That message means the Pixel isn't recognizing the dongle.
Just buy another, not worth the hassle.
Maybe the pins were damaged from a weird insertion.
I just noticed that the phone headphone volume on the loudest level without this mod is the same as with the mod
i mean the mod is definitely working the volume is changing every time i dac up but the max which is 175 is the same as the phones without this mod
is it the software or something else any help is appreciated
phone: pixel 2 xl
software: android pie latest security patch (oct)
doungle: oem google's
unlocked rooted
ok thank you for clearifying is there anyway to boost the sound without changing the doungle?To clarify:
This app does not make the final volume louder than stock (except with a Dragonfly Red). What it does is give you control over the DAC digital gain and the android volume rocker gain. Stock behavior is to have the DAC digital gain at max (175 arbitrary units) and the user then adjusts the final volume with the rocker. My app lets you choose the DAC digital gain (since lower DAC gains will yield less distortion). However, if you choose DAC gain of 175 and max Android volume (25) that will max out your choices.
BRUHok thank you for clearifying is there anyway to boost the sound without changing the doungle?
ok thank you for clearifying is there anyway to boost the sound without changing the doungle?
I've tested it on 2 of my headphones one was the sony xb50ap this headphones were the loudestThe Google DAC dongle has an impedance sensor (see my post on DAC testing) so if you are unfortunate enough to have a headphone/IEM that is both low impedance and low sensitivity, that will be an issue. Most of the low impedance IEMs are pretty sensitive (and that's probably why Google designed it this way - safety) so the net volume will be fine.
What are you using?
sorry for being noob I'm just new to type c audio
I've tested it on 2 of my headphones one was the sony xb50ap this headphones were the loudest
and the razer adaro djs which were very quiet
so what your saying is that im stuck with only one option and that is the headphones i should get headphones that are low impendance but high in sensitivity?
---------- Post added at 06:00 AM ---------- Previous post was at 05:59 AM ----------
sorry for being noob I'm just new to type c audio
So I would have my earphones in the dongle and plug the dongle in the phone and play music, 9 out of 10 times the music plays through the speakers of the phone and if it does work, it only plays music for 15 seconds than stops playing than if you try to play it again, goes through the speakers, I've ordered another dongle free from Google and that had the exact same issue
So I would have my earphones in the dongle and plug the dongle in the phone and play music, 9 out of 10 times the music plays through the speakers of the phone and if it does work, it only plays music for 15 seconds than stops playing than if you try to play it again, goes through the speakers, I've ordered another dongle free from Google and that had the exact same issue
I tried it already on a pixel 3 xl worked for me as expected with new apple dongleIt should work, the software is the same.
I'm upgrading (black friday sale) so I'll know for sure shortly.
Can this app be used to adjust the gain of the microphone?
I have been testing some 3rd party usb-c headsets with mics and found their microphones to be low. Especially compared to the Google usb-c earbuds that come with the Pixel 3.
I am using Apple DAC dongle for my Xiaomi Mi A1 phone running stock Android Pie. With the default configuration, the volume output is quite low - fine for sensitive IEMs, but not really usable with higher impedance headphones. I stumbled upon a quite old Reddit post suggesting to use ALSA mixer to fix this issue. I extracted ALSA binaries from some old Android APK and made a simple Magisk module. I control the gain with Tasker. Microphone and play button work and I don't have any playback issues. I don't have any measurement system, but volume gets definitely much higher and I can drive less sensitive headphones without any issues. Is this solution any different to the app in this thread?
Default:
Code:# [B]alsa_amixer -c 1[/B] Simple mixer control 'Headphone',0 Capabilities: pvolume pswitch pswitch-joined penum Playback channels: Front Left - Front Right Limits: Playback 0 - 120 Mono: Front Left:[B] Playback 80 [67%] [-40.00dB][/B] [on] Front Right:[B] Playback 80 [67%] [-40.00dB][/B] [on]
Headphones with no mic:
Code:# [B]alsa_amixer -c 1 sset Headphone 120[/B] Simple mixer control 'Headphone',0 Capabilities: pvolume pswitch pswitch-joined penum Playback channels: Front Left - Front Right Limits: Playback 0 - 120 Mono: Front Left: [B]Playback 120 [100%] [0.00dB][/B] [on] Front Right: [B]Playback 120 [100%] [0.00dB][/B] [on]
Headset with a mic:
Code:# [B]alsa_amixer -c 1 sset Headset,1 120[/B] Simple mixer control 'Headset',1 Capabilities: pvolume pswitch pswitch-joined penum Playback channels: Front Left - Front Right Limits: Playback 0 - 120 Mono: Front Left: [B]Playback 120 [100%] [0.00dB][/B] [on] Front Right: [B]Playback 120 [100%] [0.00dB][/B] [on]
I signed in just to let you know the Google dongle enumerating as a USB audio device dynamically is a feature, not a bug. It's intended to work this way. Benson confirmed this in a Google Plus post.Insert the dongle with headphones attached-- the phone does not register the dongle properly unless the headset is plugged into it. The Dragonfly does not have this issue.