I was going to request this feature but turns out I didn't have to!
In this new version, I can assign a Launcher Pro swipe action to launch the volume slider rs they than the whole app by selecting it from the list of activities. Thanks!
Today v0.3 app introduce a new launcher icon you can use to launch the volume slider directly.
That's an intermediate solution before implementing a proper widget like you very well described
Also, I'm working on the possibility to launch it from the notification bar.
Still not finished, it behaves funky if you don't play an actual media when you use the keysI see that you have managed to remap the volume control buttons when your app is launched. Nice
Yes I'm experimenting with it, but no solution is really satisfying.Next step will be to have that remapping active even when your app is no longer running.
Million thanks for the progress so far, will send a few beers your way when the volume button remapping is done.
Sent from my GT-I9000 using XDA App
strange..a bug?seem the +1.5db snr booster have not effect~no matter you trick it or not~but when you choose the recording preset~choose one you like in it~then untrick the +1.5db and trick it again~right now~the effect is come~the music become loudly and booster~
ok~so it's..thanks.supercurio.Hi! 1.5dB is not much, some people are able to hear 1.5dB difference easily, some are not - no big deal -
Also, the 128x oversampling option is very hard to detect in normal conditions, but even if you don't hear the difference it will reduce the listening fatigue.
There is no relation to the recording preset chosen.
Internally, the audio codec reserve some headroom for the signal, allowing to do some processing without reaching saturating levels.
The +1.5dB SNR boost disable this conservative settings using a non-documented trick and now a lot of people tested it: looks like it cause 0 issue!
It makes the sound +1.5dB louder without creating any noise. As consequence, the signal to noise ratio is also improved by +1.5dB.
It's all good
6/ iPhone headset support
Want to use iPhone IEM+mic on your GT-I9000? You're not alone!
asked by: many people.
7/ Call through headphones
I don't understand why you cannot do that. Do you?
Looks obvious but may require some profound changes in several software and hardware layer... or not.
Not studied yet.
asked by mcmac7, darkstar2k77. Maybe more people.
To be accurate: you can listen to volume change events, but if your app is not running on top, you cannot manage them. Which means Android volume will be changed (and the change is displayed) and *after that* you can do things.
Which means it's possible to restore the previous android media volume and change the analog one but.. it's not that great.
Hehe yes because it's an Activity now (in terms of SDK programming)
Might as well post my video. The music was really loud, although i will give it a better test on 12th feburary when i go to a hard house night in london... it will be A LOT louder there! lol
http://www.youtube.com/watch?v=6gRByGJA-i4&feature=player_embedded
Those are new features, exciting capabilities your phone didn't had beforeHere is what I'm implementing for the first Voodoo sound release:
Headphone amp analog gain:
Reduce the hiss or give you a much louder output. Configurable from very low levels to very high.
Already tested with sensitive in-ear very prone to hiss and brilliantly confirmed with Sennheiser high-end 300 Ohms headphones.
Hardware Parametric equalizer:
Change the frequency response to correct your headphone deficiencies or to adjust the sound how you like. Use 0 battery and work on every sound source. 100% configurable
Hardware 3D effect:
Finally, a good specialization effect. Can improve sound-stage if used wisely. Configurable.
Here is the link to Voodoo sound source repository if you are curious about it.
Your turn!If you have a feature request or suggestion please
- explain it in this topic
- tell how much you can support the dev effort.
I can be crazy features request. Who knows, sometimes crazy stuff can be done
Then I'll do my best to work on it and you'll vote with donations if you are satisfied with it.
I digress... but hey supercurio are you developing/ planning to develop an app similar to voodoo sound for the Galaxy Nexus? Publish it and I will be the first to grab it from market.
The problem I see is that's how you like it.and not all developer do that way.
I don't mind to share code, but I don't like to share code that I don't tested and controlled for bugs. What you like is to share bugs to. That's the main different between us.
You think that real time sharing is a good thing, but I don't like it at all.
That lower the quality of sharing code and it's a wast of time.
Also if I want to put others code in my code I want to know what it does.
That's how you make quality code/program that works and have little bugs in them. The way you think is good is just Alfa/beta code that never will be good.