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[XPOSED][18/MAY] OPAodMod - Always on Display with lots of options

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By Quinny899, Recognized Developer / Recognized Contributor on 17th May 2020, 07:18 PM
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21st May 2020, 08:17 PM |#101  
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Quote:
Originally Posted by ram4ufriends

I used to lose around 0.8-1% per hour with AOD on my Pixel 2 XL...

How could you have possibly nailed it down to that amount of percentage? There is just too much stuff going on in the background. Did you activate airplane mode and switched off all background syncing to come even close to an accurate measurement? Just being curious
21st May 2020, 08:22 PM |#102  
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Quote:
Originally Posted by mshinni80

How could you have possibly nailed it down to that amount of percentage? There is just too much stuff going on in the background. Did you activate airplane mode and switched off all background syncing to come even close to an accurate measurement? Just being curious

I used to test overnight drain without AOD and with AOD for couple of weeks.. without AOD, there would be around 0.4% drain per hour..but with AOD it used to be around 0.8-1.2%..but no other phones including Pixel 3 XL and 4 XL could beat this though...
21st May 2020, 09:26 PM |#103  
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It Would be great if you added the new watch faces of latest ob for 7t
22nd May 2020, 04:43 AM |#104  
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Great Mod indeed.

However, not sure if this has been reported earlier. This mod does not honor the proximity sensor when a call is received. While in call, the AOD turns on. When the phone is moved away from ear and again placed near, it goes off.

Using 1+5 Stock OOS 9.0.11
22nd May 2020, 07:02 AM |#105  
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Quote:
Originally Posted by IAMAB

Great Mod indeed.

However, not sure if this has been reported earlier. This mod does not honor the proximity sensor when a call is received. While in call, the AOD turns on. When the phone is moved away from ear and again placed near, it goes off.

Using 1+5 Stock OOS 9.0.11

Using OnePlus 5 with OOS 10 (OB3) and it seems to work as it should while in call. If I place the phone near the ear the screen goes off, if I move the phone away it goes on the call screen. Tested both with raise detection on and off (if it can make some differences).
22nd May 2020, 07:42 AM |#106  
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Quote:
Originally Posted by andreacos92

Using OnePlus 5 with OOS 10 (OB3) and it seems to work as it should while in call. If I place the phone near the ear the screen goes off, if I move the phone away it goes on the call screen. Tested both with raise detection on and off (if it can make some differences).

For me, even if it goes off, the moment I get any notification while in call, it turns back on
22nd May 2020, 09:16 AM |#107  
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Quote:
Originally Posted by IAMAB

For me, even if it goes off, the moment I get any notification while in call, it turns back on

The notifications always appearing regardless of proximity state is known, it's on my todo list to fix.
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22nd May 2020, 09:26 AM |#108  
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Quote:
Originally Posted by Quinny899

The notifications always appearing regardless of proximity state is known, it's on my todo list to fix.

Thanks for the update mate. Great work
22nd May 2020, 03:21 PM |#109  
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Great mod! Work on OnePlus 7 (GM1900) Android 10, 10.3.1
with TaiChi. Not work properly with EdExposed - SafetyNet false status
22nd May 2020, 03:25 PM |#110  
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I just noticed that AoD turns on when a notifation arrives even if the DND mode is activated.
Can this be fixed?

Using OP5 on stock OOS 10.0.0
22nd May 2020, 03:30 PM |#111  
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Quote:
Originally Posted by xmrtaxi

Great mod! Work on OnePlus 7 (GM1900) Android 10, 10.3.1
with TaiChi. Not work properly with EdExposed - SafetyNet false status

Works fine with edxposed if correct versions adhered too.
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always on display, ambient display, module, oneplus, xposed

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