HTC Flagship 2012 - HTC One X (Endeavor) - Tegra 3 - Mega Information Thread

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PaKii94

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Re: HTC Flagship 2012 - HTC One X - Tegra 3 - Mega Information Thread

Yoo guys my stock battery history is showing that my hox is always awake. What app it's the best for detecting what's keeping it awake?

Sent from my HTC One X using xda app-developers app
 

hamdir

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Finally !!
Some actual hard numbers !

That might shut down some clueless Nvidia haters for a moment. Seems like Qualcomm isn't so mighty like their CMO said after all :)
I hope to see a great tablet from Asus tomorrow !

Yea I think he just swallowed his tongue

Considering both the T4 and T4i have the same GPU but with reduced ALUs, 72 vs 60

We can assume 47fps for Tegra 4i sadly we don't know yet if its dual channel memory or not, otherwise such score would be impossible

Keeping In mind these T4 scores are from exposed development boards which mean it might be heavily OCed still pretty damn impressive!
 
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vcrp94

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Yea I think he just swallowed his tongue

Considering both the T4 and T4i have the same GPU but with reduced ALUs, 72 vs 60

We can assume 47fps for Tegra 4i sadly we don't know yet if its dual channel memory or not, otherwise such score would be impossible

Very, very impressive! Could you imagine a new Nexus 7 with that beast inside? :laugh: :good:

So Hamdir are you still getting the One or are you waiting for something with this inside? :p
 
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hamdir

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Very, very impressive! Could you imagine a new Nexus 7 with that beast inside? :laugh: :good:

So Hamdir are you still getting the One or are you waiting for something with this inside? :p

Sadly so sadly we don't have devices, even the next nexus 7 is said to go with Qualcomm

Lets wait and see what MWC will reveal

As for the One I can only survive with HTC's smartphones and they opted for snapdragon, Tegra 4i is far off according to Nvidia's own words

I will get the One in silver enjoy it and then hand it over to my wife if an HTC t4 appears, otherwise ill keep it n get myself a tablet, can't wait to get rid of my silly iPad4
 
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Turbotab

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Tegra 4, excellent Sunspider Scores, which I expected as A15 is good at javascript. When we look at the graphics section of Quadrant, Tegra 4 is not much faster, in fact it is slower in 2D.

The GLBenchmark score we must treat with CAUTION, it is not the same as the original Eygpt HD offscreen. It appears to be using a new texture type. The new test listed is called C24Z16 Offscreen ECT1, the one we know for iPad 4 etc is called C24Z16 Offscreen , we don't how this new texture type affects performance it could make faster or slower, I've emailed the GLB people to find out. Still I would not mind the T4 in a new Nexus 7, as I mainly web browse on it.


Quadrant

Tegra 4
2D - 330
3D - 2400
http://www.androidpolice.com/2013/0...rence-phone-at-mwc-with-benchmarks-and-stats/

Snapdragon 600

2D - 1014
3D - 2279

http://runtechno.com/wp-content/uploads/2013/02/Benchmark-Result-Quadrant-HTC-One.jpg
 

batna.antab

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HTC Flagship 2012 - HTC One X - Tegra 3 - Mega Information Thread

I just hope for a htc phablet(5.5inchs) with TegrA 4 :).


Sent from my iPhone 5 using Tapatalk

---------- Post added at 11:23 PM ---------- Previous post was at 11:17 PM ----------

With n3o new kernel you can oc your gpu now... Maybe this will be useful for some heavy gamer(especially to shan89, that guy asked for 560mhz gpu a million times :) )


Sent from my iPhone 5 using Tapatalk
 

hamdir

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Tegra 4, excellent Sunspider Scores, which I expected as A15 is good at javascript. When we look at the graphics section of Quadrant, Tegra 4 is not much faster, in fact it is slower in 2D.

The GLBenchmark score we must treat with CAUTION, it is not the same as the original Eygpt HD offscreen. It appears to be using a new texture type. The new test listed is called C24Z16 Offscreen ECT1, the one we know for iPad 4 etc is called C24Z16 Offscreen , we don't how this new texture type affects performance it could make faster or slower, I've emailed the GLB people to find out. Still I would not mind the T4 in a new Nexus 7, as I mainly web browse on it.


Quadrant

Tegra 4
2D - 330
3D - 2400
http://www.androidpolice.com/2013/0...rence-phone-at-mwc-with-benchmarks-and-stats/

Snapdragon 600

2D - 1014
3D - 2279

http://runtechno.com/wp-content/uploads/2013/02/Benchmark-Result-Quadrant-HTC-One.jpg

An yes I noticed but didn't think much of it, maybe they are using their hardware supported DXT texture compression format (which reduces strain on bandwidth)

Excellent feedback my friend thanks for providing some perspective

Since t4i is still far from ready and not benched, this news only concerns tablets, A15 is clearly not viable in smartphones, therefore HTC One is not really affected but it was nice from Nvidia to punch Qualcomm for their nonsense

Who are we fooling we all love Nvidia :)
 
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hamdir

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By the way, looking back at the quadrant scores, I'm surprised Tegra is achieving the massive increase purely from CPU, I won't give much importance to 2D since the 2D clock might be DCed but the memory and IO are extremely similar to the One, despite the stated DDR2 on the One :confused:
 
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kokusho

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I ve always find quadrant to be a very bad benchmark.
Its scores never makes sense at all, and the CPU part account for way to large portion of the total score.
 

Turbotab

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An yes I noticed but didn't think much of it, maybe they are using their hardware supported DXT texture compression format (which reduces strain on bandwidth)

Excellent feedback my friend thanks for providing some perspective

Since t4i is still far from ready and not benched, this news only concerns tablets, A15 is clearly not viable in smartphones, therefore HTC One is not really affected but it was nice from Nvidia to punch Qualcomm for their nonsense

Who are we fooling we all love Nvidia :)

I don't care too much about battery life in a tablet, so I would love a T4 in a Nexus 7. I think with T4, we are also seeing Nvidia's software knowledge, they seem to optimise for javascript performance far better than Qualcomm.

---------- Post added at 11:03 PM ---------- Previous post was at 10:59 PM ----------

Excellent in-depth analysis of Tegra 4 from Anandtech. Am I the only one imagining Tim Cook from Apple, reading the T4 graphics benchmarks, whilst stroking a Power VR 6 Rogue GPU:eek:

http://www.anandtech.com/show/6787/...ture-deep-dive-plus-tegra-4i-phoenix-hands-on
 
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hamdir

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8506842218_379f145bec_c.jpg

8506842496_22bb043609_c.jpg


nvidia is showing two boards for the Phoenix reference one with Tegra 4 in the middle and another Tegra 4i in the right

Nvidia solved the heat issue by moving the board away from the battery by placing it at the side

nvidia is clearly aiming full Tegra 4 at super smartphones

AndroidPolice: [Eyes-On] Tegra 4, Tegra 4i, And The Phoenix Reference Phone At MWC 2013 (With Benchmarks And Stats)

And this bit from Anandtech reveals how they are planning to put it in a smartphone

Anandtech: NVIDIA Tegra 4 Architecture Deep Dive, Plus Tegra 4i, Icera i500 & Phoenix Hands On
What this data does tell us however is exactly how NVIDIA plans on getting Tegra 4 into a phone: by aggressively limiting frequency. If a Cortex A15 at 825MHz delivers identical performance at a lower power compared to a 40nm Cortex A9 at 1.6GHz, it’s likely possible to deliver a marginal performance boost without breaking the power bank.

And this explains my calculations, I originally calculated 600mhz to achieve 50fps, but they went with higher clocks for a higher score
The Tegra 4 GPU operates at up to 672MHz, up from the 520MHz max in Tegra 3.

Tons of info about the GPU here:

Best bit, Tegra 4i GPU increasingly favors pixels ratio, 48 pixel shaders and 12 vertex and a new L2 cache on both T4 GPU

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However they don't support ES 3.0 given they are aimed at 2013 its a disadvantage, and T4i is single channel...
With Tegra 4, complaints about memory bandwidth can finally be thrown out the window. The Tegra 4 SoC features two 32-bit LPDDR3 memory interfaces, bringing it up to par with the competition. The current max datarate supported by Tegra 4’s memory interfaces is 1866MHz, but that may go up in the future

Tegra 4 won’t ship in a PoP (package-on-package) configuration, and will have to be paired with external DRAM. This will limit Tegra 4 to larger devices, but it should still be able to fit in a phone.
Tegra 4i retains the same base GPU architecture as Tegra 4, but dramatically cuts down on hardware. NVIDIA goes from 4 down to 3 vertex units, and moves to two larger pixel shader units (increasing the ratio of compute to texture hardware in the T4i GPU).

The max T4i GPU clock drops a bit down to 660MHz, but that still gives it substantially more performance than NVIDIA’s Tegra 3.
Unfortunately, Tegra 4i only has a single channel LPDDR3 memory interface. Tegra 4i on the other hand will be available in PoP as well as discrete configurations. The PoP configuration may top out at LPDDR3-1600, while the discrete version can scale up to 1866MHz and beyond.
8506843760_8b1037b140_z.jpg

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Caution:
However as Turbotab warned, the Egypt HD results are a little suspect since they appear to be using a special texture format (notice the ETC1) and therefore not the standard, maybe Nvidia's own hardware compressed DXT textures

Update:
Tegra 4 in Project shield is scoring 51.9 fps in Egypt HD 2.7 1080p offscreen and 55.2 720p onscreen

Ripetide 2 running on very early T4i

Final Words
NVIDIA’s Tegra 4 is a significant step forward in both CPU and GPU performance. Although Tegra 3 was decent in both areas, Tegra 4 really moves things forward. ARM’s Cortex A15 is an excellent performer, although that performance comes at a high power cost. In a tablet, as we’ve already seen with Google’s Nexus 10, the power consumption associated with the Cortex A15 core is manageable. If NVIDIA’s data is to be believed however, Tegra 4 can get into a smartphone just by aggressively controlling frequencies. At reduced frequencies, Tegra 4 can draw less power than Tegra 3 but with no performance advantage. NVIDIA could then scale up performance (and power) to offer an improvement over Tegra 3. The real question at that point is whether or not Qualcomm’s Krait 300/400 designs offer better efficiency at these intermediate points on the performance/power curve. We’ll be able to find out for sure later this year when both Tegra 4 and Snapdragon 600/800 based devices are shipping.
NVIDIA’s biggest advantage hasn’t been architecture, but rather being in the right design wins. Without a doubt, the Nexus 7 and Surface RT were significant wins for NVIDIA last year and they really helped ensure a successful year for NVIDIA’s Tegra business. Whether or not NVIDIA will be able to guarantee similarly key design wins with Tegra 4 remains to be seen. The architecture looks good enough on paper, now it’s just up to NVIDIA’s sales teams to get it into the right devices.
 
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Turbotab

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May 2, 2011
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As feared Tegra 4i will only have single channel memory, but at least its LPDDR3 @ 800 MHz (DDR 1600 MHz), but thats only 6.4 GB/s, how will that bottleneck the GPU, as it's only slightly better than the Nexus 7.

Tegra 4 won't use PoP DRAM, so it has to use external DRAM which increases space requirements, the advantage it can use up 1866 MHz RAM, giving a max bandwidth of 14.9 GB/s.
 

batna.antab

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May 13, 2012
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HTC Flagship 2012 - HTC One X - Tegra 3 - Mega Information Thread

Hey , can anyone tell me how the "octa" compares to the tegra 4 In terms of gpu power and usage?


Sent from my iPhone 5 using Tapatalk

---------- Post added at 12:46 AM ---------- Previous post was at 12:42 AM ----------

Not sure about tegra 4 5th core, TegrA 3 at the 5th had an a7 that consumed less compared to the a9 main cores, but t4 just has the exact same architecture for the lp and main cores, wouldn't that be useless ? Correct me if I'm wrong


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knoxploration

Senior Member
Apr 23, 2011
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Holy **** guys Tegra 4 is insane, I have goose bumps!

Check the benchmarks iDevices are slaughtered

57fps Egypt HD offscreen...I want to cry from happiness, the CPU scores are otherworldly

This beats the best of my predictions

(Engadget made a big mistake the score for Egypt HD offscreen and they are comparing it to classic Egypt on Tegra 3)

Engadget's SunSpider figures are also suspicious, to say the least.

Admittedly not on stock firmware (I'm using a non-Linaro EOS 4 JB ROM), but I get a *vastly* better SunSpider score on my Tegra 2-based TF101 tablet with stock browser, and not overclocked, than they list for the Tegra 3-based Transformer Pad.

In fact, my tablet's score was almost exactly identical to that for the Tegra 3-based Xperia Tablet; somewhere in the low 1,600s.
 

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    Snapdragon4: 28nm, 2 x Krait @1.5GHz, 2 x 32-bit LPDDR2 memory bus,
    Adreno 225 GPU: 8 units, 50% faster > Adreno220, 3x faster > Adreno205, 6x faster > Adreno200

    Tegra3: 40nm, 4 x ARM Cortex A9 w/ MPE @1.5GHz + 5th low power ARM cortex A9 companion core @500mhz, 1 x 32-bit LPDDR2 memory bus
    Geforce++ GPU: 8 pixel units + 4 vector units, 2x/3x faster than Tegra2

    In Anandtech's preview of the One X vs One S during the MWC 2012 announcement, it shows the T3 is going head to head with the s4 in CPU speed, while GPU it beats the s4, the One X has 77% more pixels to render vs the One S, conclusion the T3 is better in web browsing and gaming (multitasking and GPU), the dual S4 has better single core performance.

    Further benchmarks affirm that the T3 is better suited for the 720p display, vs iPad2/iPad3 both the T3 and s4 beats its CPU (same Dual A9 1.0ghz CPU on A5/A5x) and between 2 to 3x GPU advantage for the A5x quad core GPU over T3 (unlike the 4x claimed by Apple)

    One S Super Amoled screen uses a PenTile RGBG matrix>>

    Info about pentile super amoled screen here >>

    Anandtech's One X vs One S Benchmarks!>>

    Engadget One S Photos from MWC2012>>

    Anandtech article on snapdragon 4's Krait Architecture>>

    Anandtech's performance preview of Snapdragon 4 (Krait) with Adreno225>>

    Anandtech's One X vs One S Benchmarks!>>

    Tegra3 vs Snapdragon4 vs A5x vs A5>>

    More One X vs One S benchmarks>>

    General conlcusion for the T3 vs S4 situation>>

    Snapdragon4 vs Tegra3 Benchmarks head to head>>

    The Qualcomm Snapdragon S4 (Krait) Preview Part II, Tegra3 vs dual Snapdragon4>>

    PC Mag benchmarks of Snapdragon4 vs Tegra3>>

    Sense 4.0/4.1/4+

    After the massively bogged down heavily 3D animated sense 3.0, HTC went with simplification of it's UI, reducing much of the heavy bloat, eventually by the Sense 4+ JB updated they finally achieved triple buffered locked 60fps throughout the Sense UI.

    Thread discussing Sense 4.0>>

    8388746009_33c1cd3923.jpg


    HTC official updates

    HTC has shown a good record of providing Android updates, they commit updates up to 18 months of the device lifetime, flagship phones have gone through three major Android updates, also most of the beta firmwares are regularly leaked on xda few months ahead of release date, for example:

    HTC One X: Ice Cream Sandwith 4.0.3 / Sense 4.0 > ICS 4.0.4 / Sense 4.1 > Jelly Bean 4.1.1 / Sense 4+ > JB 4.2.2 / Sense 5
    HTC Sensation: Gingerbread 2.3.4 / Sense 3.0 > GB 2.3.5 / Sense 3.5 (beta) > ICS / Sense 3.6 (Final)
    HTC Desire HD: Froyo 2.2 / Sense 2.1 > Gingerbread 2.3.3 / Sense 2.1 > GB 2.3.5 / Sense 3.0 > ICS (Cancelled)
    HTC Desire: Eclair 2.1 / Sense 1.9 > Froyo 2.2 / Sense 2.0 > Gingerbread 2.3 / / Reduced Sense 2.1 (final, standalone download)

    HTC Development Support

    HTC officially supports unlocking boot-loader and have already provided unlocks for most its older Android phones, however S-OFF is not officially supported

    Unlocking support and kernel sources can be found on this site http://htcdev.com/
    32
    For those that care:


    Samsung galaxy s3 vs HTC One X comparison​


    My cousin came at my place for few days so we had the time to test entirely both devices and see which one is better truly.

    • Screen test:

    Daytime:

    • HTC One X :
    It has around 20/25% brighter display and much better white while s3 has better blacks, also it's much easier to see stuff @ the sun with HoX , angles are also much better , while with s3 we had hard time seeing stuff at the sun.

    In overall HoX has much better display at day time.

    Night time:

    Here also HoX has the same advantage of screen brightness tho angles werent so bad on s3 at night but hox still had better angles.

    System / rom / fluidity / speed.



    Ok so hox has MUCH faster system then s3 on STOCK ROM & on custom it's even more faster , and the difference is huge, S3 doesn't even have jelly bean triple buffering on JB nor system locked onto 60 FPS like hox , HoX was faster in EVERY single way we tested stock vs stock rom & custom vs custom TW / Sense rom as well , On AOSP rom they were equally fast tho HoX was little bit faster when opening apps probably cuz of 1500 CPU vs 1400.

    Tests we've done:
    • Browser speed : faster for around 30% then s3
    • Camera start time: Faster for around 1/2 sec also the shutter speed is faster
    • Starting the call: Hox takes around 1/1.5 sec to open it fresh new while s3 takes average between 4/5 sec to start the call.
    • Waking up / unlocking takes for s3 around 3 sec to wake up , while HoX gets up in around 1 sec
    • Home button on s3 takes 3sec to response while on HoX is instant.
      • Gallery
      • : S3 seams to always load gallery unlike on HoX where is always loaded and faster
      • Sms messages: HoX is fluid as it gets w/o lag , while s3 has major laggs with scrolling, laggs more then some single core phones.

    In overall HoX was at least 50% faster at loading times/speed.

    • Speaker test:

    S3 no doubt wins here , it has around 30% louder speaker then HoX
    With custom romom ROM and xLoud Hox still couldn't match the s3 speaker , s3 was still for around 15% louder.

    • Headphones:

    Headphones sound music: HoX wins this one on stock , bass and sound is much louder and better on hox then on s3. While on HoX with Renovate RoM we couldn't even use the max volume on HoX it was too damn loud but also very good, while s3 has literally the same on custom rom.

    Battery Life:

    • Stock Rom
    • S3 wins here , my cousin got 4hrs 53mins screen time while i had 4hrs 19 mins ( tho remember my brightness higher then his + he was using black background.
    • Custom TW / Sense RoM:
    • HoX won here ,i've got 6hrs 34mins ( Tho i used my PMC setup ) , while s3 got 5hrs 25mins.

    • [*]AOSP:

    • I've got on HoX 5hrs 25mins ( Also using PMC Setup ) while my cousin on s3 got 5hrs 19mins.

    • Usage:

    Pretty much normal/heavy usage , lots of SmS texting, some callings , Facebook chating , camera, listening to music , browser etc. We both had very similar usage


    • GAMING:

    • Games we tested:

    • Mc4 , NFSMW , Real racing 3

    On normal details both were pretty much the same except HoX did load and start the games in average 4/6 sec faster.
    Max details , HoX still did load the games faster and started them but MC4 and NFSMW were more fluid on S3 then HoX , tho Real racing 3 was somehow faster and more fluid on HoX.

    • AS for THD games there was no point testing those since HoX clearly wins here.

    • BENCHMARKS:

    • Quadrant stock rom: S3 = 5966 , HoX = 6749
    • Quadrant Custom rom: S3 = 6458 . HoX 7577
    • Antutu stock rom: s3 = 15145 , HoX = 14670
    • Antutu custom rom: S3 = 15964 , HoX = 16890

    • Epic Citadel stock rom quallity details: S3 = 41.4 Fps , HoX 47.3 Fps
    • Epic Citadel stock rom high performance: s3 = 44.3 Fps , HoX 50.6 Fps
    • Epic Citadel custom rom quality details: S3 = 42.4 Fps , HoX 49.7 Fps
    • Epic Citadel custom rom high performance: S3 45.2 Fps , HoX 52.8 Fps




    CAMERA TEST:

    Video recording:

    They were pretty much simmilar , HoX picked up more light for around 20/30% but it had some blurs , while s3 had no blurs but it couldn't focus so close as HoX and it was much darker then HoX , so we called this one EVEN.


    No HDR all AUTO: HoX had little sharper pictures but it was barely noticable, so we called this one EVEN as well.

    Night photos + flash , on this one S3 killed HoX , s3 has much larger LED then HoX which is why it won.

    Night photos + HDR no flash: This one HoX won very easily , hox had around 150-200% brighter photos with more details and less sharpness then S3

    HDR Photos pretty much it was cloudy all day , anyway i wont comment on this one but rather show you pictures down here so you be the judge.

    Click on Images if you wanna see full size.
    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3

    HoX


    S3 Around 10 pm

    HoX Around 10 pm


    IN OVERALL we both agreed HOX was faster and better device in OVERALL statistics.

    @Hamdir , Thx for the Tip with sharpness -2 and auto enchance. If you want feel free to add those photos to your HoX forum pictures collection , of course if you like them.
    29
    This update continues with Test leak 2.15.401.5>>

    changelog and feedback of test, base 2.05.401.2:

    - still non 3.x kernel

    - very fast unlock speed

    - super fast connecting to wifi network :eek:

    - faster stock browser (Android 4.0.4 expected)

    - multitasking minfress still the same

    - still 3d widgets :mad: but much smoother sense launcher!! no stutter but instead it hiccups every now and then

    - the pinch to zoom is now much smoother, the zoomed out previews are now in low resolution

    - USB selection menu button is gone, you just select and it sets

    - gallery video bug seems gone, i placed some flvs and the gallery did not see them (which was causing the bug) also .3gp is still not recognized

    - Auto brightness is now retweaked and brighter

    - All the beats profile are gone, only On and Off now for beats enhancement sound good, maybe profiles auto detect beats earphones ill try at home with my XL beats set, right im using the stock ones

    - new solution for the 3Dot menu! we can change it on the fly in the display options, with option for long hold recent apps for menu or vice versa or the 3dot menu, display menu is now called display gestures and buttons

    - call menu still lags without force 2D acceleration

    - still no power options

    - live wallpaper scrolling bug still unsolved


    Performance:

    the UI is a lot more responsive now overall feel of speed is much enhanced

    in games:

    ondemand governor is improved it now ramps to full dual core 1400mhz on screen unlock, its also much more aggressive in launcher and certain games

    interactive governor seems even more aggressive with reduced clock change latency sadly it get stuck often in dual core or even single core mode

    performance governor still locks to 1.4ghz dual core only

    Ripetide, shadowgun and zen pinball much improved n stable performance on the stock governor

    Sonic 4eII still some lag on stock governor and minfrees but a lot better than before

    Nova 3 still bad frame rates without some tweaking but also better than before

    the performance improvements seems on the CPU side and not the GPU

    i've tested games non stop, hoping the temps and over heat problems are improved

    Definite performance increase.

    Highest old quadrant 4,879 with standard 4.03

    Highest New Quadrant5,609 with standard 4.04

    What has changed to make such a drastic difference ??
    Just did an Antutu test on stock kernel: 11184.
    55 fps nenamark2 :) stock kernel
    Egypt offscreen: 64 fps
    Pro: 90 fps
    20
    Lets call it gaming kernel, or whatever.

    boot.img
    modules

    Dont care about the modules name. The modules are right.

    - Stock ondemand governor with its stock values
    - GPU 520mhz
    - Quad unlocked at max 1500 frequency (no single core max step)
    - No CPU poke on screen unlock
    ==> Still pokes in about 24 hours 30 secs on 1500 -> I cant find the reason. (will not affect gaming)
    - Setting the clock speed should stick even after screen off
    ==> It does (between 1200 and 1500), but it boots with 1200MHz, setting after higher clocks is no problem (will not affect gaming)
    - Interactive governor should be able to call all quad everytime in glowball
    ==> It does as all cores are unlocked
    - 76hz pixel clock
    Sorry, not integrated :( takes me longer to understand and where to change, maybe talk to a better kernel dev about this
    - No UV, unless with an optional interface (UV Interface by faux integrated)
    - Noop, SIO and deadline schedulers
    - [PATCHv5,1/3] ARM: tegra: Add Tegra AHB driver the idea is Tegra 3 is pixel fill rate limited due to it's memory bandwith...
    - S2W integrated all my credits out to show-p1984

    Before someone comes to the brilliant idea that this kernel is not stock because of the preempt count number. It is, i removed everything from my kernel except necessary fixes to not crash and ONLY integated stuff mentioned below !

    THX button whoop whoop
    19
    Ok this will post will carry my hands so ill update it as it goes, One X Grey version, software version 1.26.707.2 - Asian

    Build and Construction

    The first time you hold the device you are shocked, it feels absolutely incredible

    It's incredibly slim and although i moved from the Desire HD it feels much more fitting in the hands, the curves, slimness and weight are just what shocks you and gives the pure quality feel, it feels like the perfect size for a phone i can't explain this enough

    The rubbery back and front feel premium, the glossy sides are even great since they add the mix of all this material they just add to this masterpiece, it doesn't feel plastic at all, in fact the grey version suddenly makes perfect sense, it looks and feel like a metallic device from HTC thanks to its color, the micro grill holes are incredible they don't feel like holes as if they are not there as for the LED notification its not the usual behind the grill nonsense its actually one of the 1 pixels holes being lit

    The buttons are not flushed like DHD nor extruded like Sensation, its just a bit over the edge just perfect, its plastic but like the glossy edges, it doesn't feel like it at all

    finally the camera ring, its all about the camera, it adds the final icing on the cake, the brushed metallic camera is glossy sides, no red tints what so ever it just changes under different lighting, its slightly darker gun grey, the moment you look on it you know its metallic without the need to touch it, sadly its true the glass is almost flushed to the edges and hence at serious risk of scratshes, the DHD for instance was not flushed

    HTC logo is also glossy metal

    The phone feel very glued to the hand, the thinness and rubbery back allows you to maneuver it in your hands very easily, such as pressing the power button easily (let it slip for a bit and press the button, like i do with my DHD)

    The screen feel is incredible it slides and slopes in maximum glamour and flows around the edge, its a trick however since there is a very fine metal frame surrounding the screen you just don't feel it on sides

    The screen does flex if pressured hard, but its really very hard to see, its like less than a millimeter and its not affecting the screen in glitches or whatever, doesn't feel a fault at all

    There was a flaw however in the unit i had, like a small one pixel line scratch on the top left corner seems behind the upper layer of the gorilla glass, I only see it when its turned on, another weird thing is shaking the device makes a weird moving part sound near the camera area but i don't thinks it's a problem, the unibody feels rock solid and there are no squeaks what so ever

    as you can see i'm floored by the device look and feel and definitely going for the grey, its just amazing

    Size

    Coming from the Desire HD i had my worries about the size and to my surprise it feels actually a lot better than the DHD, its just so slim, feels so great in the hand and suddenly you start to change the way you work with it, you start using your second hand like you do on tablet but that actually because you are very comfortable with the way its held in your hand thanks, to the amazing slimness and weight, the weight is light and yet it feels rigid and quality

    I know i'm repeating myself but really it makes no sense, when you use this phone, 4.7" suddenly becomes the standard size for a smartphone, HTC meant when they said feeling is believing

    Audio & Beats

    Speaker output was a lot better than the DHD but not amazing, its very loud but a little bit muffled plus bass is not so heavy, i suspect Sensation XL had better speaker quality

    Headphones quality is another story the DAC included is certainly of high quality, I tried it you with the iPad earphones and was amazed by the sound output, really clean with excellent treble and bass, the select-able sound profiles are excellent such classical, dance, bass, beats and many more, it's good that you have many choices, all the different sound profiles plus beats, you also select the type of earphones used if different kinds of beats or the option for "other"

    best bit they work globally in all apps, when they advertise beats they don't just mean the equalizer, it also mean your getting higher quality output

    Screen

    The screen has excellent black levels and also very bright, there is no barrier between you and the pixels, so you feel your touching and dealing with the pixels directly, view angles are perfect, excellent 60fps refresh rate with zero ghosting, i also checked color gradation and its seems great, some apps had the stair steps effect but turns out its the app fault, i always test cut the rope for this because the stairs effect is obvious on SGS2 and it was not present here, there was no visible grid or pattern in grey areas

    the density is certainly retina level and feels printed, but its obvious there are some tweaks by HTC like digital sharpness, the iPhone has softer edges, while the One X everything is just razor sharp so you can still "feel" the digital nature of the image

    Some reviewer complained about the cold calibration on the screen, well the unit i had was actually warm and on the yellow side which some getting used to if you are used to cold, but the color are vibrant

    I have encountered no glitches with the screen, pressuring the sides showed no reactions and it had no yellow spots, again the only issue was a small one pixel line imperfection under the gorilla glass in the top left corner, but it's not bad enough to warrant a return

    The touchscreen response was excellent and not once did the screen fail to respond, however the screen does get some heat

    Glitches and observations

    When i first turned on the device it was at low battery and seems the CPU speed was reduced, the folder pop were not animating so i guess it was on battery saving mode it the only time i noticed glitches, there were some green one pixel strips flickering when switching between home screen it was apparent in the HTC Album widget which had an empty black frame, it only appeared inside the black but then when i charged the phone, i no longer encountered it, since i only saw it at low battery it made me wonder wether it's linked to the companion core or battery saving mode

    I did not encounter the other graphical corruption users are complaining from, i also never saw that glitch again for some reason seems linked to the charging

    someone complained about the status bar glitch and its actually not a glitch simply when the app drawer is open the status bar turns from transparent to solid the change is abrupt and hence feel like a glitch, i tried to create the glitches in many areas like i saw in the videos including the camera including pushing on the screen edgets but nothing

    Browser, WiFi and Google Play

    I tried the browser included is the smoothest stock android browser i ever experienced and its actually zooming @ 60fps there are no stutters or lag, i tried it on the engadget desktop version, however it does take a split second to snap when the text reflowes and you see the rest of the page tiling very quickly, this is unlike my Desire HD which snaps in an instant however the browser itself is much smoother

    A bit similar to the tiling effect in Opera mini

    i tried Opera mobile and I was surprised to find it performs slower than the stock browser, however Opera Mini operates @ 60fps while ICS browser+ performed great just like the stock browser, they all have this split second delay to snap/tile the page, maybe because its running @HD and so many pixels to fill

    I had zero of the reported touch screen issues during browsing the bottom menu bar problem in the PhoneArena review didn't occure no matter how hard i tried, maybe because i disabled three buttons HTC gestures in the settings?

    Browsing on the One X is such a revelation i don't find any issue even the re-flow tile effect was not a bother since it happens so smoothly (very similar to opera mini), full desktop pages like engadget opens in a breath, i certainly noticed much faster page loading and WiFi performance than my DHD

    I browsed through Google play in near instant, it actually made me wonder why it is slow on my Desire HD, maybe it's not well optimized and hence a faster processor is helping in this case

    Speed, lag and memory management

    Guess what! 3D widgets are still there! they are just reduced in Z depth but all the HTC widgets are still in 3D just a lot less pronounced, but yea we can definitely apply an ultra rosie patch on this thing if we want to lock 60fps on the sense launcher

    In general the UI and Rosie are always running @ 60fps, i didn't encounter any pause or freeze despite how much i abused it, not once did the screen fail to respond, also going to the settings menu never resulted in a pause

    However once you start juggling between different heavy apps and games, general UI start to lag a little like Android's usual ways, this is the usual memory management problem with Android with background apps consuming the memory and processor, especially since they conflict in their priority requests, this problem is further amplified by the fact that Sense launcher seems a little heavy and so i encountered lots of launcher reloads, again this is nothing new for me its just Android's usual BS, for those who don't know, it has to do with google default memory free values and priority groupings, some manufacturers solves this by adjusting those values or having light customization like Samsung did on the SGS2, HTC seems to be still struggling with this, lets hope they figure it out with an update

    Its very easy to solve with scripts like Suprecharger, Supercharger will give proper priority and insure it never reloads it will also help you control how much apps are allowed to multitask and consuming memory, it will start closing background apps based on the least priority depending on the free memory values you set, its not a task shutter, it's a script that controls Android's low level mem free values and priorities, check the link in my signature to know more about this

    In its current state the device had around 385MB freen when i closed all apps using the included task manager

    Games

    Gaming on this thing is :eek: it feels like you running a PC, the image is just too sharp and big its like looking at a PC high quality LCD screen

    I tried Shine Runner which ran perfectly i went to the settings, maxed out the graphical settings and the frame rate didn't hitch, the water effects are really nice, this game didn't cause much heat

    Glowball also ran perfectly but needs tilt calibration the moment you open it, frame rates are very good, its a very impressive demo that gives you a glimpse of the future of mobile, again it's like running on PC :) this demo really show offs the screen density, black levels and colors, Glowball definitely caused heavy heat

    Shadowgun i didn't have time to download the THD version, i ran the all devices version which worked and i was really amazed by the texture resolution and frame rates until it crashed :D they now updated the THD version to support the One X

    I tried Reckless racing 2 but it told me the device is not supported

    Touch buttons and on screen menu button

    I quickly got used to the lack of menu and started relying on the new placement, i didn't really mind the loss of this button, also the multitasking button is not useless it quickly got me accustomed to easier multi-tasking with this button, in fact the back button felt the least useful one

    but yes the on screen menu that appears in legacy apps is non sense, especially when it appears on games and eats from screen space with no actual use! lets hope app devs and xda devs sort this out quickly

    Video playback, charging and general comments

    Video playback is just amazing on this thing, it just rock solid, it feels an impossible task to make a stutter in a video

    Bluetooth can be enabled even if the phone is in airplane mode, WiFi seemed faster than my DHD, Storage USB transfer is incredibly fast

    Something is broken with USB charging it's just so slow and seems to not charge when use the phone while charging, the wall charger needed around two hours to charge full, but its too early to judge since the battery didn't break in

    For once an HTC device felt rock solid out of box, everything flows and work as it should without any non sense, everything open and run instantly, the camera app is incredibly responsive, installing APKs takes a fraction of the time it used to need on my DHD, it made my DHD feels so "unrefined", rock solid is the word here, like the iPhone effect you don't feel any inconsistency in the UI or that its about to collapse over itself but still in many areas its clear the software is still early and needs more optimization

    I guess this solid feel and responsiveness i'm talking about is the best use of Tegra3

    Camera

    I didn't get the chance to try it in good light, it was very late at night with the corner spotlights in my living room, but yes some bad news i was not able to disable the digital processing on the image despite using sharpness -2 there are still a lot more treatment going on

    I tried wide screen on/off and burst mode off, nothing changed you just can't control the noise management, in the old Sense there was an auto enhance option which is now gone, so yes the resultant image does feel less than the 8MP output i'm used to from my DHD, i took photo of my wall unit and its clear not much detail was being captured but again i was testing in bad light and i didn't have the chance to tweak or test more

    The view finder and camera app are incredibly fast with instant response, the frame rate of view finder and video, was a little less since the light was low but a quick nudge down the exposure setting jumped the frame rate back to full even in 1080p video, the exposure reduction trick still works and in fact you don't loose much brightness with it even at exposure -2

    Focusing and refocusing during videos happens in an instant and the camera app felt rock solid and impossible to make stutter in videos, its very hard to cause a motion blur due to the speedy shutter, burst mode works as it should but gave less number of images then the sound clicks hinted i guess because of the terrible light condition i was trying this camera with, the photos taken in burst are grouped alone inside the gallery

    Intelligent Flash seemed to work as intended and very fast

    HDR in low light indoor seemed slow and ineffective, the best bit about this camera is the interface and how responsive it is, i can only imagine great things in daylight, but the inability to disable whatever ImageSense is doing to the image was a disappointment

    now for the worrying bit

    Temperature

    While charging on both USB and charger, the phone did get hot but within the normal acceptable range and like reported if you open a quad heavy app like glowball it does get hotter it was still acceptable and the heat is centered around the camera area and spreads around the frame

    So i test this even further i removed it from the charger and tried glowball for a while it felt like the normal handheld consoles kind of heat, ie justified by heavy gaming but kind of worries you not to keep going and let it heat further

    It does get very hot when you use the camera app and the screen brightness automatically jump to 100% it get very hot in the camera area, so much that i was a little annoyed, maybe the combination of T3 and the image sense chip are contributing to this

    Screen brightness was at half during all this, but yes increasing the brightness also increases heat a little

    Tegra 3 seems to be operating at its maximum thermal limits, i think we would be fooling ourselves if we thought this 4+1 SOC will operate cool when its built on 40nm process

    I'm a little worried about this since users reported glitches appearing after few days but not at first use i hope it's not overheating causing damage to the chip but on the other hand permanent damage usually leaves the glitches for good they don't disappear like in the reported cases

    One thing for sure if power management is not done right on this device i don't think it's well end well, maybe it needs a solution similar to the T Prime, where the quad mode runs at lesser clocks, i feel very disappointed that HTC didn't not give use control over power modes i think they wanted to maximum performance for the reviews, so lets hope an upcoming update will solve thermal issues and provide the user the choice like they do in their older phones, users who are going to root know that devs will soon have a hand in all this by having custom kernels and give you control

    in XDA we usually install custom kernel and CPU governor to save as much battery as we can, governors like smartass2 tries to keep the CPU at low frequencies as much as possible some of us even down clock the CPU a little, we also reduce power values for the CPU, this device will certainly benefit from developers' kernel customization and improvements

    People who can't live with a heating phone or root i suggest you hold your purchase until the situation clears out or start considering the One XL with its similar performing snapdragon4 at much smaller process, most this review will still apply on the One XL

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    more soon