Well, on PC kernel, this approach would work since it probes the hardware and defaults to generic drivers if something specific isn't found. I'm not so sure if on an Android environment it works the same.
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If anyone's interested, I have merged StarKissed's kernel with Nvidia's kernel for OTA 2.2.
I started by compiling Nvidia's "rel-st8-l-r3-shieldtablet8" branch using OP's instructions...
No need to set a variable, just use back-ticks:
echo -17 > /proc/`pidof com.estrongs.android.safer`/oom_adj
Although that may be a little too complicated for some people to type in. Best to keep it simple I suppose...
Thanks. But actually my question is does this rom have "Vulkan support" :)
Yes, it does.
Are there many Vulkan apps on Android yet? All I've found is Nvidia's "ThreadedRenderingVk" (lots of fish) demo.
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New version with the April 6 binary drop from Sony?