Anyone else experience this or is it working for anyone else?
Veracruz
Manila
Hey guys,
A lot of you were asking if there is an image for xyz GB microSD cards or how to increase the Nintendo Switch partition size to use the same card for the regular Switch OS and Android.
Well, I had the same requirements, therefore I made an interactive bash script that does exactly that. All you need is a Linux environment to run the script on. This can also be an Ubuntu Live-USB Stick for example.
Unfortunately, this is my first post. Therefore, I cannot include any external links. But you can find everything on GitHub under Gabri3lZ/SwitchrootAndroidUtils.
https://github.com/Gabri3lZ/SwitchrootAndroidUtils
The script lets you decide what size the Android user partition should have, and it will use the rest of the free space for the FAT32 partition for the Nintendo Switch. It also allows to create an additional partition for EMUMMC (for those who want to run homebrew apps on the Switch and want to reduce the risk of getting banned). The script has the following advantages over using Etcher to flash the image:
sudo ./flash.sh ./android-16gb.img
Hey guys,
A lot of you were asking if there is an image for xyz GB microSD cards or how to increase the Nintendo Switch partition size to use the same card for the regular Switch OS and Android.
Well, I had the same requirements, therefore I made an interactive bash script that does exactly that. All you need is a Linux environment to run the script on. This can also be an Ubuntu Live-USB Stick for example.
Unfortunately, this is my first post. Therefore, I cannot include any external links. But you can find everything on GitHub under Gabri3lZ/SwitchrootAndroidUtils.
https://github.com/Gabri3lZ/SwitchrootAndroidUtils
The script lets you decide what size the Android user partition should have, and it will use the rest of the free space for the FAT32 partition for the Nintendo Switch. It also allows to create an additional partition for EMUMMC (for those who want to run homebrew apps on the Switch and want to reduce the risk of getting banned). The script has the following advantages over using Etcher to flash the image:
Size for Nintendo Switch partition and Android user partition can be defined by the user
Support for an additional partition for EMUMMC
No wasted space on the microSD card, no matter what size the card has
The whole process is faster, because it does not dump Gigabytes of empty partition data to the microSD card
No fragmentation or breaking the (hybrid MBR) partition table because of moving and resizing partitions
The partitions are properly aligned (to 1 MiB)
The script is interactive. So you can choose the device you want to flash the image onto and the partition size while the script runs. Here is how to use it:
Download the 16GB image from Switchroot's XDA-Developers post and extract the ZIP file.
Download "flash.sh" to the same directory where the image is.
Open Terminal emulator and navigate to the directory where the image and script are (in Ubuntu, you can use the File explorer to navigate there, right click the folder and select "Open in Terminal").
Execute the script and pass the path to the Android image as a parameter:
I will give this a try to see if it can achieve my goal of having SX OS partition based emunand + Android OS using same micro sd.
Looks like Nvidia Games is down again. Even when using the older version. I keep getting error "80350016" when trying to launch anything. And it was working fine last night (Was playing saints row 4)
Anyone else experience this or is it working for anyone else?
I'm so jealous! That's some IMPRESSIVE optimization. You single handedly worked around lack of "deep sleep". Great work!
---------- Post added at 08:07 PM ---------- Previous post was at 07:57 PM ----------
From NVIDIA's site: Tegra X1's display specs
4K x 2K @60 Hz, 1080p @120 Hz
HDMI 2.0 60 fps
Since this is a mobile chip, I assumed the chip devs had tested the numbers shown above on Android. Do have any theories why Android would cap 4K playback to 30fps even if the chip could render 60? I'm not complaining, esp since 25fps is considered the "cinematic framerate". Just curious. Do you think the numbers on their website refer to expected performance on their Shield TV? If so, could that be cuz it's plugged in and draws more juice to enhance the decoding @60fps?
Manila
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