Originally Posted by nk33
When the VPN i use ( IP Vanish) is running and connected to a VPN server, moonlight wont work. is there a simple way round this?
At the moment i remote desktop in and turn off the VPN if i want to use moonlight
I think it's a security feature of the VPN to prevent traffic from leaking out onto your local network. It's trying to isolate you from your possibly untrusted network connection. There may be an option in the VPN software to turn that off.
Originally Posted by hndrkx
I've searched the web for the solution but so far I've come up empty. And as this thread is 400 pages long, I haven't had time to read all of them.
Running latest GFE and drivers.
Minix Neo U1
So I just recently installed Moonlight on the mediabox and I can connect to the PC without a problem, but playing the games is a different story.
My main objective is to play FIFA on my TV with a controller, but the input delay is just to great that it's impossible to enjoy.
So what I think I found so far is that this has to do with the hardware decoder? I've got a delay of 70-100ms, is there anything to do to make this better?
Or am I out of luck with this device?
Some devices have decoders that just work better than others. If your PC GPU is new enough, you can try forcing H.265 enabled in the Moonlight settings and see if that improves your latency.
Originally Posted by lateforwork1000
Hay would it be possible for you to add support for other resolutions to the main build? you no longer need Geforce beta or experimetal features enable to get them to work.
It's something I'm thinking about. I'm still trying to figure out how to do it in a way that's not going to be confusing when it doesn't immediately switch the display resolution to that resolution.
Originally Posted by chris-89
First, thank you @cgutman for your work
I have a problem...with gfe version 3.9 and 3.10 the Fire TV controller didn't work anymore with some games. With gfe version 3.8 and below everythings works fine.
Which games? There's probably nothing Moonlight can do. We just send GFE the commands and it's up to it to send them to the game however it sees fit.
Originally Posted by sh0nuff
Sort of confused as to why there's no mouse support.. This is an ideal method to stream games from my PC to my chromebook, but there's no native support for a mouse, I have to either drag the mouse around with my mouse to select menu options (not ideal, but doable), but once the game starts, there's no way to play, as you have to hold the left mouse button down to look/turn, which makes shooting/interacting/playing impossible...?
I couldn't figure out what you meant for a bit - Moonlight Chrome has full mouse capture. You're running the Android app on your Chromebook. The Android runtime on ChromeOS is currently Android Nougat which doesn't support mouse capture added recently in Android Oreo. When Google updates the Android runtime for ChromeOS to Oreo, mouse capture will work in the Android app. In the meantime, you should use the Chrome app which will work now.
Originally Posted by defcon1186
I'm wondering if I am only one with this issue. I'm using last version of Moonlight and GFE. When I play mouse based game I've noticed my mouse pointer reset his position on the center of the screen each time I "touch" an edge of the screen. This occur both in windowed and fullscreen mode, even if I got same resolution both on server and host. I've got any kind of issue if I play with controller. Any of you have some workaround for this ?
Ah yes, this is the infamous Windows 10 FCU bug - https://github.com/moonlight-stream/...ome/issues/335
I'm going to take a look soon. If there's something I can do to fix it in Moonlight, I'll do that. If it has to be fixed in Chrome, I'll make sure it's been reported to Google.