View Poll Results: How often would you like to see a new build?

I dont really care.
 
11 Vote(s)
6.29%
Seldomly; Its too much work to download and flash
 
8 Vote(s)
4.57%
~ 1-2 times per month
 
89 Vote(s)
50.86%
~ 1-2 times per week
 
46 Vote(s)
26.29%
Nighly
 
21 Vote(s)
12.00%

[ROM][4.2.2][YP-G70/YP-G1][Official/Nightly]PAC-ROM v.23.0.0

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By iurnait, Inactive Recognized Developer on 15th April 2013, 05:05 AM
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28th June 2013, 09:25 PM |#581  
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29th June 2013, 12:04 AM |#582  
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I get "process android.process.acore has stopped". So what happen? I wipe dalvik cache, install rom from sd, install kernel (sultan), then gapp, then reboot. I update from cm10

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29th June 2013, 12:21 AM |#583  
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Quote:
Originally Posted by muop_92

I get "process android.process.acore has stopped". So what happen? I wipe dalvik cache, install rom from sd, install kernel (sultan), then gapp, then reboot. I update from cm10

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Maybe an error cause every day we have a new build, so it isn't so much tested and gives errors. With 27 june I have no halo buttin and superuser not works properly... I'm sure it will be fixed with newer builds but now I'm going to return to cm 10.1, it gives me better performance

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29th June 2013, 12:28 AM |#584  
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Quote:
Originally Posted by txordi

Maybe an error cause every day we have a new build, so it isn't so much tested and gives errors. With 27 june I have no halo buttin and superuser not works properly... I'm sure it will be fixed with newer builds but now I'm going to return to cm 10.1, it gives me better performance

Enviat des del meu YP-g70 utilitzant Tapatalk 4 Beta

Ok i get it btw i flash again with wipe data and cache and dalvik cache and now it s good

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29th June 2013, 12:29 AM |#585  
Okay nevermind, just found out that disabling quick settings will result in that "unfortunately system ui has stopped" error message.

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29th June 2013, 06:26 PM |#586  
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Hi All,

I wanted to get a pulse on what version are u all running. After a few tests and different configurations I settled with this configuration mostly for memory optimizations. I found halo versions took too much memory.

1. Pacman 22.4.0, sultan 5r2 over clock 1600 with smartssv2 and sio on player 5
2. Default native installer
3. Viper4a per mods
4. Direct injections 1.11r1 perf mods

This conf works well for me. What would you change?


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30th June 2013, 02:28 PM |#587  
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Just quick Q. It's stated that YP-GI1 is supported. So is it ok to flash on Samsung Player 4.2?

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30th June 2013, 02:46 PM |#588  
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Quote:
Originally Posted by Rexton270

Just quick Q. It's stated that YP-GI1 is supported. So is it ok to flash on Samsung Player 4.2?

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NO!!!!!

YPG1 = samsung galaxy player 4.0
YPGl1 = Samsung galaxy player 4.2

This ONLY supports ypg70 and ypg1

You week brick your device

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5th July 2013, 06:35 PM |#589  
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New build posted for the Galaxy Player 4. The kernel that comes with the rom should work now. Links in OP
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8th July 2013, 05:18 AM |#590  
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builds for the galaxy player 5 now are in this folder
http://pacman.basketbuild.com/index....i_usa/nightly/

Nightly builds for the 4 will begin when somebody at the Muppets merges that commit for vendor files.

I am working on Linaro builds for both players
9th July 2013, 11:11 PM |#591  
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GPS
is anybody having problems with their gps. mine doesnt seem to work it just says seaching and doesnt find anything.
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