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Game streaming to other Android devices or PCs with Moonlight and GeForce Experience

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By cgutman, Senior Member on 31st October 2013, 02:35 PM
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19th May 2017, 05:09 PM |#3931  
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Hi guys anyone knows if it's possible to launch Steam Big Picture via app activity, something like:

Code:
am start -n com.package.name/com.package.name.ActivityName
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20th May 2017, 01:44 PM |#3932  
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Whenever I play Forza Horizon through moonlight, when I quit the game it doesnt close in the actuall pc, then the host sound comes on and bellows through the houseā€¦ is there a fix so that games of this kind close fully?

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21st May 2017, 09:30 PM |#3933  
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So I kind of almost figured out the reasons for my problems with testing my external connection internally maybe. Turns out Linksys changed their NAT Loopback system at some point and broke it on my router and won't be fixing it. The strange thing is, I thought the change must've happened some time after the last firmware update my router will be getting (god damnit, Linksys, a 3 yr old router?....) but I thought I had it functioning after the last firmware update.

Or... there's maybe still some other way I can fix it, other than using DD-WRT, but idk.

But anyways, I had somebody else test an external connection and it actually worked. Maybe unplayably (excpectedly), but at least now I think I know it should work. ...
22nd May 2017, 06:07 PM |#3934  
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Yes, we should discuss further.
22nd May 2017, 06:28 PM |#3935  
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Failed to receive ENet packet
Quote:
Originally Posted by Boarix

Hi everybody!
Could anyone help me to launch apps in moonlight please ?

*CONFIG*
OS : Windows 10
Graphic card : MSI GTX 970
Motherboard : GA-Z170-HD3P
Phone : LG Nexus 5X (Google)
Nvidia Geforce Experience : v3.6.0.74
Windows screen 1920x1080 60hz
Antivirus : Avira
Moonlight in USB connection mode


*ISSUE*
I can see all the games (in GFE) I have added and it will even launch the game for me. But when it goes to the "rstp handshaking" screen it grants a connection error :

--> "Starting Control Connection Failed" error message with a second blank notification at the bottom of the screen displaying "Failed to receive ENet packet".

*WHAT I TRIED*
I reinstalled Moonlight an Geforce Experience.
I tried with games and then with MSTSC -> Fail
I Check Nvidia Stream Ports in firewall, all seems to be OK with forwarding ports.
My motherboard an graphic card drivers are up to date, windows 10 too. I use the latest stable version of moonlight.

*HELP*
Does anyone know how to solve the issue ?
(I can send NvidiaCorporation Log if necessary)

Any chance someone knows how to solve this issue ?
25th May 2017, 05:51 PM |#3936  
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Mouse capture is back in Android O DP2
After showing up in the N developer previews last year and being removed before final N release, mouse capture without root is back in Android O.

This means that device running O will be able to use a mouse without the cursor desyncing from the host. It also means that when Chromebooks receive the Android O app runtime, mouse capture will work on those devices too

https://developer.android.com/previe...erview.html#pc

Hopefully the API survives DP3 this time (when APIs are finalized).
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25th May 2017, 05:53 PM |#3937  
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Quote:
Originally Posted by Boarix

Any chance someone knows how to solve this issue ?

I think Avira is known to cause problems with GeForce Experience. Try uninstalling it.
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Yesterday, 08:37 AM |#3938  
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Unfortunately my S7 edge still has micro stutters with the new Moonlight 5.0.0 (and 5.0.1). Tested with USB tethering and WiFi (5GHz, 2.4GHz). Have not tested the new Moonlight on my Razer Forge TV but I think nothing has changed so dont really want to try it out on that one also. I dont want to be a "tester" anymore and just enjoy Moonlight, which is not possible with those micro stutters. Did you had a look at this problem now and are you working on it?
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Tags
android, game streaming, gamestream, geforce experience, shield

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