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About Me

  • About Bobbyloujo
    Home country
    United States
    College student and wannabe game dev
    Programming, Graphics, Game design
    Ice cream scooper :P
    Paypal Donation Email
    [email protected]


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  • Last Activity: 14th March 2016 04:00 PM
  • Last Login: 1st January 1970 12:00 AM
  • Join Date: 4th October 2014
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Hello, XDA! I have created my own 2D game engine that utilizes OpenGL and sports many features to help make programming 2D games for Android as quick and simple as possible. I created this engine for use in my own projects but then I thought why ...
I've just committed a new update. It isn't a very big one, but here are the changes: followCamera member variable in GameObject - Setting this variable to true for a GameObject will cause the object to follow the camera. For example, if the o...
It's been a while, but in the time since my last update I've added a lot of new things to BobEngine. Since it's such a big update, I'm giving it a new version name: v3.0 Bobsled. Here goes: RoomCache - In you will find a new static ...
Another new update today! Changes: * TextDisplay object added! TextDisplay is a GameObject that can be used to output text! Text can be centered, aligned left or right. A new example has been added to show how this new object can be used. *...
Hello again, XDA! I've updated BobEngine again. This update brings the following major additions: Gamepad support! You can now get input from any standard gamepad using BobEngine. A new example has been added to the Android Studio project that...