I have my Ouya, my intentions were not just to have an little gaming console but something that is an Mutlimedia Console. I know a lot of people who aren't getting it for the gaming but because of it's small form factor, hdmi out, usb(usb hubs do work to expand, I've tested with USB storage, keyboard, mouse, SNES usb controller, all worked on 1 hub expansion), ethernet, built in wifi/bluetooth, you can do basically what most tablets/phones do but tie that into a home-user experience.
I wanted to be able to watch my collection of movies and TV shows over DLNA or UPNP. (Tested with XBMC, works good, need to do the DTS ffmpeg custom audio codec setup with XMBC)
I wanted to be able to play classic SNES, NES, Sega, N64 games on a big TV. (Already have 800+ SNES, 2k+ Nes, 100+ N64, 500+ Sega. Only SNES has been tested to work great with SNES9X emu)
I want to watch YouTube, Netflix, Hulu, and Crunchyroll on this thing too, but some of those apps have been said they were making Ouya verisons. (Netflix and Crunchyroll work with just plain sideloading, not optimized for TV tho, like UI wise, videos look fine tho. YouTube needs google service framework to work and I can't get it working correctly. I'm an novice when it comes to identifying logcat error.)
If you guys haven't noticed, this forum is pretty dead or very low discussion about games and other development, but at http://ouyaforum.com/forum.php
, there are some pretty amazing games people are making and much more discussion about the console. I think XDA won't play an factor until we can secure an safe flash recovery(soonish) and we need kernel source to be able to make more customized ROMS.