H
Looks awesome. Don't think I'll be touching it though until someone with more knowledge than me can test it out better.
Sent from my LG-D800 using XDA Premium 4 mobile app
Hi,
Hi,
Nothing to flash here, it's an app...
Installed, trying some settings... and trying to understand the settings with Chainfire's thread since some settings should be the same :laugh:
Hi,on gl2 802 stock rom.
all games gaves a invisible black textures, only text on screen is visible..
riptide gp 2 running with tegra 4 option is full of "black square"
anyone can explain how to set it?
Hi,
Ok, I asked that the topic be moved in the Android Apps and Games general forum.
Maybe better visibility for feedback, help, etc... And since users with different devices posted here, you were right poo-tang this will be better
Wait and see...
Hi,
I'm the OP and yes I'm willing :laugh:
I'm waiting to know if it will be moved or not.
No worries, you can post here for another devices
Hi,
Uninstall GLTools libs through it's menu, it will do a fast reboot, now make sure you open it with a working internet connection....I purchased the app from the play store but I didn't get any download for plugins o.o...
There are 3 ways that developers do their games:
Decompression better be in Unsupported only. "All" requires a lot of ram, you don't have a problem so try this also.
Settings: Decomp "Unsupported only", Recomp "Decompressed only"
Raw->Load it
Format1->Load it
Format2->raw->Format1->Load it
Settings: Decomp "All", Recomp "Decompressed only"
Raw->Load it
Format1->Raw->Load it
Format2->Raw->Format1->Load it
Settings: Decomp "All", Recomp "Disable"
Raw->Load it
Format1->Raw->Load it
Format2->Raw->Load it
Settings: Decomp "Unsupported only", Recomp "Disable"
Raw->Load it
Format1->Load it
Format2->Raw->Load it
..
Here is the log cat!
..
Well i have still a freeze on boot. It says: System not responding etc etc.
..
So! maybe this helps the future development.
Edit:
In using HTC DESIREHD SVHD sense 4.0.4 ICS
#00 pc 000059dc /system/lib/libcutils.so (android_atomic_add)
#01 pc 0001bfae /system/lib/libutils.so (_ZN7android7RefBase12weakref_type7incWeakEPKv)
#02 pc 0001bff6 /system/lib/libutils.so (_ZNK7android7RefBase9incStrongEPKv)
#03 pc 00008bea /system/bin/mediaserver
#04 pc 00016cfc /system/lib/libc.so (__libc_init)
On my Note 3 SM-N9005 i installed the TEX plugin via recovery and every time i initiate the app and choose an app to customize GLtools stops working.
Took a log with Syslog:
...
BTW I'm using XDA version
Process: com.n0n3m4.gltools, PID: 15382
02-12 23:59:38.216 E/AndroidRuntime(15382): java.lang.OutOfMemoryError
02-12 23:59:38.216 E/AndroidRuntime(15382): at android.graphics.BitmapFactory.nativeDecodeAsset(Native Method)
02-12 23:59:38.216 E/AndroidRuntime(15382): at android.graphics.BitmapFactory.decodeStream(BitmapFactory.java:677)
02-12 23:59:38.216 E/AndroidRuntime(15382): at android.graphics.BitmapFactory.decodeResourceStream(BitmapFactory.java:507)
02-12 23:59:38.216 E/AndroidRuntime(15382): at android.graphics.drawable.Drawable.createFromResourceStream(Drawable.java:872)
02-12 23:59:38.216 E/AndroidRuntime(15382): at android.content.res.Resources.loadDrawable(Resources.java:3022)
02-12 23:59:38.216 E/AndroidRuntime(15382): at android.content.res.Resources.getDrawable(Resources.java:1586)
02-12 23:59:38.216 E/AndroidRuntime(15382): at android.content.res.XResources.getDrawable(XResources.java:401)
02-12 23:59:38.216 E/AndroidRuntime(15382): at android.app.ApplicationPackageManager.getDrawable(ApplicationPackageManager.java:725)
02-12 23:59:38.216 E/AndroidRuntime(15382): at android.content.pm.PackageItemInfo.loadIcon(PackageItemInfo.java:161)
02-12 23:59:38.216 E/AndroidRuntime(15382): at com.n0n3m4.gltools.x.run(Unknown Source)
02-12 23:59:38.216 E/AndroidRuntime(15382): at java.lang.Thread.run(Thread.java:841)
02-12 23:59:38.216 W/ActivityManager( 4271): Force finishing activity com.n0n3m4.gltools/.PerAppPreferences