[DEV-WIP] ICS for Desire [ITL41D-SOURCE] [DOWNLOAD AVAILABLE]

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Chaosz-X

Senior Member
Jan 25, 2011
767
1,757
Yes, Preston is right on that one, it are the EGL files indeed. Good job!

It is the ZIP Preston posted which fixes the issue. The ZIP from OP + the EGL ZIP he posted + Portatile Kernel should work. If not, I'll make a new ZIP which has the EGL ZIP integrated already. But it would be great if people could try this first.
 

Chaosz-X

Senior Member
Jan 25, 2011
767
1,757
Oh, sorry about that. It is a RAR indeed. The egl folder inside it has to be put into /system/lib/ as far as I know. If you don't know how to do this manually, tell me, and I'll make a ZIP.

Oh, and Preston: where did you get the libs from? From DJ_Jedis ROM?
 

adbirdie

Senior Member
Sep 3, 2010
249
44
Oh, sorry about that. It is a RAR indeed. The egl folder inside it has to be put into /system/lib/ as far as I know. If you don't know how to do this manually, tell me, and I'll make a ZIP.

Oh, and Preston: where did you get the libs from? From DJ_Jedis ROM?

making a zip would be easier if its quick.. thanks
 

howdid

Senior Member
May 22, 2010
1,193
380
Vienna
making a zip would be easier if its quick.. thanks

mate open with winrar go to the egl folder, delete all inside, then copy the new files in the empty folder and your fine..... you ask more noob questions that you can search , then doing something usefull, pls stop asking everything its a dev topic not, tell me and i do
 
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Balor

Senior Member
Apr 1, 2010
62
7
Swapped out the EGL folder from the zip with the one posted by preston, still won't boot.
 

Chaosz-X

Senior Member
Jan 25, 2011
767
1,757
There is also a libEGL.so in /system/lib/, did you also replace that one? (Or place it there if there isn't any older version)

Oh, and when you're inserting files into a ZIP: be sure to set Compression: to None (or Store, as it is called in WinRAR). Compression could cause the ZIP to break when it is meant for flashing ;)
 

chichoko

Senior Member
Dec 19, 2009
573
36
Belgrade
Flashing now with all the modified files being replaced... Will report soon...

Doh i didnt see the post about the missing lib... flashing again in a moment... >.<
 

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  • 54
    Post outdated, just read the thread or the thread by sandvold for recent builds.

    Mod Edit: here's a link http://xdaforums.com/showthread.php?t=1355660
    19
    I just fixed wifi, I'll release my kernel ASAP ;)

    device20111120002057.png
    10
    Great news: we ****ing did it!

    With a lot of thanks to DonUber who allowed me to use his PC as a buildbox, (X4, which means 4 cores, running on 3.9GHz each, and 4GB RAM), the process went really fast, much faster than expected, actually.

    In other words: we got a system.img built which is 157MB, and I think we changed or omitted about 15 lines of code in total, of which most are responsible for catching some errors and that kinda stuff. I'll be uploading the System.img and an update.zip here as soon as possible, as I'm going to get the IMG to my own PC now, and then I'll upload it and make an update.zip which I'll upload here too.

    Stay tuned!
    5
    Instead of making a vid , I'll post some pics for the guys who asked for it..
    Couldn't make a video since my camera couldn't get a sharp image for some reason:confused:

    well , here they are !
    5
    Seems I looked wrong, it's at about 10GB at the moment (the 'out'-directory), and I haven't got to AudioFlinger yet (haven't seen anything about it in the terminal yet..). Perhaps you could try to use:

    make -jN -i

    So in my case, I use the command 'make -j4 -i' to build. I had some errors with a few gtest-files which were related to IO (at least so it seemed...), and in the first try I removed those lines of code, but I thought it might be a better option to let it ignore the errors so the integrity of the source doesn't change, and with -i it got past the files which caused an error earlier without any problems, so it's worth a try !

    And you could re-setup your environment:

    make clean
    source build/envsetup.sh'
    lunch full-userdebug

    I got a few errors which were caused by an app which looked like a non-use app, so I thought it might help to use 'lunch full-userdebug' instead of 'lunch full-eng', so hopefully this will prevent the errors from appearing :) So try -i first, and if you can't find another way to fix it if -i doesn't work, and you don't see any alternative solution, you could try the commands I gave here, to let it compile with 'userdebug' instead of 'eng' (engineering).

    So my old attempt with some modified code to let it compile didn't work out, but using -i lets everything compile fine until now, and I made much less modifications to the code :)

    Oh, and hereby a notification to everybody: It would be much appreciated if people wouldn't post posts as 'looking forward to this!'. You can thank the developers here by pressing the Thanks-button, but from now one, let's keep the topic clean of chitchat, and only use this topic only for development progress and status from now on :) Thanks to all of you, and for the big interest in this project!