[app] ffmpeg0.6

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windowsrtc

Senior Member
Nov 21, 2012
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compile from https://code.google.com/p/ffmpeg-msvc/
update:replace the sdl renderer wirh D3D renderer.Its faster now.

View attachment ffmpeg_arm0.6.zip

View attachment ffplayD3D.zip

update:FFMPEG2.1
MinGW:configure --enable-avresample --enable-postproc --enable-gpl --enable-shared --disable-static --toolchain=msvc --disable-yasm --disable-network --disable-doc --extra-cflags="-D_M_ARMM" --enable-cross-compile --target-os=win32 --arch=win32 --extra-ldflags="-MACHINE:ARM" --disable-dxva2
View attachment ffmpeg2.1_ARM.zip
 
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hisoft

Senior Member
Feb 17, 2009
199
20
This was my best news. At lease I can use this before VLC metro were release.
 
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GoodDayToDie

Inactive Recognized Developer
Jan 20, 2011
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Nice work. The site claims it's missing the decoders, though; what formats does it support? Does it just use the Windows built-in ones?
 

hisoft

Senior Member
Feb 17, 2009
199
20
It can open the most of video, at least. But most of them, usually the one that build in video app can't play, it very slow and the video so lag then video and audio doesn't sync.
 

windowsrtc

Senior Member
Nov 21, 2012
94
35
Nice work. The site claims it's missing the decoders, though; what formats does it support? Does it just use the Windows built-in ones?

It uses native decoders.I have tried rmvb,wmv,x264,mpeg2,vob.FFplay uses sdl1.2 and its very slow on Windows RT so I am looking for a third part player based on ffmpeg which support D3D or DDRAW renderer.
 
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GoodDayToDie

Inactive Recognized Developer
Jan 20, 2011
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Short version? Because I haven't added it yet.
Long version? Because I wasn't sure that it would actually be usable, due to either lacking codecs or having them run very slowly, and I haven't had a chance to test it yet. You may notice that the list tends to get updated a bit sporadically; I try to get to it a couple times a week but sometimes life gets in the way.
 
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GoodDayToDie

Inactive Recognized Developer
Jan 20, 2011
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If we could use MinGW for RT, we could port a *lot* more apps. I don't know how to adapt those instructions for targeting RT even if the whole thing does compile under MSVC, though it may be possible. Worth a look, at least. It's worth remembering that VLC is / has done a lot of work targeting MinGW-gcc for WinRT including ARM; hopefully it can be targeted for desktop RT pretty easily too.
 
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southbird

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Feb 12, 2010
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If we could use MinGW for RT, we could port a *lot* more apps. I don't know how to adapt those instructions for targeting RT even if the whole thing does compile under MSVC, though it may be possible. Worth a look, at least. It's worth remembering that VLC is / has done a lot of work targeting MinGW-gcc for WinRT including ARM; hopefully it can be targeted for desktop RT pretty easily too.

I imagine Windows binary formats are generally the same no matter what the context. So it will probably work. Wish they'd release even a WIP version of the compiler just so we could play with it!


im sorry for this noob question but sir, could you please wrote a detailed instruction how to install this? im running win8 enterprise. :D

You're in the wrong world... this is Windows RT, not 8.
 

BIade

Senior Member
Apr 11, 2013
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dude, you rock!

update:replace the sdl renderer wirh D3D renderer.Its faster now.

OMG, this is soo awesome dude!!! Just got my new RT and was sad about the fact that there is no proper mkv-player (at least not free)
Your work is brilliant, and I hope you get some time to make it even cooler :)

the Video playback is FLAWLESS, and i dont mind to do the mouseclick inside the Video for Forward and rewind, but is there a possibility to get real full-screen? (i just maximized the window)

EDIT: nvm I got it: its " f "

Greatfully
Blade
 
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BIade

Senior Member
Apr 11, 2013
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Why are "PowerDVD" and "mobild.HD media Player" able to play "10GB+""1080p"-mkv-files flawlessly? Do they bring their own Codec?
720p files runs fine with ffmpeg0.6arm+D3D-mod, but the 1080p-mkv files are playing very very slow, even with Parameters "-fast" and/or "-framedrop"...

Thank you so much
 

SixSixSevenSeven

Senior Member
Dec 26, 2012
1,617
318
Why are "PowerDVD" and "mobild.HD media Player" able to play "10GB+""1080p"-mkv-files flawlessly? Do they bring their own Codec?
720p files runs fine with ffmpeg0.6arm+D3D-mod, but the 1080p-mkv files are playing very very slow, even with Parameters "-fast" and/or "-framedrop"...

Thank you so much

PowerDVD do indeed use their own codecs, the developer are part of the group which write up the specs for DVD video and various video formats etc. They can write a ton of codecs, they are not open source.
 
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BIade

Senior Member
Apr 11, 2013
693
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PowerDVD do indeed use their own codecs, the developer are part of the group which write up the specs for DVD video and various video formats etc. They can write a ton of codecs, they are not open source.

Oh thank you so much for your answer!! I was wondering this the whole time, but didn't dare to ask till today. I assume the mobile.HD media Player do the same...
Thankfully
Blade
 

windowsrtc

Senior Member
Nov 21, 2012
94
35
update:FFMPEG2.1
MinGW:configure --enable-avresample --enable-postproc --enable-gpl --enable-shared --disable-static --toolchain=msvc --disable-yasm --disable-network --disable-doc --extra-cflags="-D_M_ARMM" --enable-cross-compile --target-os=win32 --arch=win32 --extra-ldflags="-MACHINE:ARM" --disable-dxva2
 
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SixSixSevenSeven

Senior Member
Dec 26, 2012
1,617
318
update:FFMPEG2.1
MinGW:configure --enable-avresample --enable-postproc --enable-gpl --enable-shared --disable-static --toolchain=msvc --disable-yasm --disable-network --disable-doc --extra-cflags="-D_M_ARMM" --enable-cross-compile --target-os=win32 --arch=win32 --extra-ldflags="-MACHINE:ARM" --disable-dxva2

You have MinGW compiling for windows RT?
 

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  • 5
    compile from https://code.google.com/p/ffmpeg-msvc/
    update:replace the sdl renderer wirh D3D renderer.Its faster now.

    View attachment ffmpeg_arm0.6.zip

    View attachment ffplayD3D.zip

    update:FFMPEG2.1
    MinGW:configure --enable-avresample --enable-postproc --enable-gpl --enable-shared --disable-static --toolchain=msvc --disable-yasm --disable-network --disable-doc --extra-cflags="-D_M_ARMM" --enable-cross-compile --target-os=win32 --arch=win32 --extra-ldflags="-MACHINE:ARM" --disable-dxva2
    View attachment ffmpeg2.1_ARM.zip
    2
    update:FFMPEG2.1
    MinGW:configure --enable-avresample --enable-postproc --enable-gpl --enable-shared --disable-static --toolchain=msvc --disable-yasm --disable-network --disable-doc --extra-cflags="-D_M_ARMM" --enable-cross-compile --target-os=win32 --arch=win32 --extra-ldflags="-MACHINE:ARM" --disable-dxva2
    1
    Nice work. The site claims it's missing the decoders, though; what formats does it support? Does it just use the Windows built-in ones?

    It uses native decoders.I have tried rmvb,wmv,x264,mpeg2,vob.FFplay uses sdl1.2 and its very slow on Windows RT so I am looking for a third part player based on ffmpeg which support D3D or DDRAW renderer.
    1
    Short version? Because I haven't added it yet.
    Long version? Because I wasn't sure that it would actually be usable, due to either lacking codecs or having them run very slowly, and I haven't had a chance to test it yet. You may notice that the list tends to get updated a bit sporadically; I try to get to it a couple times a week but sometimes life gets in the way.
    1
    If we could use MinGW for RT, we could port a *lot* more apps. I don't know how to adapt those instructions for targeting RT even if the whole thing does compile under MSVC, though it may be possible. Worth a look, at least. It's worth remembering that VLC is / has done a lot of work targeting MinGW-gcc for WinRT including ARM; hopefully it can be targeted for desktop RT pretty easily too.