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[APP 4.0+][ROOT]Game Controller 2 Touch PRO

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By AnkitChowdhury, Senior Member on 7th June 2015, 08:35 AM
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11th November 2015, 02:18 PM |#11  
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So this app let's you use game emulators that don't natively support hardware peripherals? Doesn't that give worse performance than using an emulator that can handle BT/USB controllers by itself?
 
 
23rd October 2016, 04:25 PM |#12  
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THE BIG NOUGAT UPDATE (v 1.2.0)
-----------------------------------------
- Now compatible with Android Marshmallow & Nougat.
- Revamped UI & Graphics.
- Automatic Profile feature for Nougat.
- Dynamic Permission System implemented.
- Improved Swipe Mechanism.
- New Backend works with SELinux Enforcing. No Custom Kernel Required.


Update to v. 1.2.0 and enjoy hardcore gaming on Android Marshmallow & Nougat.
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1st November 2016, 08:11 PM |#13  
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Version 1.2.1 is now live on Play Store.

Changelog
- Fixed Crash when changing profile.
- Increased Swipe speed.
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8th November 2016, 03:51 PM |#14  
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Do I have to remap every single touch based game? Just like Droidmote?
9th November 2016, 04:57 PM |#15  
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Quote:
Originally Posted by LUUHX

Do I have to remap every single touch based game? Just like Droidmote?

You have to map your Controller Buttons/ Analog Sticks just the once. Only if the default assignments don't work for your Controller. After which you just need to create Touch Profiles for each Game(which is just simple drag and drop).

I hope I've been able to clear your doubts.
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5th December 2016, 03:43 PM |#16  
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Hello,

I just bought your app it looks great, everything is smooth except
one thing… the analogs joysticks.
So I can’t play fps or most of the games actually…
When I move the joystick I see that the screen is “touched” at the center
of its position, but there is no slide, no movement at all.
The joysticks work fine in the test section.
I tried with and with and without wrap and with high and low sensivity, no
result :'(
Without the relative touch it’s too messy to play.
I’m running a beta android 7.1 (CM based) on my OnePlus 3.
18th December 2016, 11:16 PM |#17  
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@AnkitChowdhury in tincore keymapper there is a hybrid touch pointer (acts like a virtual mouse but instead of a mouse click, its a touch)
can you implement something like that? tincore keymapper has always been very buggy for me

its easy to navigate on menus if that is implemented
thanks
21st December 2016, 12:46 PM |#18  
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Quote:
Originally Posted by robert1337

@AnkitChowdhury in tincore keymapper there is a hybrid touch pointer (acts like a virtual mouse but instead of a mouse click, its a touch)
can you implement something like that? tincore keymapper has always been very buggy for me

its easy to navigate on menus if that is implemented
thanks

Yes that isn't the most difficult feature to implement. But I do not believe Game Controller 2 Touch PRO needs such a feature. Could you possibly provide an example of a use case?
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21st December 2016, 12:47 PM |#19  
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Quote:
Originally Posted by luxumbra

Hello,

I just bought your app it looks great, everything is smooth except
one thing… the analogs joysticks.
So I can’t play fps or most of the games actually…
When I move the joystick I see that the screen is “touched” at the center
of its position, but there is no slide, no movement at all.
The joysticks work fine in the test section.
I tried with and with and without wrap and with high and low sensivity, no
result :'(
Without the relative touch it’s too messy to play.
I’m running a beta android 7.1 (CM based) on my OnePlus 3.

I guess your issue is solved on changing your ROM as confirmed over mail. Returning to Stock would be the best option as Custom ROM's often remove plenty of modules from the Android System.
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22nd December 2016, 01:21 AM |#20  
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Quote:
Originally Posted by AnkitChowdhury

Yes that isn't the most difficult feature to implement. But I do not believe Game Controller 2 Touch PRO needs such a feature. Could you possibly provide an example of a use case?

of course, i do game on TV, plugging my phone into MHL/HDMI cable. without the virtual mouse feature I have to go back to my phone, navigate the menus then go back to my couch and play the game.
this is a hassle dont you think?
24th March 2017, 11:46 AM |#21  
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Hi ! I had just buy this app but I don't understand.
When I connect my controller with bluetooth hud and open GCT2P my controller are ok and when I test it all works L1 R1 AXY etc..
I create a profile load it but don't work in game ?
I change to imei but my controller are not recognized ? And don't work too ?
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