[Release Candidate] Dolby Atmos™

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lacsinasonny

Senior Member
Oct 23, 2017
78
25
Redmi Note 10
I haven't faced any problems in installation of the zip. I installed thru twrp. The module is present on the modules tab on magisk as well as the app in the app drawer. But one there was no effect on the sound output. I have a Lenovo Vibe K5 Plus and using PixelExperience ROM. Also, I don't have any sound mods installed aside from this dolby port.
 

guitardedhero

Senior Member
Jan 17, 2012
7,941
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Little Rock
Unfortunately not as if yet, a representative said the Oreo update would be released at the end of December only to be disappointed by the sudden silence of ZTE and no update. Only thing we have is the leaked Oreo rom.

I agree with you about custom ROMs and I indeed purchased it for the audio and other things. But with how ZTE has been helping with audio functionality in custom ROMs like lineage, I had faith in ZTE releasing an Oreo update soon and their word about having speedy major updates and involved in the development community which is now lacking on their part, because we need THEIR source files and THEIR help to have the custom Dolby audio on custom ROMs, as per their promise. So I expected the same amazing audio we had on stock and lineageOS on more custom ROMs and updates. But they haven't participated lately

Personally I hate how stock ROM is, though it is near stock, I prefer custom ROMs on any device. and I had hope ZTE would help us with that. I was just hoping this port would work for us. I'm sure it could with a lot of tinkering. But I know you don't have the time or don't want to spend the time making a different version for one device natively on a custom ROM. I'm sure it can be done

And no the audio being laggy and not working wasn't a result of Dolby not working for us. It was just not functioning. When it flashed successfully the second try, I was met with a bootloop instead, something others have experienced in the past which I'm sure can be fixed. I am determined as much as you are to get this working on this device. It is surely necessary to have this Oreo updated port for custom ROMs since we all want it

You have my word that if such an avenue becomes available I will be all over it. It was difficult to describe my philosophy without appearing to be dismissal at the same time and this philosophy is completely absent of any familiarity with the stock experience outside of the audio feature set as well so I certainly understand your preference to avoid it if at all possible.

Your assessment of LineageOS has me intriqued, though. I will see what I can find regarding its utilization of any vendor audio components. I, perhaps irresponsibly, just assumed it was typical CM audio service AudioFX fare. :good:
 
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guitardedhero

Senior Member
Jan 17, 2012
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I haven't faced any problems in installation of the zip. I installed thru twrp. The module is present on the modules tab on magisk as well as the app in the app drawer. But one there was no effect on the sound output. I have a Lenovo Vibe K5 Plus and using PixelExperience ROM. Also, I don't have any sound mods installed aside from this dolby port.

Did you try powering the app On and Off while adjusting any of the parameters below during audio playback?

Would you be able to provide the audio effects configuration(s) symlinked to the normal locations in /system after boot for me to examine? :good:
 

Teet1

Senior Member
Sep 17, 2013
490
369
ZTE Axon 7
Samsung Galaxy S9
You have my word that if such an avenue becomes available I will be all over it. It was difficult to describe my philosophy without appearing to be dismissal at the same time and this philosophy is completely absent of any familiarity with the stock experience outside of the audio feature set as well so I certainly understand your preference to avoid it if at all possible.

Your assessment of LineageOS has me intriqued, though. I will see what I can find regarding its utilization of any vendor audio components. I, perhaps irresponsibly, just assumed it was typical CM audio service AudioFX fare. :good:

Yes indeed. ZTE worked with the LOS developers to get audio working like stock and even gave them the Oreo blobs to build lineageOS 15 but cannot release it until ZTE releases their official Oreo release. The DAC and stereo speaker was working as well as a port of the nougat Dolby Atmos version. So most of us had near or equal to stock audio on custom ROMs ranging from lineageOS to resurrection remix to unofficial builds of dirty Unicorn
 
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guitardedhero

Senior Member
Jan 17, 2012
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Little Rock
Yes indeed. ZTE worked with the LOS developers to get audio working like stock and even gave them the Oreo blobs to build lineageOS 15 but cannot release it until ZTE releases their official Oreo release. The DAC and stereo speaker was working as well as a port of the nougat Dolby Atmos version. So most of us had near or equal to stock audio on custom ROMs ranging from lineageOS to resurrection remix to unofficial builds of dirty Unicorn

Ah, indeed. This is very familiar now thanks to your reminder! :good:
 

Teet1

Senior Member
Sep 17, 2013
490
369
ZTE Axon 7
Samsung Galaxy S9
Ah, indeed. This is very familiar now thanks to your reminder! :good:

Sorry of this takes time away from more important things like making this compatible wirh many devices as possible and fixing bugs and errors. I suggest making the axon 7 a low priority. We just can't wait until April if any release is coming. That was only for global, not even for the US variant. But who wouldn't wait either? :D if this works for us, then this will work for every 8.1 custom ROM in the duture. Thanks for your help!
 
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g3v0

Senior Member
Jan 20, 2011
50
52
Still bootlooping on Pixel 2 XL. I looked at the logcat and noticed it kept repeating about waiting on the audio. I attached a logcat of the part where it just started repeating.

Two lines stick out to me:
Code:
01-26 20:01:05.490  2427  2427 E hardware_info: hw_info_init: Unsupported target msm8998-tavil-taimen-snd-card:: /vendor/bin/hw/android.hardware.audio@2.0-service

01-26 20:01:05.964  1243  1557 W AudioSystem: AudioPolicyService not published, waiting...: system_server

After disabling the module and rebooting, I looked through the logcat again and saw the "Unsupported target" line again (only once or twice), but the process name for it was blank, whereas it had the fullname "/vendor/bin/hw/android.hardware.audio@2.0-service" when it was looping. It also never gave the "AudioPolicyService not published" warning.

Not sure if either point is important or I'm just chasing after red herrings :(
 

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guitardedhero

Senior Member
Jan 17, 2012
7,941
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Little Rock
Changelog:

  • Code:
    [B]20180126-5 -[/B]
    
    - Boot scripts restructuring and
    enhancements targeting successful
    device boot and additional
    functionality.
 

Rickyloc

Member
Jun 8, 2017
29
2
Bootloop

Wouldn't boot waited 20 minutes. Here is a log. I'm sure there is something super simple I am missing.
 

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guitardedhero

Senior Member
Jan 17, 2012
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Little Rock
not a problem m8, glad to help
ok i found out that it's a conflict with another module i have, not sure which yet, will test them one by one tomorrow,
i disabled all of them and Dolby module showed up the app on the drawer and the app started... that said, it doesn't appear to have any effect, i even tested the demo , it had no sound, i tested with music and nothing the music wasn't effected by changing anything on dolby...
here's a dumbsys
https://pastebin.com/e02BEWCd
and i'll let you know tomorrow which module has caused the issue, i'm suspecting 2 , they both add permission file (one of them is called systempatcher)


edit, i also have busybox installed could that be the issue?

Very interesting report I just observed in a separate thread informing those device owners of this port:

https://xdaforums.com/showpost.php?p=75341915&postcount=50
 
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guitardedhero

Senior Member
Jan 17, 2012
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Wouldn't boot waited 20 minutes. Here is a log. I'm sure there is something super simple I am missing.

This log contains the series of events during the installation of 20180126-4, the version immediately before changes addressing bootloop issues and functionality issues.

However, the log shows nothing that would make one conclude a successful device boot would not result.

Nonetheless, please try again with 20180126-6. :good:
 

Rickyloc

Member
Jun 8, 2017
29
2
Totally forgot to mention what I was running.

OnePlus 5
Pixelexperience rom 8.1
Fk kernel
No other sound mods

Gonna flash again thanks pal.
 

Sukeshj26

New member
Mar 20, 2016
4
0
Hi bro
Is this mod working
Iam on Oreo 8.1 OnePlus 3 (custom ROM )
Before I flashed this Mod it caused bootloop
 
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guitardedhero

Senior Member
Jan 17, 2012
7,941
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Totally forgot to mention what I was running.

OnePlus 5
Pixelexperience rom 8.1
Fk kernel
No other sound mods

Gonna flash again thanks pal.

You know, you just reminded me of something...

Ever since upgrading to Oreo, and possibly even before that, I have found it not too uncommon to experience a bootloop at times that was immediately resolved by a press of the power button until a forced reboot began, at which time the device would almost always successfully boot immediately. This literally happened mere hours ago as well.

This may be unique to OnePlus 5, but either way...

If experiencing a bootloop...

DO NOT GIVE UP!!

Hold down the device Power button until a reboot is initiated... and then give up if a successful boot fails to occur lol.
:good:
 
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Skittles9823

Inactive Recognized Contributor
Jan 9, 2015
1,821
2,116
25
Sydney
Google Pixel 3a XL
You know, you just reminded me of something...

Ever since upgrading to Oreo, and possibly even before that, I have found it not too uncommon to experience a boot loop at times that was immediately resolved by a press of the power button until a forced reboot began, at which time the device would almost always successfully boot immediately. This literally happened mere hours ago as well.

This may be unique to OnePlus 5, but either way...

If experiencing a bootloop...

DO NOT GIVE UP!!

Hold down the device Power button until a reboot is initiated... and then give up if a successful boot fails to occur lol.
:good:


I find that procedure only occurs on magisk and only fixes it when stuck on the bootloader for me.

Sent from my LG Nexus 5X using XDA Labs
 

MikeW14

Senior Member
Oct 19, 2014
56
10
i'm having trouble with this. i'm running abc rom on my nexus 6p. the dolby-oreo zip you provided weeks ago works for me, but when i tried to install this axon 7 oreo, the app force closes every time i try to use it. am i missing something?
 

theduke7

Senior Member
Apr 8, 2011
1,631
1,124
Cairo
Samsung Galaxy A23
Very interesting report I just observed in a separate thread informing those device owners of this port:

https://xdaforums.com/showpost.php?p=75341915&postcount=50

wow...it was actually , i tested with -4 and the latest -6, and yes uninstalling busybox made the dolby effects work
here's few things thoguh, 1st from v4 from last night, the compatibility issue with other modules is now seems fixed on v6 , and while testing on v4 it seemed to me that it had a mind of it's own, it wasn't a spicific module , it was just sometime the app showed and the files were placed and sometime they weren't.
also the prop file on v4 still doesn't affect the flashing it just flashes the magisk module if it detects magisk, but i noticed that (that's only tested on v4) if i set install to system to true, the module worked every time (given all other modules were disabled) , if prop file is not there at all or without value, sometime files were placed other times it didn't
as you said the power button doesn't seem to be working visually, but it does when pressed turn on/off dolby... that said, it did visually work for me , here's how, press the turn off button and then close the dolby app window, then open it again ...it will be off and will be turned on when pressed.
lastly about the boot loop, you're right, some of(most of) were fixed by just shutting down the device and turning it on again, but the loop on v6 seems strange (when it happened) at 1st the screen kept turning off (the lights went off) and then on again ...also the 2nd time after i shut the device down, it went all the way to the home screen and after 5 sec or so it rebooted ...it didn't occur again though, so far on v6 all seems to be working fine as a Magisk Module,
The one Module it had issues with for sure on v4 was the iytbp module (modded youtube) , that was the only module that if it was enabled dolby didn't show up...but on v6 this seems to be fixed ...

sorry for the long post, and thank you for the great work.

Edit/ if you need any file or log please let me know.
 
Last edited:
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oehajo

Member
Apr 19, 2012
15
3
Sorry guys...

Changelog:

  • Code:
    [B]20180126-6 -[/B]
    
    - Slight adjustment to scripts.

Dear developer, would be glad to test Your work. Im on Axon 7 Oreo (8.1) PNW. When i trie to add the zip as module in Magisk it always says: No magisk modul, no other hint. In Recovery (trwp) installing starts, says Installing..., then nothing happens. Why does magisk Your zip-file not recognize as magisk-modul? Would be so glad, if it would be installable. In the prop-file i set magisk systemm install an aditional lybrary as true. Help would be kind. And thanks for investing time an brain for our welfare.
Hansjörg

Copying zip to temp directory
! This zip is not a Magisk Module
 
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    Release Candidates for 9.0+ begin on page 458 and on Telegram.

    The troubleshooting guide for Release Candidates is in this post.

    updated 20200206



    YouTube™ Link!
    "Listen to the Dolby Atmos™ Difference!"




    Dolby Atmos™
    for
    Android Oreo

    LExesia.jpg


    Description:
    • Dolby Atmos™ Digital Signal Processer with effects and Graphic User Interface ported from the latest ZTE™ Axon 7 Android Oreo firmware intended for all Android devices on Android Oreo.

    • Dolby Atmos™ sound effects applied to media audio output supporting various media players.

    • Flexible custom recovery installation archive supporting Magisk and SuperSU installations as well as existing audio mod installations - fully supporting Enforcing SELinux Mode:

      • Multiple installation scenarios available using the included arise_parameters.prop that is automatically copied to /sdcard if not already there. When edited by the user in this /sdcard location, arise_parameters.prop can:

        • Instruct an installation directly to /system if a Magisk user prefers a /system installation over the Magisk module installation.

        • Instruct a system-less module installation using /su if a SuperSU user with the system-less SuperSU installation prefers a module installation for a variety of reasons such as insufficient /system space to accommodate a /system installation or the convenience of a persistent installation unaffected by rom updates.

    • An independent build maintained by @[B]Zackptg5[/B] fully integrated with Unity:

      • Active accommodation of existing and future Magisk modules relevant to audio modification.

      • Flashing the installation archive over a current installation results with an uninstallation of the Dolby Atmos™ Magisk module.

      • @[B]Zackptg5[/B] explains the nuances a bit further here.


    Details:
    • A minimum of SDK 26 (Android 8.0) is required for installation to begin, else Exit 1 will abort the recovery installation activity.

    • A root solution or a capable kernel is required in order to automate the execution of scripts during boot to allow the appropriate sepolicy rules necessary for Dolby Atmos™ functionality while in Enforcing SELinux mode.

    • Third party audio effects and DSP's such as ViPER4Android (<--
      link to @[B]docnok63[/B]'s solution :highfive:) may require some extra effort to allow processing due to Dolby Atmos' dependency on its output_session_processing music effect.


    Instructions:
    • Performing a backup of the /system partition in recovery is encouraged for users receiving a /system installation:


      • TWRP > Backup > Check System > Edit name, if desired > Swipe to perform backup operation

    • Confirm device requirements are met and installation results are acceptable.

    • Confirm an escape route is available in the event of unsuccessful device boot or unsatisfactory experience.

    • Confirm successful download and location of downloaded archive(s).

    • Boot to recovery > Install > *.zip > Swipe to perform installation operation > Advanced > Copy Log > Reboot

    • Updating procedure is no different unless specified otherwise.


    Additional Information:


    • Unsuccessful device boot:

      • If experiencing a bootloop...

        ! ! DO NOT GIVE UP ! !

      • Wait until at least 60 seconds have passed, hold down the device's Power button until a reboot is initiated... and then give up if a successful boot fails to occur.


    • Escape routes for unsuccessful/unsatisfactory installations:

      • Magisk Module Installation:

        • If booted, navigate to /magisk using a capable file manager application and delete /dolbyatmos before rebooting the device. If experiencing an unsuccessful device boot, boot to recovery using the appropriate hardware button combination for the device, install the Magisk Recovery Management archive attached below, and follow the given instructions to delete the Magisk module (/magisk/dolbyatmos).

      • SuperSU /system installations:

        • Restore Backup in recovery if available: TWRP > Restore > appropriate backup folder > Check System > Swipe to perform Restore operation

        • Install the currently installed rom zip in recovery without any partition wipes or install a different rom zip according to the rom developer's installation instructions.


    • Reporting bugs/failures:

      • An acceptable report will include the /sdcard/recovery.log received after the installation session before booting from recovery even if the recovery session appeared to be free from any error. An acceptable report will include relevant information/details to equip me to efficiently address the report.


    • Auditing:

      • Assessing the installation is encouraged for all users and is especially helpful when the collected information is included in reports of less than perfect experiences.

      • Dumpsys:

        • The dumpsys utility in Android can be a very valuable troubleshooting tool, especially audio output processing related issues, when targeting the audioflinger service. Recommended terminal applications include Terminal Emulator for Android and Termux.

        • In Android Terminal:
          Code:
          su
          dumpsys media.audio_flinger
          or
          Code:
          su -c dumpsys media.audio_flinger

        • The output generated upon tapping the Enter key is the information of interest and can be copied from the Terminal and pasted with a report, if necessary.

        • This output includes the list of successfully configured audio sound effect libraries and any successfully created effect-chains from one or more of those libraries when combined with the successful installation of an appropriate apk, Dolby Atmos being one of many examples.

      • Logging:

        • The log utility in Android is another valuable tool for many various purposes, including troubleshooting. This utility is most convenient when used with a logging application such as Matlog in order to utilize features such as word filtering and syntax highlighting among others.

        • Using the logging application's search feature, the user can filter the displayed log output using words or characters relevant to this Dolby Atmos™ port such as: dolby, dax, dlb, dseffect and include that relevant log output with reports, if necessary.


    • Testing:

      • The possibility of my experience being different from others' experiences is always present!

      • Those meeting the installation requirements may certainly test against various aspects stated as facts within this OP such as incompatibility with other audio effects, requirement of Permissive SELinux Mode :highfive:, etc.


    • Vulnerabilities:

      • The installation, as with any device content, is not immune to impact from existing and future installations of custom content. This custom content may remove or modify necessary content, or introduce conflicting content preventing Dolby Atmos™ from functioning as intended by this mod's installation. Security measures can block these scenarios from occuring but will typically be implemented only after the discovery of such cases of "breaking" Dolby Atmos™ functionality, in which case, the relevant vulnerability will be omitted from this particular section.

      • Vulnerability: --

        • Scenario: --


    Downloads:


    Changelog:

    • Code:
      [B]Standard 20180219 -[/B]
      
      - Expiration met for the Dolby Atmos
      Demo Video component after confirmation
      of its lack for volume support indicated a
      native "bug" and not a porting shortcoming.
      
      - A reduction of 67MB, uncompressed, now
      totaling 15.49MB uncompressed, without
      the Dolby Atmos Demo Video component.
      
      - Abandonment of the recently introduced
      libsurround_proc.so library (suspect of recent
      audio unpleasantness) from the Nokia
      6 Official Oreo build that was paired with
      that same firmware's Dolby Surround Sound
      Settings' menu as an additional apk that is
      currently still included and still in its trial
      period.
      
      - SUBSTANTIAL adjustments, additions, and
      improvements to every script - installation
      and boot scripts, the most comprehensive
      update for this shell component thus far.
      
      
      
      
      [B]Unity 20180220 -[/B]
      
      - Added the debloated apk.

      Code:
      [B]Standard 20180218 -[/B]
      
      - Updated installation script and
      functions with Magisk (1540).
      
      - Adjustments to boot scripts.
      
      - Added surround processing library
      from the native CustDolbySettings.apk
      firmware (Nokia 6 Official Oreo).
      
      - Temporary icon change for
      CustDolbySettings.apk.
      
      
      
      [B]Unity 20180218 -[/B]
      
      - Reworked bootmode support for devices
      with separate vendor partitions, added
      dolby surround app.
      
      
      
      [B]Standard 20180216 -[/B]
      
      - Fixed a critical error in libswvlldp.so's
      effect configuration in the XML
      configuration.
      
      - Several adjustments to boot scripts.
      
      
      
      [B]Unity 20180216 -[/B]
      
      - Fix issues users with devices that use
      audio_effect.xml were having. Thanks to
      [user=7073442]@manhong2112[/user] for the patience
      and troubleshooting.
      
      
      
      [B]Standard 20180215 -[/B]
      
      - Added new CustDolbySettings.apk
      from the latest Nokia 6 official Oreo
      firmware (untested/experimental).
      
      - Slight change in post-fs-data.sh
      boot script.
      
      
      
      [B]Standard 20180214 -[/B]
      
      - Correction to Pixel 2/2 XL detection.
      
      
      
      [B]Unity 20180214 -[/B]
      
      - Adjustments to unique audio effects
      configuration preparation.
      
      
      
      [B]20180214 -[/B]
      
      - Minor corrections and enhancements.
      
      
      
      [B]20180213-2 -[/B]
      
      - Adjustment to SuperSU /su
      module installation.
      
      
      
      [B]20180213-1 -[/B]
      
      - Completed the incomplete service.sh
      script mistakenly thought as completed.
      
      
      
      [B]20180213 -[/B]
      
      - Extensive reworking of boot scripts
      aimed at device boot success and
      debloat.
      
      
      
      [B]20180212-1 -[/B]
      
      - Samsung compatibility attempt
      via the disabling of the SoundAlive
      music output_session_processing
      effect.
      
      
      
      [B]20180212 -[/B]
      
      - Corrected library_migration function.
      
      
      
      [B]20180211-1 -[/B]
      
      - Testing new library migration
      function.
      
      
      
      [B]20180211 -[/B]
      
      - Accommodation for audio_effects.xml
      configurations lacking
      <postprocess></postprocess> section.
      
      - Adjustments to boot scripts focused
      on device boot success.
      
      
      
      [B]20180210 -[/B]
      
      - Resolved accidental omission of
      libstagefright_soft_ddpdec.so.
      
      
      
      [B]20180209-3 -[/B]
      
      - Don't be helpful, be harmless.
      
      
      
      [B]20180209-2 -[/B]
      
      - Corrections and adjustments to
      /system installations.
      
      - Automatic audioserver restoration
      during all system-less installations.
      
      
      
      [B]20180209-1 -[/B]
      
      - Correction to audio_effects.xml
      manipulation.
      
      
      
      [B]20180209 -[/B]
      
      - Correction to typo preventing
      audio_effects.xml manipulation.
      
      
      
      [B]20180208-4 -[/B]
      
      - Minor adjustments and improvements.
      
      
      
      [B]20180208-3 -[/B]
      
      - ...
      
      
      
      [B]20180208-2 -[/B]
      
      - meh.
      
      
      
      [B]20180208-1 -[/B]
      
      - More than enough changes to
      likely introduce new errors.
      
      
      
      [B]20180208 -[/B]
      
      - Script corrections and enhancements.
      
      
      
      [B]20180207-2 -[/B]
      
      - Does it even matter at this.point??
      
      
      
      [B]20180207-1 -[/B]
      
      - Like it even makes a difference...
      
      
      
      [B]20180207 -[/B]
      
      - Various corrections and adjustments.
      
      
      
      [B]20180206-2 -[/B]
      
      - Redundant changelog is redundant.
      
      
      
      [B]20180206-1 -[/B]
      
      - Further error corrections.
      
      
      
      [B]20180206 -[/B]
      
      - Various error corrections.
      
      
      
      [B]20180205-1 -[/B]
      
      - Various error corrections.
      
      
      
      [B]20180205 -[/B]
      
      - Initial release integrating Unity
      installation and scripts courtesy
      of @ahrion and @Zackptg5.
      
      
      
      [B]20180202 -[/B]
      
      - Corrected a critical error recently
      introduced by "reckless thumbing"
      to the audio effects configuration
      operation for /system installations.
      
      - The Magisk binary's --mountimg
      function is once again used for
      mounting the Magisk image volume
      if the standard mount attempt is
      unsuccessful.
      
      - Various enhancements.
      
      
      
      [B]20180201 -[/B]
      
      - Boot scripts completely
      rewritten.
      
      - Bundled Magisk's 1531 binary in
      an attempt to access its functions
      during the recovery session instead
      of the existing binary for certain
      Magisk-specific operations.
      
      - Various corrections and refinements.
      
      
      
      [B]20180131-1 -[/B]
      
      - Minor adjustments.
      
      
      
      [B]20180131 -[/B]
      
      - Numerous corrections and refinements.
      
      - Enforcing SELinux Mode fully supported.
      
      - No longer affects SELinux mode in any way.
      
      
      
      [B]20180129-1 -[/B]
      
      - Minor corrections.
      
      
      
      [B]20180129 -[/B]
      
      - Numerous changes/improvements
      to all scripts.
      
      
      
      [B]20180127 -[/B]
      
      - Numerous changes/improvements
      across the entire archive.
      
      
      
      [B]20180126-6 -[/B]
      
      - Slight adjustment to scripts.
      
      
      
      [B]20180126-5 -[/B]
      
      - Boot scripts restructuring and
      enhancements targeting successful
      device boot and additional
      functionality.[
      
      
      
      [B]20180126-4 -[/B]
      
      - Does it even matter at this point??
      
      
      
      [B]20180126-3 -[/B]
      
      - Reverted the recent option
      introducing unsuccessful results.
      
      
      
      [B]20180126-2 -[/B]
      
      - Redundant changelog is
      redundant...
      
      
      
      [B]20180126-1 -[/B]
      
      - Corrected, yet another, error
      introduced with the latest
      /sdcard/arise_parameters.prop
      option that would only affect those
      installations utilizing this option.
      
      
      
      [B]20180126 -[/B]
      
      - Various corrections of errors
      introduced with the changes to
      accommodate the recently added
      /sdcard/arise_parameters.prop
      option.
      
      
      
      [B]20180125-3 -[/B]
      
      - Corrected duplicate
      output_session_processing entry
      for module installations.
      
      
      
      [B]20180125-2 -[/B]
      
      - Added option to install custom
      dolbyserver instead of native
      audioserver for those unable to
      successfully boot with the native Axon 7
      Oreo /bin/audioserver. (Refer to
      arise_parameters.prop for full details)
      
      - Updated arise_parameters.prop.
      
      
      
      [B]20180125-1 -[/B]
      
      - Updated apk internal filesystem
      and information (Does NOT affect
      installation success-rate).
      
      
      
      [B]20180125 -[/B]
      
      - Adjustment to Xposed detection.
      
      
      
      [B]20180124-1 -[/B]
      
      - Unique atmos library and effect
      UUID to accommodate native Dolby
      effects.
      
      
      
      [B]20180124 -[/B]
      
      - Adjustment to Magisk variables with
      existing audio effects configurations.
      
      
      
      [B]20180122-2 -[/B]
      
      - Mount magisk.img with Magisk's
      util_functions.sh if initial mount
      attempt was unsuccessful.
      
      
      
      [B]20180122-1 -[/B]
      
      - Correction to audio effects
      configuration manipulation.
      
      
      
      [B]20180122 -[/B]
      
      - Correction of introduced errors.
      
      
      
      [B]20180121 -[/B]
      
      - Extensive adjustments to installation script.
      
      - Addressed Pixel, Samsung, /su module, and
      general installations.
      
      - Removed previously bundled music player.
      
      - Beginning of DolbyAtmos.apk customization
      and experimentation.
      
      
      
      [B]20180120-1 -[/B]
      
      - Conservative shift of boot scripts.
      
      
      
      [B]20180120 -[/B]
      
      - Various and discriminate installation
      and boot script adjustments.
      
      
      
      [B]20180119-3 -[/B]
      
      - Third time's the charm??
      
      
      
      [B]20180119-2 -[/B]
      
      - Yet another correction to boot script.
      
      
      
      [B]20180119-1 -[/B]
      
      - Correction to boot script.
      
      
      
      [B]20180119 -[/B]
      
      - Extensive adjustments to systemless
      module creation and boot script.
      
      - Removed build properties.
      
      - Default installations intended to
      accommodate HTC devices.
      
      
      
      [B]20180117-1 -[/B]
      
      - Correction to
      /odm/etc/audio_policy_configuration.xml
      symlink.
      
      
      
      [B]20180117 -[/B]
      
      - Various script corrections.
      
      - Recovery Management zip now supports
      SuperSU's /data/su.img and is now included
      in the Dolby Atmos zip for convenient access.
      
      
      
      [B]20180114-4 -[/B]
      
      - More script corrections.
      
      
      
      [B]20180114-3 -[/B]
      
      - Script error correction.
      
      
      
      [B]20180114-2 -[/B]
      
      - Further script changes.
      
      
      
      [B]20180114-1 -[/B]
      
      - Adjustment to supported .prop detection.
      
      - Removed experimental /*_contexts patches.
      
      - Various script changes.
      
      
      
      [B]20180114 -[/B]
      
      - Corrected Magisk module installation.
      
      - Added systemless installation option
      for SuperSU users (/su/dolbyatmos).
      
      - Updated /sdcard/arise_parameters.prop
      (will overwrite the no longer supported .prop).
      
      - Various script changes.
      
      
      
      [B]20180112-2 -[/B]
      
      - Added missing setprop section
      to script in /system installations.
      
      
      
      [B]20180112-1 -[/B]
      
      - Added two library dependencies
      to accommodate devices without
      either library. (@Zackptg5)
      
      - Adjustment to vendor partition
      audio effects configuration
      detection. (@Zackptg5)
      
      - Added Xposed alert describing
      potential conflict and potential resolution
      of Dolby Atmos functionality. (@MMWolverine)
      
      - Added /system free space detection,
      resolution methods, and installation exit
      for /system installations destined to fail due
      to insufficient space to accommodate the
      Dolby Atmos system.
      
      Massive shout out to the many users
      responsible for the current success rate
      enjoyed by this Dolby Atmos Oreo solution!
      
      :highfive:
      
      
      
      [B]20180112 -[/B]
      
      - Updated Magisk module.prop to 1530
      
      
      
      [B]Initial Release -[/B]
      -


    Credits:
    45
    Release Candidate 1:
    • 32-bit and 64-bit installations from a single zip.

    • Axon 9 Pro apk and effect library used in both 32-bit and 64-bit installations to provide the most consistent experience for all users.

    • This allows 32-bit users to avoid the 3dB GEQ boost limit as well as any license check by Lenovo.

    • Removed much of the verbose messaging during the installation.

    • Refinements and minor corrections to every single script.

    Procedure:
    • Install ACDB 0.45 if not already installed.

    • Uninstall any existing Dolby Atmos™ installation and reboot.

    • Install RC1 in Magisk Manager or in custom recovery.

    • Save installation log before rebooting.

    • Apply your best effort to find a failure or force a failure of functionality by any reasonable means - deleting/overwriting something will not count, obviously.
    43
    God, I miss him...
    41
    Original thread with the initial two weeks of information and progress: Link
    41
    Android Oreo Database

    /system/bin/audioserver <-- Drive link


    • Purpose and Contribution:

      • Introduced with Android Nougat, audioserver appears as its own binary after years of being a component of /system/bin/mediaserver in all Android firmware.
      • Introduced with Android Nougat, vendor provided Dolby Atmos™ software audio solutions appear with a new media.dolby_memoryservice that is compiled into /system/bin/audioserver as well as a unique system library typically appearing as /system/vendor/lib/libdlbmemoryservice.so.
      • These new components are crucial to a functional Dolby Atmos software solution and there is currently no known way of achieving any amount of success without them.
      • While porting the very first Nougat Dolby Atmos system available, courtesy of ZTE™ Axon 7’s initial Nougat firmware image, I discovered this implementation and a functional port was finally available.
      • However, using a Nexus 6 at the time, I was able to evade nearly all bootloop scenarios with much of what would cause a bootloop scenario for others.
      • It took no time to determine that this new media.dolby_memoryservice component was going to be a challenge in achieving a viable Dolby Atmos Nougat port.
      • To begin, results were determined: Successful device boot or Unsuccessful device boot.
      • Stock firmware seemed to fare much better than custom firmware, even for just a single device.
      • A pattern began to emerge for me when focusing only on the audioserver binary: Stock firmware had an audioserver file size range (21.50KB-21.53KB) and Custom firmware had an audioserver file size range of its own (21.58KB-21.60KB).
      • Not a significant difference, unless you were looking for a difference.
      • This assessment presented an effective predictibility of an installation scenario's success and failure with nearly 100% accuracy (nearly only because every possible scenario is not documented).
      • This audioserver database is intended for those that have determined a single scenario as successful or as unsuccessful due to the native audioserver binary in their device’s rom being overwritten or symlinked over with the audioserver native to the ZTE™ Axon 7 Oreo firmware AND NOT A RESULT OF ANY OTHER FILE OR SCRIPT OPERATION!!
      • Simply, those with success have the easier path requiring nearly no effort other than uploading the native audioserver from their firmware along with the firmware build.prop to the WIN audioserver folder.
      • Those contributing to the FAIL audioserver folder with the native audioserver along with the firmware build.prop will only be able to do so after some personal testing to ensure the audioserver switching is the exclusive cause of an unsuccessful device boot after flashing the Dolby Atmos installation archive in recovery.

    :good: