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[APP] Official ViPER4Android Audio Effects (FX v2.5.0.5) - New Features & 7.0 Support

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By zhuhang, Recognized Contributor on 15th March 2013, 04:42 AM
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20th March 2013, 01:00 PM |#101  
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work

---------- Post added at 07:00 PM ---------- Previous post was at 06:57 PM ----------

Quote:
Originally Posted by whalesplaho

dont use tha one in tha mod, try edit yur own audio_effects.conf yurself... no fc in walkman eq here!

yesss!!! its work!!! thanks a lot bro
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20th March 2013, 01:03 PM |#102  
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Quote:
Originally Posted by xzn

work

---------- Post added at 07:00 PM ---------- Previous post was at 06:57 PM ----------



yesss!!! its work!!! thanks a lot bro

Good job brov.... lets hope for better in tha Update!
20th March 2013, 02:11 PM |#103  
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Quote:
Originally Posted by zhuhang

### V4A SOFTWARE UPDATE NOTICE###
What a great news for V4A supporters out there! But bad for me as I have to update this topic. :P

An Update is here, yes so soon just after i made this official release..

FX 2.2.0.1 and XHiFi 2.0.0.5

FX Huge Surprise, Convolver added to FX, the first mobile audio engine in the world to have Convolver effect!

Please wait patiently for this update, it will arrive shortly, Thank You.

Will the Convolver effect be just present or are we confronted with settings? In case we have to mess with settings, could you also advise to recommended settings tested by V4A Team?
20th March 2013, 03:10 PM |#104  
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Re: [OFFICIAL][MOD] ViPER4Android (V4A) Audio Effects - Android 2.3 / 4.0 / 4.1 / 4.2
Quote:
Originally Posted by fulishone

Will the Convolver effect be just present or are we confronted with settings? In case we have to mess with settings, could you also advise to recommended settings tested by V4A Team?

+1 brov... Advise on recommended settings!!!

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20th March 2013, 03:13 PM |#105  
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Quote:
Originally Posted by fulishone

Will the Convolver effect be just present or are we confronted with settings? In case we have to mess with settings, could you also advise to recommended settings tested by V4A Team?

Quote:
Originally Posted by whalesplaho

+1 brov... Advise on recommended settings!!!

Sent from Nypon using XDA app

There's a lot settings to play with, and because we use different headsets, we experience different effects.

For Convolver, there's a lot different things to test, u can play with that later.

In OP 2nd and 3rd post, i already posted settings explained + recommended value. Re view it, at the end of each settings, there's a recommended value to set.
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20th March 2013, 03:45 PM |#106  
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Re: [OFFICIAL][MOD] ViPER4Android (V4A) Audio Effects - Android 2.3 / 4.0 / 4.1 / 4.2
Quote:
Originally Posted by zhuhang

There's a lot settings to play with, and because we use different headsets, we experience different effects.

For Convolver, there's a lot different things to test, u can play with that later.

In OP 2nd and 3rd post, i already posted settings explained + recommended value. Re view it, at the end of each settings, there's a recommended value to set.

Gonna recheck it brov.... Thanks!!!

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20th March 2013, 04:02 PM |#107  
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Thread updated to latest, download links not yet, uploading...
20th March 2013, 04:16 PM |#108  
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Re: [OFFICIAL][MOD] ViPER4Android (V4A) Audio Effects - Android 2.3 / 4.0 / 4.1 / 4.2
Patiently waiting...

send using kinahoy...
20th March 2013, 04:24 PM |#109  
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Me myself havent even tested, so let me test it first, is it alright?
20th March 2013, 04:43 PM |#110  
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Re: [OFFICIAL][MOD] ViPER4Android (V4A) Audio Effects - Android 2.3 / 4.0 / 4.1 / 4.2
No problem bro take your time...

send using kinahoy...
20th March 2013, 05:17 PM |#111  
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wow man this is very2 cool.. i can feel the reverb even on my speaker..

FYI, NovaThor U8500 is an A9+Neon CPU (not included on your readme)
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best settings, convolver, cure tech+, fx xhifi, irs impulse response sample, settings, viper4android v4a, virtual headphone surround engine+

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