Qualcomm - numbers, promises and lies

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DSF

Senior Member
Apr 16, 2007
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Well, we know the under-performing WM devices with qualcomm CPU, especially when coming to graphics. For example the MSM7200(A) & MSM7201A devices, such as: HTC Touch Pro, HTC Diamond, HTC HD, HTC TyTN II, etc

Reading different docs from qualcomm:
  • QUALCOMM provides wide range of best-in-class integrated
    graphics solutions with the MSM7200 comparable to the DS
    or PSP
  • APIs Accelerated: OpenGL ES 1.0 Common + some OpenGL ES 1.1, Direct 3D Mobile, SM2, JSR 184, BREW Render2D, Direct Draw, GDI
  • “Qualcomm Announces Highly Integrated Dual-CPU Single Chip Solutions for High-Performance Multimedia Wireless Devices”
  • “The 7xxx series addresses the growing consumer demand for higher-performance wireless devices delivering high-quality audio-visual and 2D/3D gaming”
  • “Very high performance 2D and 3D graphics, and video encode and decode support”
  • Peak performance: 3D: 4M TRIS /SEC, 2D: 133M PIXELS /SEC

Source:
http://www.qualcomm.com/news/releases/2003/press1217.html
http://sakajati.com/download/?nav=display&file=70

You can see how pathetic performs such a qualcomm device here: http://www.youtube.com/sergiowmo . You can find many videos where I've tested different games. They say that the graphics is comparable with PSP.. just look at the emulators comparison.

Where is the promised graphics performance?
Can this company be sued because of these notorious lies?


I'm starting to hate this company more & more (qualcomm). I don't care if htc has to pay for drivers, etc. They should provide what they promise. And anyway TP, Diamond comes with openGL HW drivers.. and let's be real, the performance is extremly poor in comparison to other HW-enabled devices (older devices, devices with lower CPU).

What irritates me more is the high graphics performance Qulacomm is advertising and in reality perform so badly. In other words I hate when someone is misleading and lying such way.. Just thinking at PSP (PlayStationPortable) comparison..
 

twolf

Senior Member
Mar 5, 2006
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I learned my lesson with the HTC Touch Dual, the models of the brand are beatifull, but slow and dumb, like that crazy blond you will always stay away from, in the future. :D
 

r4ster

Member
Dec 15, 2008
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It's not qualcomms fault, the devices might be capable of this performance, but it's HTCs fault, which refused to pay for drivers.
 

DSF

Senior Member
Apr 16, 2007
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But the latest htc devices DOES have driver for 3D graphics. They have OpenGL hardware libraries and I'm really not satisfied with the 3D performance.

I've already seen this excuse so many times.. but ALL WM the devices that are using Qualcomm CPU are worse. Other vendors such as LG, TOSHIBA. All those companies haven't payed for the drivers? There's something in the middle..

http://www.glbenchmark.com/compare....tege&D2=HTC P4550 TyTN II (Kaiser)&D3=LG KS20

What's with this qualcomm crap policy? Haven't heard anything like this from Marvell, to promise something and in reality to be something else.

The 2D graphics aren't hardware accelerated indeed.. at least this is how it looks..

@twolf Samsung Omnia looks good and it's fast and smart too, thanks to the Marvell CPU. Unfortunately there's no OpenGL support :(.
 
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nuke1

Senior Member
Jun 1, 2008
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Excellent thread. Just a couple of things to bear in mind though:

- There are developers working on graphics here.

- The Mobinnova ICE and LG Incite are both said to have the same processor as the SE X1 Xperia, Touch Diamond, Touch Pro and the HD, i.e. the Qualcomm MSM7201A 528Mhz processor. Hence we should wait for reports from owners of these devices to see if any drivers have come to fruition. The reason I say this is because in the past, it seems some drivers were taken from the LG KS20 (same MSM7200 400Mhz processor as TytN 2, Touch Cruise, Touch Dual and Sprint CDMA Touch) in the past for the aforementioned.

However, this is an important thread, so please keep it going, unless Qualcomm can clearly not be brought to account here.
 
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NotATreoFan

Moderator Emeritus
@twolf Samsung Omnia looks good and it's fast and smart too, thanks to the Marvell CPU. Unfortunately there's no OpenGL support :(.

I was playing around with an Omnia at the local Verizon Wireless store [only US carrier to offer it], and I was really f**kin impressed! The camera was as responsive as a good digital, and the screen/mouse combo is beautiful!
 

DSF

Senior Member
Apr 16, 2007
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mowned.com
@nuke1 I've read that topic, but no resolution yet. Also, many people are benchmarking using diffrend D3D drivers, which is wrong, because that benchmark tool is using OpenGL not D3D (which is only a wrapper for OpenGL, D3D<=>OpenGL).

So.. we have 3D hardware accelerated drivers.. (unlike previous HTC devices, such as TyTN II) but we got poor performance.. I really would like to trust that porting the drivers from another device (eg: LG Incinte) will improve the (3d/2d) graphics experience on our phones.

@orb3000, actually they will continue the partnership with qualcomm, HTC is very proud of their colaboration, CEO Peter Chou said something like:
"qualcomm is one of our top very important ??? partnership ..
and i believe that this partnership will continue to go the next 10-20 years"

See http://www.qualcomm.com/who_we_are/success/index.htm#/HTC-video/ .

So, HTC seems preety happy with qualcomm solution.. yeah, i know that qualcomm provide a chipset (SoC) implementing various function, such as and not limited to: cpu, gpu, gps, wireless ...

Thanks guy for your support. Now let's spread to a global scale! I had enough of qualcomm lies or whateva.

@NotATreoFan I really hope that Samsung will focus on more powerfull WM devices and get ride of the damn proprietary connectors! Samsung really has potential.
 
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kosherpig

Senior Member
Sep 26, 2008
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Warsaw
I totally support this thread.

I bought my Diamond with a 528MHz CPU. This means, that this phone has to have a power of 528MHz CPU equipped phone. And I don't care how it will be done, and whether it will be in next models. Tbh I would feel screwed if they used the CPU in a better way in upcoming phones.

Also I wonder why we have 3D acceleration, but no 2D? Anyways, I feel we have some kind of 2D slowdown. My previous smart phone was a Siemens SX1 (S60, Symbian 6.1, 120MHz OMAP CPU, released in 2003 or 2004, 176*208 res). I was able to play fluent Sega Master System (SMS Plus S60, free and excellent) games with sound, nearly-perfectly fluent Picodrive (no sound for S60, some frameskip but no close to Touch Pro vids on youtube) and well, playable GBA (vBagX trial, commercial). Picodrive is not tested, Sega Master System via morphgear (atleast the trial) is less fluent, and GBA via PocketGBA has too much frameskip. And please don't tell it is everything because screen is X times bigger. Architecture of CPU should be better. Come on, we have also a CPU to emulate, sound, input... And I am pretty sure SX1's OMAP had no graphics chip inside.
 

jim256

Senior Member
Nov 26, 2007
900
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Just wanted to jump in and make a quick small comment:

I have a vogue, it is terrible (speed, graphic performance etc..)

I also have android on that vogue, and when using android things are SSOOOO much smoother it blows my mind, and makes me realize how much is truly the fault of another MS crap product.

In android I can flick that screen to scroll in the browser and it is so smooth with never a single hiccup or anything of the sort...

My 2 cents,
Jim.
 

gtrab

Senior Member
Aug 10, 2007
2,973
512
America
That's one of thereasons why SONY broke up with HTC

I guess SONY will continue to move on over the WinMo platform, maybe with another partnership with another company (ASUS?)

HTC should be worried now that SONY is in town
I bet we will start to see better devices as the second generation Xperia soon

An after having the tytn, diamond, etc, I can confirm the XPERIA performance blows away them all, OMG no comparison here: it's a step further

:cool:
 

kosherpig

Senior Member
Sep 26, 2008
162
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Warsaw
Two things!
1. CPU or GPU overload?
Today I did a small test. I thought that if the CPU is overloaded any more load will slow down the emulator. So I fired up WMP with a MP3 and the emu. I felt no slowdown at all.
Don't forget we don't drivers for CPU. We need them for GPU.
2. HTC/Qualcomm vs math
MSM7201A can render 133000000 pixels a second.
A fluent gameplay is 60 fps.
By dividing 133M by 60 we get 2216666 frames each 1/60th a second.
VGA screen is 640*480 pixels = 307200.
So how much screens we can fill during 1/60 of a second? Let's see... 2216666 / 307200 = 7.215709635 screens to fill.
Where we lose 6 screens?
 

NuShrike

Senior Recognized Developer
Sep 18, 2007
1,128
69
here is what the Iphone can do on an ARM based CPU running at 400Mhz with hardware accelerated graphics. notice the framerate (smoothness).
That's the industry favorite 3D powered by PowerVR from Imagination Technologies. If you look at most of the great performing 3D out there right now (N95, etc), it's usually has PowerVR components in it or Nvidia, NOT ATI.

It also helps they optimized the drivers in the system end-to-end (instead of optimizing for TouchFlo), and it's not using HTC nor Qualcomm.
 

p3ngwin

Senior Member
Jan 29, 2006
275
3
That's the industry favorite 3D powered by PowerVR from Imagination Technologies. If you look at most of the great performing 3D out there right now (N95, etc), it's usually has PowerVR components in it or Nvidia, NOT ATI.

It also helps they optimized the drivers in the system end-to-end (instead of optimizing for TouchFlo), and it's not using HTC nor Qualcomm.

they have different graphics hardware, yet we should be getting an experience that is at LEAST recognizable as in the same graphics ballpark as opposed to the pathetic sorry state we have now.
 

Wishmaster89

Senior Member
May 9, 2008
317
43
Warsaw
Oh yeah how great it is. I understand graphics are really great but controls are tragic. Playing this using accelerometer must be a pain. I played asphalt gt racing on iphone and I turned it off after 2 minutes (I'm surprised that I lasted this long trying to play it).
If apple want to make iPhone good for mobile gaming give it some psychical button or help guys working on iControlPad with it and release it ASAP.
For now iPhone is nice graphics but lacks at control.
 

kosherpig

Senior Member
Sep 26, 2008
162
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Warsaw
Unluckily all phone manufacturers (including HTC) seem to get rid of d-pads.
What you got in Diamond is barely useful. Up/down is good, left/right is usable only with one hand if you want to be fast (left hand for right, and right hand for left), and the center button is easy to press.
back to topic: thanks to Qualcomm even if we had awesome joysticks we wouldn't be able to play better games with them.
 

Wishmaster89

Senior Member
May 9, 2008
317
43
Warsaw
If you know how to use dpad on TD it gets quite nice.
Besides poor dpad is better than no dpad, at least you don't have to twist your arms like madman trying to turn when playing games like need for speed or asphalt racing
 

NuShrike

Senior Recognized Developer
Sep 18, 2007
1,128
69
If you know how to use dpad on TD it gets quite nice.
Besides poor dpad is better than no dpad, at least you don't have to twist your arms like madman trying to turn when playing games like need for speed or asphalt racing
Poor dpad is inexcusable on a $800 device. You also must be a horrible Wipeout player.