well, i was able to choose my country canada and language and date of birth. it got in the aop and loaded some stuff then force closed.
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Same here
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well, i was able to choose my country canada and language and date of birth. it got in the aop and loaded some stuff then force closed.
Sent from my HTC One X using Tapatalk 2
9 posts left before we hit the magical 1k pages. Just thought I put in a reminder.
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---------- Post added at 08:14 AM ---------- Previous post was at 07:41 AM ----------
Looks like iOS and android is still dominating the market. But iOS has seen a larger increase compared to Android overall, but android has more than 2/3 of market share in Europe and iOS actually decreased there with 0.4%. Also Android has more than 50% market share in each market but also saw a decrease of nearly 9% in US, which is a shame. Lastly BlackBerry is still going down and is everywhere less than 10% and some places almost lower than Windows phone.
http://m.gsmarena.com/ios_on_the_rise_in_the_us_android_continues_european_conquest-news-5027.php
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no you, you are gonna like it :laugh:
on a separate note
did you guys notice this game by vector unit? its made for X360 and Windows RT Hydro Thunder Hurricane think its coming to andy?
oh and Tegra 3 gaming is doing very bad on MS Surface RT
check the digital foundry review http://www.eurogamer.net/articles/df-hardware-surface-rt-review
It's down much worse than on android, seems windows 8 is too demanding
Surface should be well equipped to handle gaming of all kinds, owing to its NVIDIA Tegra 3 architecture, which features quad-core ARM Cortex A9s at 1.3GHz working in combination with a GeForce GPU roughly equivalent to one quarter of a PS3 RSX chip (minus the GDDR3 RAM). We've looked at this processor before in the Google Nexus 7, Transformer TF300 and Transformer Prime and came away slightly puzzled by the lack of consistency in gaming performance and generally underwhelming frame-rates. Subsequent to the publication of our article, we received information that the Tegra 3's power management systems were almost certainly to blame, and various hacked firmwares have appeared that apparently boost in-game performance considerably. Bearing in mind that Microsoft is the home of DirectX, we went into our gaming test hopeful that Microsoft had fully utilized the potential of the chipset.
Unfortunately, we can only conclude that the Surface's hardware designers aren't bothered about how well the tablet operates as a games machine. First up we bought Hydro Thunder: Hurricane - a Surface conversion of an existing Xbox Live Arcade title. It's probably the most ambitious 3D title currently available on the Microsoft Store and, to put it quite frankly, it's a naff effort. The game runs at a highly variable frame-rate, which regularly drops down south of 20FPS. On top of that, resolution is obviously sub-native, operating at 1024x576 - barely 56 per cent of the display's full pixel count. The disappointing frame-rate issues severely impact playability and overall it hardly represents good value at £6.99 - currently the most expensive game on the store.
Concern mounts about Surface's gaming credentials when we play Fruit Ninja and Cut the Rope - perfectly playable on Surface, but we couldn't help but be dismayed by noticeable frame-rate dips on these most simple of 3D titles. Tegra 3 should be able to run these games flawlessly: the third-generation iPad we had to hand did so, with both games running at Retina resolution to boot.
Next up, Rebellion's Dredd vs. Zombies - a simple, fun, free 3D shooter we've played before on iPad. On Surface, it's running at native resolution and aims for 60FPS, but often falls far short of the target, resulting in obvious and off-putting slowdown. Chaining together barrel explosions in particular brings game performance to its knees. By comparison, the third-generation iPad runs the game at full Retina resolution, at something that feels very much like a consistent 30FPS with less noticeable frame-rate drops on the areas where Surface really struggles.
Rebellion's Guns 4 Hire - a Cannon Fodder style free-to-play shooter with some impressively detailed environments, offers up pretty much the same experience. Viewed in isolation, gameplay is fine, though performance inconsistencies can be a little bothersome. Played on the third-gen iPad, you get a far smoother update and it's running at full Retina resolution, which really brings out the full extent of the detail in the artwork.
Side by side, the basic reality is that in the here and now, Surface is barely competitive, and despite the storage deficit, the bottom line is that the iPad offers far superior games performance at the same ballpark price point - not to mention vastly superior support from developers, something we are promised will improve but at present is rather poor.
To make matters even worse for Microsoft, let's not forget that Surface will be competing directly against the fourth generation iPad, which apparently doubles both CPU and GPU processing power compared to the unit we are using here for these comparisons, which already runs rings around the Microsoft tablet.
But perhaps the nadir of our gaming experience with Surface was the fact that inconsistent performance wasn't just the preserve of 3D titles. Despite running at native 1366x768 resolution with relatively simple 2D artwork, Angry Birds Space couldn't even sustain a locked 60Hz (no problem for the iPad running at native Retina resolution). Worse still, Jetpack Joyride, a 2D side-scroller with 16-bit style bitmap artwork, features boggling drops in frame-rate whenever you fire, which is basically all the time. Once again, compare and contrast with the iPad, which runs the game almost flawlessly at 60FPS.
Bearing in mind that we know exactly what the strengths and weaknesses of Tegra 3 are, it's difficult to explain exactly what is going on here. From the creators of Xbox 360 and the DirectX API, it's staggering that Microsoft has managed to extract so little performance from the NVIDIA hardware. Hopefully the engineers will be taking a good, long, hard look at this and will improve the situation. At the moment though, we simply cannot recommend £400 for a tablet that's so far off the pace as a gaming platform.
Surface RT: the Digital Foundry verdict
To challenge Apple's supremacy in the tablet marketplace, Microsoft had to come up with something really special - either a product that comprehensively outperforms the current market leader, or else offer exclusive, must-have functionality. On the latter point, Surface should have been a slum-dunk - a brand new OS, the ability to access pretty much all of your USB hardware with zero hassle, plus of course Windows and Office installed by default. Exclusive features that could have been genuine game-changers. In combination with Tegra 3's gaming power, the overall package could have been a winner.
The sobering reality is that Surface is a disappointment on almost every level. Game performance is wildly off-pace compared to the competition, the Windows desktop has barely any actual functionality aside from accessing Office, and, in terms of Word at least, the product should never have shipped in this state. It's described as a pre-release version that will be updated for free once it is ready, but for such an important element of the package to feature such a grim user experience at launch is unforgivable.
So is the Surface RT a nuclear disaster of a product with no redeeming features whatsoever? Not quite - clearly, there is some potential here. The Metro UI works really nicely, offering up a classy, visually rich alternative to iOS and Android with the context-sensitive icons and the "swipe from the sides" access for additional functions just two little elements that work really well. But a £400 tablet cannot be recommended on the basis of a collection of neat features, a nice UI and a decent browser. We wanted Surface to be the product that would render our laptop obsolete, while offering competitive gaming performance to the iPad. On both counts, Surface fails badly: Windows is hobbled, Office doesn't entirely work properly in its current form, and it seems as if games are crying out for more horsepower.
Surface RT's many failings may make the upcoming Pro model with the Core i5 processor and full-fat Windows 8 an even more desirable proposition, but in the all-important £400 price range Apple has absolutely nothing to worry about from this lacklustre challenger.
Make that 10001.
Thanks Hamdir and all who participated. This is by far the most informative thread on the hox forum and probably in xda also.
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1000 pages and 9994 posts
are we counting pages or posts? im confused
Checking https://start.htcsense.com/#device/onex does not indicate anything expect Taiwan.
"Right now, the One X has few serious rivals. It's blessed with a gorgeous screen as well as an attractive design, and it houses a terrifying amount of power within that svelte and lightweight frame."
Put simply, the HTC One X stole the show at Mobile World Congress
"Engadget"
The HTC One X features a beautifully crafted polycarbonate unibody that has the ruggedness of metal but is super lightweight. With seamless construction, the unibody combines a unique high gloss 'piano' finish and a matte back. HTC One X is blazing fast with the new NVIDIA® Tegra 3 Mobile Processor for clear graphics, faster applications and longer battery life. It includes a 1.5GHz Super 4-PLUS-1™ quad-core with an integrated fifth Battery Saver Core and a high-performance 12-Core NVIDIA® GPU. The HTC One X also has an amazing 4.7-inch, 720p HD screen crafted from contoured Corning™ Gorilla Glass. HTC One X will also be available in select 4G LTE markets with a LTE-enabled Qualcomm Snapdragon S4™ processor with up to 1.5GHz dual-core CPU’s.
The HTC One X begins with a beautiful crafted poly-carbonate uni-body, it got the ruggedness of metal but its super-light, the uni-body has authentic color through and through and it's super rugged, super durable. We thought a lot how to get the most out of this poly-carbonate uni-body and we began with seamless construction, the One X has this beautiful piano gloss edge around the perimeter of the phone and a matt back surface, it's the intersection of these two textures that creates a crisp surface break, it's this detail that really maximizes the precision and beauty of the material, we've taken this premium housing and combined it with 3D Gorilla glass, the glass curves and flows over the edge, this phone feels great when you pick it up, in fact when i'm using this phone i'm always rubbing my finger around the outside surface, it really feels awesome, we've obsessed about the tiniest of details on the One X, a good example is the way we've micro drilled the speakers holes to reach that perfect edge, it's attention to detail like this that really sets it apart, i like to describe the One X by distilling it down to three basic ideas, piano gloss side walls, curved glass and a simple iconic camera detail, it's the whole design sysyncly described in three short phrases
The HTC One S is for people who want a high-end smartphone in a more compact size. It is powered by a Qualcomm Snapdragon S4 processor with up to 1.5GHz dual-core CPU’s. It also includes a 4.3-inch screen crafted from contoured Corning™ Gorilla Glass. HTC One S brings HTC’s innovative metal unibody styling to a new thin 7.9-mm design, making it HTC’s thinnest phone yet. The HTC One S sports two new finishes that break new ground in mobile phone innovation. The first is an ultra-matte black Ceramic Metal surface that is the result of a microarc oxidation (MAO) process originally developed for use in satellites. It transforms the surface of the aluminum unibody into a ceramic, super-dense crystalline structure that is four times harder than anodized aluminum, enabling the HTC One S to look great over time. The second finish for the One S takes anodizing to a new level with a new patented process that creates a light-to-dark gradient fade that looks gorgeous and sophisticated
Definite performance increase.
Highest old quadrant 4,879 with standard 4.03
Highest New Quadrant5,609 with standard 4.04
What has changed to make such a drastic difference ??