[ROM/KERNEL] OFFICIAL CM11.0 + 3.0.72 Kernel for Kindle Fire [NIGHTLIES]

Search This thread

shahabk818

Senior Member
Dec 17, 2011
473
84
Los Angeles, CA
My fire doesn't charge with USB connection, you said use usb for now. what should I do? another question do I have deep sleep on this kernel? it seems that power button only turns off the display
 

masterchop

Senior Member
May 17, 2011
167
70
My fire doesn't charge with USB connection, you said use usb for now. what should I do? another question do I have deep sleep on this kernel? it seems that power button only turns off the display

-check battery %
-Disable wireless and leave it plug for an hour (This is not necesary, is just to avoid updates and faster charging speeds)
-check battery %
-Yes it is charging!

some people said that its the same behaviour with power outlet but i havent check.
 
Last edited:
  • Like
Reactions: shahabk818

Aesrys

Senior Member
Apr 5, 2012
731
140
My fire doesn't charge with USB connection, you said use usb for now. what should I do? another question do I have deep sleep on this kernel? it seems that power button only turns off the display

I've noticed that it charges rather slowly with USB. I've also noticed that I seem to have better luck with charging if I plug in the USB cable when I turn off the screen. But maybe that's just me.
 
  • Like
Reactions: shahabk818

manchucka

Senior Member
Aug 30, 2010
286
195
San Francisco
Ilitek Touch Utility

Yeah, it is annoying. In the meantime, have you tried the app called "SGS TouchScreen Booster"? It (temporarily) adjusts sensitivity settings. Might give you a better idea of what you're requesting.

Anyone else know of any touchscreen sensitivity apps?

Better: Ilitek Touch Utility

They build the software for the Kindle Fire touchscreen.

Sent from my mind using magic
 

victory144

Senior Member
Apr 16, 2009
54
13
Charge & Codec Work!

Charge work correctly via USB, but the OS does not change icon state.
But it can be checked, by changing the battery icon to % form.
Setting --> System --> Status bar --> Battery Style --> Percentage



Currently Supported Codecs and Features

IVA-HD sub-system supports multiple video coding/compression standards.


Both encoder and decoder of the following video standards are currently supported, with performance up to 1920x1080 resolution at 30 fps (1080p30):

H.264: Constrained Baseline Profile (CBP), Main Profile (MP), High Profile (HP)
MPEG-4 Visual: Simple Profile (SP) and Advanced Simple Profile (ASP) for decode, SP for encode
H.263: Profiles 0 and 3 for decode, Profile 0 for encode

For 1080p30 encoding/decoding, bit rates up to 20 Mbps are supported.
Check omappedia


Thanks Hashcode.
 

icemank121

Senior Member
Sep 10, 2006
64
82
New Castle, IN

We are using libdce instead of the normal TI Codecs and libdce lists the following as the codecs used in the build instructions:

* ''$HOME/ducati/ivahd_hdvicp20api_01_00_00_19_production''
* ''$HOME/ducati/ivahd_h264dec_01_00_00_00_production''
* ''$HOME/ducati/ivahd_mpeg2vdec_01_00_00_00_production''
* ''$HOME/ducati/ivahd_jpegvdec_01_00_00_00_production''

Now this doesn't mean we won't get it working later with different Ducati firmware, but for now we are limited. Fortunately most streaming and HD video is H264, and MPEG4 style SD video can easily be decoded by software.
 
Last edited:
  • Like
Reactions: freefaling

shahabk818

Senior Member
Dec 17, 2011
473
84
Los Angeles, CA
-check battery %
-Disable wireless and leave it plug for an hour (This is not necesary, is just to avoid updates and faster charging speeds)
-check battery %
-Yes it is charging!

some people said that its the same behaviour with power outlet but i havent check.

What about the deep sleep does it work? How is the battery life?
and how can I get rid of the status bar while playing freaking games?

http://up.vatandownload.com/images/pqifk8b9ywtrlu5nbzeh.png
 
Last edited:

animefun135

Senior Member
Nov 28, 2011
156
14
We are using libdce instead of the normal TI Codecs and libdce lists the following as the codecs used in the build instructions:

* ''$HOME/ducati/ivahd_hdvicp20api_01_00_00_19_production''
* ''$HOME/ducati/ivahd_h264dec_01_00_00_00_production''
* ''$HOME/ducati/ivahd_mpeg2vdec_01_00_00_00_production''
* ''$HOME/ducati/ivahd_jpegvdec_01_00_00_00_production''

Now this doesn't mean we won't get it working later with different Ducati firmware, but for now we are limited. Fortunately most streaming and HD video is H264, and MPEG4 style SD video can easily be decoded by software.
This is why we have lags on HD video?
 

smirkis

Senior Member
Oct 8, 2010
1,820
611
San Diego, CA
things feel great on my end. adhoc works great thank god lol. I'm almost forgetting what doesn't work lol. nice job everyone!

Sent from my HTC Glacier using xda premium
 

Roland Deschain

Senior Member
Dec 11, 2008
423
104
North Miami Beach, FL
Better: Ilitek Touch Utility

They build the software for the Kindle Fire touchscreen.

Sent from my mind using magic

Yeah, it is annoying. In the meantime, have you tried the app called "SGS TouchScreen Booster"? It (temporarily) adjusts sensitivity settings. Might give you a better idea of what you're requesting.

Anyone else know of any touchscreen sensitivity apps?


I've played with both, to little effect.
 

moriz1

Senior Member
Dec 4, 2011
187
8
I'm working on a fix (or at least the first attempted fix for this). Hope to have something later tonight.

You are awesome. Don't know if it's related, but my fire's panel seems to have very horrible input lag. In portrait mode, scrolling up and down will cause the picture on one side to warp.

Btw, now that the kernel and ROM are separate, you might want to clearly label which link is the kernel on the first post, just to avoid confusion. Something to keep in mind when you update your OP.
 

Hashcode

Senior Recognized Developer
Sep 3, 2011
3,424
23,730
You are awesome. Don't know if it's related, but my fire's panel seems to have very horrible input lag. In portrait mode, scrolling up and down will cause the picture on one side to warp.

Btw, now that the kernel and ROM are separate, you might want to clearly label which link is the kernel on the first post, just to avoid confusion. Something to keep in mind when you update your OP.

Now that ROMbot is back up, I plan on releasing a fully updated ROM along side a kernel flash file. So that users will have choices.
 

Top Liked Posts

  • There are no posts matching your filters.
  • 434
    STEP 1: DOWNLOAD TWRP 2.7.x.x and UPDATE (REQUIRED FOR 4.4):
    EDIT: @Dees_Troy has an official 2.7.x.x w/ SElinux support here:
    http://techerrata.com/file/twrp2/blaze/openrecovery-twrp-2.7.0.1-otter.img
    Flash with the following adb commands:
    Code:
    adb shell
    su
    idme bootmode 4002
    reboot
    # back in your PC shell
    fastboot -i 0x1949 flash recovery openrecovery-twrp-2.7.0.1-otter.img

    If you have problems with that file and/or don't want to use adb/fastboot flash method, you can download a flashable .zip from the following locations. Use your existing recovery to flash the update:
    Mirror 1: Download (Goo.im)

    BEFORE FLASHING ANDROID 4.4: PERFORM A WIPE + ADVANCED->FORMAT SYSTEM TWRP.

    STEP 2: DOWNLOAD A BUILD OF CM11.0:
    DO NOT USE ART YET. BUGGY AND WILL PROBABLY NEED A DATA WIPE TO RECOVER FROM

    NIGHTLIES:
    http://download.cyanogenmod.org/?device=otter

    GAPPS (Use Version "CM 11" row):
    http://wiki.cyanogenmod.org/w/Gapps

    Older builds are found here:
    http://goo.im/devs/Hashcode/otter/cm10/
    http://goo.im/devs/Hashcode/otter/cm10.1/
    http://goo.im/devs/Hashcode/otter/cm10.2/

    GAPPS (For Android 4.3/CM10.2 builds):
    http://goo.im/gapps/gapps-jb-20130813-signed.zip

    CHANGES:
    • [05/15] More audio updates to fix low-power states (screen off / background music)
    • [11/25] Released updated build for cm11.0
    • [08/12] Kernel updated to 3.0.72 (on par w/ Google/common kernel)
    • [07/30] Updated to CM10.2 build
    • [05/26] Backlight driver update to help w/ SODs
    • [05/24] Sensor updates (includes light sensor now usable in Android OS
    • [05/24] Reverted 2 sound driver commits in the kernel to help w/ headset function -- testing needed.
    • [05/14] New audio driver (WIP)
    • [03/27] Reboot Recovery mode is now fixed
    • [01/17] Updated SGX/PowerVR driver to latest binaries from omapzoom (still showing 1.9@2166536)
    • [01/15] CM10.1 updates + reverted some USB changes in the kernel for sleep testing
    • [01/07] Battery life / sleep improvements
    • [01/06] Update to 3.0.50 kernel
    • [01/06] Update wifi firmware to R5.SP3.06
    • [12/16] Fixed Deep Sleep
    • [12/15] Added multi-profile fix

    CURRENT KNOWN ISSUES:
    • The headphone MIC input is not functioning correctly yet. Work in progress.

    KERNEL FEATURES:
    • [08/12] Mainline version updates to 3.0.72 updated to current with Google's kernel/common
    • [01/06] WLAN Firmware R5.SP3.06
    • [11/07] Updated to SGX/IMG DDK 1.9@2166536 for Android (via omapzoom)
    • [11/07] WLAN Firmware R5.SP3.03
    • [09/05] Updated to SGX/IMG DDK 1.9.RC2@2139099 for Android
    • Based on TI kernel 4AI.1.7 (3.0.31 mainline) which supports 512M memory mapping needed by the Kindle Fire
    • Uses ducati binary from TI based on rpmsg 1.20.5.11 (replaced Archos ducati binary from ICS 4.0.3)
    • Kernel audio: Added a switch device "h2w" which allows the OS to recognize headset plug events and adjust audio capture routes accordingly. Translation: OS can recognize we have a MIC input via headset now. (NOTE: that audio recording is still not working at this time. Tho it is very close).
    • MUCH better standby / sleep function. The device will go inactive for much longer periods of time (80-100 seconds) while still waking up appropriately for wifi events, power button triggers, etc. And this is still going to get even better when I re-implement DPLL cascading and the charger fixes coming later.
    • Many bugfixes pulled down from TI's omapzoom sources.

    RESERVED FOR NOTES

    XDA:DevDB Information
    Official CyanogenMod 11.0 for Kindle Fire 1st Edition, ROM for the Amazon Kindle Fire

    Contributors
    Hashcode
    ROM OS Version: 4.4.x KitKat

    Version Information
    Status: Stable

    Created 2014-05-01
    Last Updated 2014-05-21
    150
    UPDATED 2013-11-25 for CM11.0/CM10.2/CM10.1

    DEVELOPER BUILDING:
    Several patches are outstanding in CM's review so building this from source is currently not an option w/o some Cherry Picks:
    Patch 1: http://review.cyanogenmod.org/#/c/53917/
    Patch 2: http://review.cyanogenmod.org/#/c/54562/

    And I'll be updating more of the cm11.0 gits tonight w/ changes to the build / extract files processes.
    Won't get a decent build till that's all done.



    KNOWN BUGS:
    1. EHCI USB 2.0 isn't able to be add to the kernel w/o it crashing. Need to fix for higher speed USB transfers.
    6. Headset recording via the MIC input jack doesn't work


    DEVS
    BUILDING THIS ROM:

    First, read through Google's Android website about "how to setup a build environment":
    http://source.android.com/source/initializing.html

    Then you can setup the Kindle Fire by doing the following:
    mkdir android
    cd android
    (Use main repo for CyanogenMod 10.2)
    repo init -u https://github.com/CyanogenMod/android -b cm-10.2
    repo sync
    vendor/cm/get-prebuilts
    . build/envsetup.sh && brunch otter
    44
    [09/16] CM10 STOCK + 4AI.1.7 KERNEL [STABLE]
    Download Here
    md5sum: b5746745f62c20ed5f6a2520ca506982

    Changes for 09/16:
    • Charging is now fixed. Including basic OTG support. Test away and I can make tweaks as needed. There may be a bug where adb doesn't restart after OTG devices are enabled.
    • Backlight / Panel driver updated. This was probably causing some of the battery drain.

    EDIT: "now" fixed.

    Enjoy.
    42
    I just wanted to do a quick update:

    Got my new device yesterday, and immediately put twrp, fff 1.4a and ICS on it.

    Should be good to pick up where I left off w/ the kernel now.

    Hope to have a new version in a few days.

    Sent from my Amazon Kindle Fire using Tapatalk 2
    42
    New kernel/ROM based on the 4AI.1.7 release are getting a lot better (IMHO) so I'm probably going to do another kernel/ROM release here soon.

    Here's an update of what's coming in the next release:

    1. Kernel Audio source: Added a switch device "h2w" which allows the OS to recognize headset plug events and adjust audio capture routes accordingly. Translation: OS can recognize we have a MIC input via headset now.
    2. Audio HAL module: updated to TI's latest source to help with #1 and future support for USB audio, etc.
    3. Lights HAL module: removed conflicting battery light operations. The kernel manages the battery light entirely. The OS should almost never do anything with it.
    4. (NEW to JB) Power HAL module: used by the OS for temporarily kicking up the CPU during certain events (using the interactive governor) -- this makes the system more responsive. This feature is also still under development over time and I'll continue to update it.
    5. HW acceleration / graphics buffer system: Completely updated sources from TI for the hwcomposer, libion and other graphics / buffer systems
    6. Along w/ #5 I was able to roll up to the latest PowerVR driver 1.9@2130229 (up from 1.8@945322 in the last build). I noted right off the bat
    less GL issues and smoother game play.

    I may take a night or 2 and continue to play with the MIC settings to see if we can get it working, and that would be the delay in this release (if any).

    But, in general, the build for the Kindle Fire is a getting a lot cleaner (IMHO). And that's always a good thing.


    Still working on:

    - Memory management: I'm still not happy with how the OS is unloading certain processes at times (acore?!), and I'll be working with some of the ROM devs to setup better memory management in this main sources at GitHub. No reason why every dev should need to work that stuff out.
    - MIC function. Getting close, but I need to probably spend 2-3 more nights following audio routes and watching the OS setup the Audio input devices when the headset is plugged in.
    - Charger function. This is the big kahuna. Been a while since I worked on it, probably time to jump back into it.