Ice-Cream
Member
Where are the device specific changes? i don't see them here: http://www.cmxlog.com/11/v500/
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I'm getting horrible battery life and charging takes hours. Any one have this problem?
What games are not working? By not working can you explain why they do not work?
I need a break getting the GPE ROM going so maybe I can help out here...
Plants vs Zombies 2 would fc during the loading process, but before the splash screen. When in Dalvik runtime mode, it would say it (the game, in logcat) didn't have permission to write to a certain directory (storage/usb? unsure), even if I went and changed the permissions on that directory and the one it resided in to rwx/rwx/rwx.
In ART mode, it would load, then crash either right when the start screen displayed, or when I was trying to select a stage. The logcat this time stated something about a memory allocation error for the adreno200-gsl gpu, causing the gpu to produce a failure immediately afterward. The failure didn't come with a code. Then the system would dump pvz2 as a non-responsive app or some such. The original memory allocation error would occur after the game loaded 6 or 7 different textures for the game. Pretty easy to know the textures were for the game since they were named after the plants and the stage settings in the game.
This is the only game I can provide details on, sorry. Also, no changes to the build.prop changed anything in the logcats I had.
(Shogun, Total War Battles fc'd on run also, never logcat-ed it)
From Developer options ,try both and find out the drfferencehow can i switch from dalvik to art mode? and which one is faster?
Back to the vanishing wallpaper bug.. I'm on 20/12 now and not had any probs on that front... Just now any app I place in the bottom right corner of the quick launch bar vanishes at every reboot! All others stay there apart from that one!
Sent from my LG-V500 using xda app-developers app
What kind of battery life are you all getting? Woeful for me so far, 12hrs and most of that is spent asleep.
Sent from my LG-V500 using xda app-developers app
I can't get the ROM to flash. I am using TWRP version 2.6.3.0 and when I click to install it, it gives me a warning saying "This package is for v500 devices; this is a "awifi". Any suggestions?
I had to switch to CWM for it to workI get the exact same error message with the CW ROM. However I do not get this message with the CWB ROM. Any help would be appreciated.
I get the exact same error message with the CW ROM. However I do not get this message with the CWB ROM. Any help would be appreciated.
Does anyone know something about multi user support as I mentioned in #209?
I switched the language to English...still not working.
Also: After every boot the lock CM animation and the lock screen is so dimm, it's barely visible. I have to enable standby and then wake it up again to get the correct auto-brightness.
This thread is for discussion of the nightlies only from http://download.cyanogenmod.org
Known issues:
-While LG's knock on feature works, knock off does not work yet.(A simple work around is go to the settings and add a "go to sleep" quick settings tile)
-Currently only for v500. GPE v510 support coming soon.
The 200 mhz are not noticeable. The N7 2013 has 1.5 ghz and is smoother. I guess there is something wrong with the hwcomposer or vsync or gpu driver.
I'm on ART like on my S4 with cm11 and N7 with cm11. All three side by side and all clocked to 1.5 ghz for a fair comparison. G Pad is laggy. And if everybody wants to see it launch Google Play music and scroll up and down and swipe from left to right to bring up the hamburger menu. Damn is it laggy.. Try the same on N7 or Nexus 4,5 or S3, S4 with cm11 -> smooth.
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