TEGRA 4 - 1st possible GLBenchmark!!!!!!!! - READ ON

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Turbotab

Senior Member
May 2, 2011
902
819
Who has been excited by the Tegra 4 rumours?, last night's Nvidia CES announcement was good, but what we really want are cold-hard BENCHMARKS.

I found an interesting mention of Tegra T114 SoC on a Linux Kernel site, which I've never heard of. I got really interested when it stated that the SoC is based on ARM A15 MP, it must be Tegra 4. I checked the background of the person who posted the kernel patch, he is a senior Nvidia Kernel engineer based in Finland.

https://lkml.org/lkml/2012/12/20/99
"This patchset adds initial support for the NVIDIA's new Tegra 114
SoC (T114) based on the ARM Cortex-A15 MP. It has the minimal support
to allow the kernel to boot up into shell console. This can be used as
a basis for adding other device drivers for this SoC. Currently there
are 2 evaluation boards available, "Dalmore" and "Pluto"."


On the off chance I decided to search www.glbenchmark.com for the 2 board names, Dalmore (a tasty whisky!) and Pluto (Planet, Greek God and cartoon dog!) Pluto returned nothing, but Dalmore returned a device called 'Dalmore Dalmore' that was posted on 3rd January 2013. However the OP had already deleted them, but thanks to Google Cache I found the results:)


RESULTS
GL_VENDOR NVIDIA Corporation
GL_VERSION OpenGL ES 2.0 17.01235
GL_RENDERER NVIDIA Tegra

From System spec, It runs Android 4.2.1, a Min frequency of 51 MHz and Max of 1836 Mhz

Nvidia DALMORE
GLBenchmark 2.5 Egypt HD C24Z16 - Offscreen (1080p) : 32.6 fps

iPad 4
GLBenchmark 2.5 Egypt HD C24Z16 - Offscreen (1080p): 49.6 fps

CONCLUSION
Anandtech has posted that Tegra 4 doesn't use unified shaders, so it's not based on Kepler. I reckon that if Nvidia had a brand new GPU they would have shouted about it at CES, the results I've found indicate that Tegra 4 is between 1 to 3 times faster than Tegra 3.

BUT, this is not 100% guaranteed to be a Tegra 4 system, but the evidence is strong that it is a T4 development board. If this is correct, we have to figure that it is running beta drivers, Nexus 10 is ~ 10% faster than the Arndale dev board with the same Exynos 5250 SoC. Even if Tegra 4 gets better drivers, it seems like the SGX 544 MP4 in the A6X is still the faster GPU, with Tegra 4 and Mali T604 being an almost equal 2nd. Nvidia has said that T4 is faster than A6X, but the devil is in the detail, in CPU benchmarks I can see that being true, but not for graphics.

UPDATE - Just to add to the feeling that that this legit, the GLBenchmark - System section lists the "android.os.Build.USER" as buildbrain. Buildbrain according to a Nvidia job posting is "Buildbrain is a mission-critical, multi-tier distributed computing system that performs mobile builds and automated tests each day, enabling NVIDIA's high performance development teams across the globe to develop and deliver NVIDIA's mobile product line"

http://jobsearch.naukri.com/job-lis...INEER-Nvidia-Corporation--2-to-4-130812500024

I posted the webcache links to GLBenchmark pages below, if they disappear from cache, I've saved a copy of the webpages, which I can upload, Enjoy:D

GL BENCHMARK - High Level

http://webcache.googleusercontent.c...p?D=Dalmore+Dalmore+&cd=1&hl=en&ct=clnk&gl=uk


GL BENCHMARK - Low Level

http://webcache.googleusercontent.c...e&testgroup=lowlevel&cd=1&hl=en&ct=clnk&gl=uk


GL BENCHMARK - GL CONFIG


http://webcache.googleusercontent.c...Dalmore&testgroup=gl&cd=1&hl=en&ct=clnk&gl=uk

GL BENCHMARK - EGL CONFIG

http://webcache.googleusercontent.c...almore&testgroup=egl&cd=1&hl=en&ct=clnk&gl=uk


GL BENCHMARK - SYSTEM

http://webcache.googleusercontent.c...ore&testgroup=system&cd=1&hl=en&ct=clnk&gl=uk

OFFSCREEN RESULTS

http://webcache.googleusercontent.c...enchmark.com+dalmore&cd=4&hl=en&ct=clnk&gl=uk



http://www.anandtech.com/show/6550/...00-5th-core-is-a15-28nm-hpm-ue-category-3-lte
 
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i9100g user

Senior Member
Dec 18, 2011
2,115
507
Is there any Gpu that could outperform iPad4 before iPad5 comes out? adreno 320, t Mali 604 now tegra 4 aren't near it. Qualcomm won't release anything till q4 I guess, and tegra 4 has released too only thing that is left is I guess is t Mali 658 coming with exynos 5450 (doubtfully when it would release, not sure it will be better )

Looks like apple will hold the crown in future too .
 
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Turbotab

Senior Member
May 2, 2011
902
819
Is there any Gpu that could outperform iPad4 before iPad5 comes out? adreno 320, t Mali 604 now tegra 4 aren't near it. Qualcomm won't release anything till q4 I guess, and tegra 4 has released too only thing that is left is I guess is t Mali 658 coming with exynos 5450 (doubtfully when it would release, not sure it will be better )

Looks like apple will hold the crown in future too .

There was a great article on Anandtech that tested the power consumption of the Nexus 10's Exynos 5250 SoC, it showed that both the CPU and GPU had a TDP of 4W, making a theoretical SoC TDP of 8W. However when the GPU was being stressed by running a game, they ran a CPU benchmark in the background, the SoC quickly went up to 8W, but the CPU was quickly throttled from 1.7 GHz to just 800 Mhz as the system tried to keep everything at 4W or below, this explained why the Nexus 10 didn't benchmark as well as we wished.

Back to the 5450 which should beat the A6X, trouble is it has double the CPU & GPU cores of the 5250 and is clocked higher, even on a more advanced 28nm process, which will lower power consumption I feel that system will often be throttled because of power and maybe heat concerns, so it looks amazing on paper but may disappoint in reality, and a 5450 in smartphone is going to suffer even more.

So why does Apple have an advantage?, well basically money, for a start mapple fans will pay more for their devices, so they afford to design a big SoC and big batteries that may not be profitable to other companies. Tegra 4 is listed as a 80mm2 chip, iPhone 5 is 96mm2 and A6X is 123mm2, Apple can pack more transistors and reap the GPU performance lead, also they chosen graphics supplier Imagination Technologies have excellent products, Power VR Rogue will only increase Apple's GPU lead. They now have their own chip design team, the benefit for them has been their Swift core is almost as powerful as ARM A15, but seems less power hungry, anyway Apple seems to be happy running slower CPUs compared to Android. Until an Android or WP8 or somebody can achieve Apple's margins they will be able to 'buy' their way to GPU domination, as an Android fan it makes me sad:crying:
 
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italia0101

Senior Member
Nov 9, 2008
3,803
1,358
I know I'm taking about phones here ... But the iPhone 5 GPU and adreno 320 are very closely matched

Sent from my Nexus 4 using Tapatalk 2
 

italia0101

Senior Member
Nov 9, 2008
3,803
1,358
From what I remember the iPhone 5 and the new iPad wiped the floor with Nexus 4 and 10. The ST-Ericsson Nova A9600 is likely to have a PowerVR Rogue GPU. Just can't wait!!

That isn't true , check glbenchmark , in the off screen test the iPhone scored 91 , the nexus 4 scored 88 ... That ksnt wiping my floors

Sent from my Nexus 10 using Tapatalk HD
 

ian1

Senior Member
Mar 11, 2012
511
49
Its interesting how even though nvidia chips arent the best we still get the best game graphics because of superior optimization through tegra zone. Not even the a6x is as fully optimized.

Sent from my SAMSUNG-SGH-I727 using xda premium
 

i9100g user

Senior Member
Dec 18, 2011
2,115
507
Its interesting how even though nvidia chips arent the best we still get the best game graphics because of superior optimization through tegra zone. Not even the a6x is as fully optimized.

Sent from my SAMSUNG-SGH-I727 using xda premium

What sort of 'optimisation' do you mean? un optimised games lag that's a big letdown and tegra effects can also be used on other phones too with chain fire 3d I use it and tegra games work without lag with effects and I don't have a tegra device

With a tegra device I am restricted to optimised games mostly
 
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hung2900

Senior Member
Apr 3, 2012
347
91
The graphic performance of NVIDIA SoCs is always disappointed, sadly for the VGA dominanting provider on the world.
The first Tegra2, the GPU is a little bit better than SGX540 of GalaxyS a little bit in benchmark, but lacking NEON support.
The second one Tegra 3, the GPU is nearly the same as the old Mali400Mp4 in GALAXY S2/Original Note.
And now it's better but still nothing special and outperformed soon (Adreno 330 and next-gen Mali)

Strongest PowerVR GPUs are always the best, but sadly they are exclusive for Apple only (SGX543 and maybe SGX 554 also, only Sony ,who has the cross-licencing with Apple, has it in PS Vita and in PS Vita only)
 

hamdir

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Aug 13, 2008
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tegra optimization porting no longer works using chainfire, this is now a myth

did u manage to try shadowgun thd, zombie driver or horn? the answer is no, games that use t3 sdk for physx and other cpu graphics works can not be forced to work on other devices, equally chainfire is now outdated and no longer updated

now about power vr they are only better in real multicore configuration which is only used by apple and Sony's vita, eating large die area, ie actual multicore each with its own subcores/shaders, if tegra was used in real multi core it would destroy all

finally this is really funny all this doom n gloom because of an early discarded development board benchmark, I dont mean to take away from turbo's thunder and his find but truly its ridiculous the amount of negativity its is collecting before any type of final device benchs

adrena 220 doubled in performance after the ICS update on sensation

t3 doubled the speed of t2 gpu with only 50% the number of shaders so how on earth do you believe only 2x the t3 scores with 600% more shaders!!

do you have any idea how miserable the ps3 performed in its early days? even new desktop GeForces perform much less than expected until the drivers are updated

enough with the FUD! seems this board is full of it nowadays and so little reasoning...
 
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MrPhilo

Senior Member
Dec 12, 2010
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Sheffield
For goodness sake, this isn't final hardware, anything could change. Hung2900 knows nothing, what he stated isn't true. Samsung has licensed PowerVR, it isn't just stuck to Apple, just that Samsung prefers using ARMs GPU solution. Another thing I dislike is how everyone is comparing a GPU in the iPad 4 (SGX554MP4) that will NEVER arrive in a phone compared a Tegra 4 which will arrive in a phone. If you check OP link the benchmark was posted on the 3rd of January with different results (18fps then 33fps), so there is a chance it'll rival the iPad 4. I love Tegra as Nvidia is pushing developers to make more better games for Android compared to the 'geeks' *cough* who prefers benchmark results, whats the point of having a powerful GPU if the OEM isn't pushing developers to create enhance effect games for there chip.

Hamdir is correct about the GPUs, if Tegra 3 was around 50-80% faster than Tegra 2 with just 4 more cores, I can't really imagine it only being 2x faster than Tegra 3. Plus its a 28nm (at around 80mm2 just a bit bigger than Tegra 3, smaller than A6 90mm2) along with the dual memory than single on Tegra 2/3.
 
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Chairmansaab

Senior Member
Dec 25, 2011
508
131
Amritsar
There was a great article on Anandtech that tested the power consumption of the Nexus 10's Exynos 5250 SoC, it showed that both the CPU and GPU had a TDP of 4W, making a theoretical SoC TDP of 8W. However when the GPU was being stressed by running a game, they ran a CPU benchmark in the background, the SoC quickly went up to 8W, but the CPU was quickly throttled from 1.7 GHz to just 800 Mhz as the system tried to keep everything at 4W or below, this explained why the Nexus 10 didn't benchmark as well as we wished.

Back to the 5450 which should beat the A6X, trouble is it has double the CPU & GPU cores of the 5250 and is clocked higher, even on a more advanced 28nm process, which will lower power consumption I feel that system will often be throttled because of power and maybe heat concerns, so it looks amazing on paper but may disappoint in reality, and a 5450 in smartphone is going to suffer even more.

So why does Apple have an advantage?, well basically money, for a start iSheep will pay more for their devices, so they afford to design a big SoC and big batteries that may not be profitable to other companies. Tegra 4 is listed as a 80mm2 chip, iPhone 5 is 96mm2 and A6X is 123mm2, Apple can pack more transistors and reap the GPU performance lead, also they chosen graphics supplier Imagination Technologies have excellent products, Power VR Rogue will only increase Apple's GPU lead. They now have their own chip design team, the benefit for them has been their Swift core is almost as powerful as ARM A15, but seems less power hungry, anyway Apple seems to be happy running slower CPUs compared to Android. Until an Android or WP8 or somebody can achieve Apple's margins they will be able to 'buy' their way to GPU domination, as an Android fan it makes me sad:crying:
Well said mate!
I can understand what you feel, nowdays android players like samsung,nvidia are focusing more on CPU than GPU.
If they won't stop soon and continued to use this strategy they will fail.
GPU will become bottleneck and you will not be able use the cpu at its full potential. (Atleast when gaming)

i have Galaxy S2 exynos 4 1.2Ghz and 400mhz oc mali gpu
In my analysis most modern games like MC4,NFS:MW aren't running at 60FPS at all thats because GPU always have 100% workload and CPU is relaxing there by outputing 50-70% of total CPU workload
I know some games aren't optimize for all android devices as opposed to apple devices but still even high-end android devices has slower gpu (than ipad 4 atleast :D )


AFAIK, Galaxy SIV is likely to pack T-604 with some tweaks instead of mighty T-658 which is still slower than iPAddle 4
 

iOSecure

Member
Jan 11, 2013
23
17
There was a great article on Anandtech that tested the power consumption of the Nexus 10's Exynos 5250 SoC, it showed that both the CPU and GPU had a TDP of 4W, making a theoretical SoC TDP of 8W. However when the GPU was being stressed by running a game, they ran a CPU benchmark in the background, the SoC quickly went up to 8W, but the CPU was quickly throttled from 1.7 GHz to just 800 Mhz as the system tried to keep everything at 4W or below, this explained why the Nexus 10 didn't benchmark as well as we wished.

Back to the 5450 which should beat the A6X, trouble is it has double the CPU & GPU cores of the 5250 and is clocked higher, even on a more advanced 28nm process, which will lower power consumption I feel that system will often be throttled because of power and maybe heat concerns, so it looks amazing on paper but may disappoint in reality, and a 5450 in smartphone is going to suffer even more.

So why does Apple have an advantage?, well basically money, for a start iSheep will pay more for their devices, so they afford to design a big SoC and big batteries that may not be profitable to other companies. Tegra 4 is listed as a 80mm2 chip, iPhone 5 is 96mm2 and A6X is 123mm2, Apple can pack more transistors and reap the GPU performance lead, also they chosen graphics supplier Imagination Technologies have excellent products, Power VR Rogue will only increase Apple's GPU lead. They now have their own chip design team, the benefit for them has been their Swift core is almost as powerful as ARM A15, but seems less power hungry, anyway Apple seems to be happy running slower CPUs compared to Android. Until an Android or WP8 or somebody can achieve Apple's margins they will be able to 'buy' their way to GPU domination, as an Android fan it makes me sad:crying:

Typical "isheep" reference, unnecessary.

Why does apple have the advantage? Maybe because there semiconductor team is talented and can tie the A6X+PowerVR GPU efficiently. NIVIDA should have focused more on GPU in my opinion as the CPU was already good enough. With these tablets pushing excess of 250+ppi the graphics processor will play a huge role. They put 72 cores in there processor. Excellent. Will the chip ever be optimized to full potential? No. So again they demonstrated a product that sounds good on paper but real world performance might be a different story.
 

Turbotab

Senior Member
May 2, 2011
902
819
For goodness sake, this isn't final hardware, anything could change. Hung2900 knows nothing, what he stated isn't true. Samsung has licensed PowerVR, it isn't just stuck to Apple, just that Samsung prefers using ARMs GPU solution. Another thing I dislike is how everyone is comparing a GPU in the iPad 4 (SGX554MP4) that will NEVER arrive in a phone compared a Tegra 4 which will arrive in a phone. If you check OP link the benchmark was posted on the 3rd of January with different results (18fps then 33fps), so there is a chance it'll rival the iPad 4. I love Tegra as Nvidia is pushing developers to make more better games for Android compared to the 'geeks' *cough* who prefers benchmark results, whats the point of having a powerful GPU if the OEM isn't pushing developers to create enhance effect games for there chip.

Hamdir is correct about the GPUs, if Tegra 3 was around 50-80% faster than Tegra 2 with just 4 more cores, I can't really imagine it only being 2x faster than Tegra 3. Plus its a 28nm (at around 80mm2 just a bit bigger than Tegra 3, smaller than A6 90mm2) along with the dual memory than single on Tegra 2/3.

Firstly please keep it civil, don't go around saying that people know nothing, people's posts always speak volumes. Also calling people geeks, on XDA is that even an insult:confused:, next you're be asking what I deadlift:laugh:

My OP was done in the spirit of technical curiosity, and to counter the typical unrealistic expectations of a new product on mainstream sites, e.g. Nvidia will use Kepler tech (which was false), omg Kepler is like GTX 680, Tegra 4 will own the world, people forget that we are still talking about device that can only use a few watts, and must be passively cooled and not a 200+ watt, dual-fan GPU, even though they both now have to power similar resolutions, which is mental.

I both agree and disagree with your view on Nvidia's developer relationship, THD games do look nice, I compared Infinity Blade 2 on iOS vs Dead Trigger 2 on youtube, and Dead Trigger 2 just looked richer, more particle & physics effects, although IF Blade looked sharper at iPad 4 native resolution, one of the few titles to use the A6x's GPU fully.The downside to this relationship is the further fragmentation of the Android ecosystem, as Chainfire's app showed most of the extra effects can run on non Tegra devices.

Now, a 6 times increase in shader, does not automatically mean that games / benchmarks will scale in linear fashion, as other factors such as TMU /ROP throughput can bottleneck performance. Nvidia's Technical Marketing Manager, when interviewed at CES, said that the overall improvement in games / benchmarks will be around 3 to 4 times T3. Ultimately I hope to see Tegra 4 in a new Nexus 7, and if these benchmarks are proved accurate, it wouldn't stop me buying. Overall including the CPU, it would be a massive upgrade over the current N7, all in the space of a year.

At 50 seconds onwards.
https://www.youtube.com/watch?v=iC7A5AmTPi0
 
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Turbotab

Senior Member
May 2, 2011
902
819
Typical "isheep" reference, unnecessary.

Why does apple have the advantage? Maybe because there semiconductor team is talented and can tie the A6X+PowerVR GPU efficiently. NIVIDA should have focused more on GPU in my opinion as the CPU was already good enough. With these tablets pushing excess of 250+ppi the graphics processor will play a huge role. They put 72 cores in there processor. Excellent. Will the chip ever be optimized to full potential? No. So again they demonstrated a product that sounds good on paper but real world performance might be a different story.

Sorry Steve, this is an Android forum, or where you too busy buffing the scratches out of your iPhone 5 to notice? I have full respect for the talents of Apple's engineers & marketing department, many of its users less so.
 

i9100g user

Senior Member
Dec 18, 2011
2,115
507
tegra optimization porting no longer works using chainfire, this is now a myth

did u manage to try shadowgun thd, zombie driver or horn? the answer is no, games that use t3 sdk for physx and other cpu graphics works can not be forced to work on other devices, equally chainfire is now outdated and no longer updated

Looks like they haven't updated chain fire 3d for a while as a result only t3 games don't work but others do work rip tide gp, dead trigger etc . It's not a myth but it is outdated and only works with ics and tegra 2 compatible games . I think I (might be) unfortunate too but some gameloft games lagged on tegra device that i had, though root solved it too an extent
I am not saying something is superior to something just that my personal experience I might be wrong I may not be

Tbh I think benchmarks don't matter much unless you see some difference in real world usage and I had that problem with tegra in my experience

But we will have to see if the final version is able to push it above Mali t 604 and more importantly sgx544
 
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iOSecure

Member
Jan 11, 2013
23
17
Sorry Steve, this is an Android forum, or where you too busy buffing the scratches out of your iPhone 5 to notice? I have full respect for the talents of Apple's engineers & marketing department, many of its users less so.

No I actually own a nexus 4 and ipad mini so I'm pretty neutral in googles/apples ecosystems and not wiping any scratches off my devices.
 

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    Who has been excited by the Tegra 4 rumours?, last night's Nvidia CES announcement was good, but what we really want are cold-hard BENCHMARKS.

    I found an interesting mention of Tegra T114 SoC on a Linux Kernel site, which I've never heard of. I got really interested when it stated that the SoC is based on ARM A15 MP, it must be Tegra 4. I checked the background of the person who posted the kernel patch, he is a senior Nvidia Kernel engineer based in Finland.

    https://lkml.org/lkml/2012/12/20/99
    "This patchset adds initial support for the NVIDIA's new Tegra 114
    SoC (T114) based on the ARM Cortex-A15 MP. It has the minimal support
    to allow the kernel to boot up into shell console. This can be used as
    a basis for adding other device drivers for this SoC. Currently there
    are 2 evaluation boards available, "Dalmore" and "Pluto"."


    On the off chance I decided to search www.glbenchmark.com for the 2 board names, Dalmore (a tasty whisky!) and Pluto (Planet, Greek God and cartoon dog!) Pluto returned nothing, but Dalmore returned a device called 'Dalmore Dalmore' that was posted on 3rd January 2013. However the OP had already deleted them, but thanks to Google Cache I found the results:)


    RESULTS
    GL_VENDOR NVIDIA Corporation
    GL_VERSION OpenGL ES 2.0 17.01235
    GL_RENDERER NVIDIA Tegra

    From System spec, It runs Android 4.2.1, a Min frequency of 51 MHz and Max of 1836 Mhz

    Nvidia DALMORE
    GLBenchmark 2.5 Egypt HD C24Z16 - Offscreen (1080p) : 32.6 fps

    iPad 4
    GLBenchmark 2.5 Egypt HD C24Z16 - Offscreen (1080p): 49.6 fps

    CONCLUSION
    Anandtech has posted that Tegra 4 doesn't use unified shaders, so it's not based on Kepler. I reckon that if Nvidia had a brand new GPU they would have shouted about it at CES, the results I've found indicate that Tegra 4 is between 1 to 3 times faster than Tegra 3.

    BUT, this is not 100% guaranteed to be a Tegra 4 system, but the evidence is strong that it is a T4 development board. If this is correct, we have to figure that it is running beta drivers, Nexus 10 is ~ 10% faster than the Arndale dev board with the same Exynos 5250 SoC. Even if Tegra 4 gets better drivers, it seems like the SGX 544 MP4 in the A6X is still the faster GPU, with Tegra 4 and Mali T604 being an almost equal 2nd. Nvidia has said that T4 is faster than A6X, but the devil is in the detail, in CPU benchmarks I can see that being true, but not for graphics.

    UPDATE - Just to add to the feeling that that this legit, the GLBenchmark - System section lists the "android.os.Build.USER" as buildbrain. Buildbrain according to a Nvidia job posting is "Buildbrain is a mission-critical, multi-tier distributed computing system that performs mobile builds and automated tests each day, enabling NVIDIA's high performance development teams across the globe to develop and deliver NVIDIA's mobile product line"

    http://jobsearch.naukri.com/job-lis...INEER-Nvidia-Corporation--2-to-4-130812500024

    I posted the webcache links to GLBenchmark pages below, if they disappear from cache, I've saved a copy of the webpages, which I can upload, Enjoy:D

    GL BENCHMARK - High Level

    http://webcache.googleusercontent.c...p?D=Dalmore+Dalmore+&cd=1&hl=en&ct=clnk&gl=uk


    GL BENCHMARK - Low Level

    http://webcache.googleusercontent.c...e&testgroup=lowlevel&cd=1&hl=en&ct=clnk&gl=uk


    GL BENCHMARK - GL CONFIG


    http://webcache.googleusercontent.c...Dalmore&testgroup=gl&cd=1&hl=en&ct=clnk&gl=uk

    GL BENCHMARK - EGL CONFIG

    http://webcache.googleusercontent.c...almore&testgroup=egl&cd=1&hl=en&ct=clnk&gl=uk


    GL BENCHMARK - SYSTEM

    http://webcache.googleusercontent.c...ore&testgroup=system&cd=1&hl=en&ct=clnk&gl=uk

    OFFSCREEN RESULTS

    http://webcache.googleusercontent.c...enchmark.com+dalmore&cd=4&hl=en&ct=clnk&gl=uk



    http://www.anandtech.com/show/6550/...00-5th-core-is-a15-28nm-hpm-ue-category-3-lte
    7
    Is there any Gpu that could outperform iPad4 before iPad5 comes out? adreno 320, t Mali 604 now tegra 4 aren't near it. Qualcomm won't release anything till q4 I guess, and tegra 4 has released too only thing that is left is I guess is t Mali 658 coming with exynos 5450 (doubtfully when it would release, not sure it will be better )

    Looks like apple will hold the crown in future too .

    There was a great article on Anandtech that tested the power consumption of the Nexus 10's Exynos 5250 SoC, it showed that both the CPU and GPU had a TDP of 4W, making a theoretical SoC TDP of 8W. However when the GPU was being stressed by running a game, they ran a CPU benchmark in the background, the SoC quickly went up to 8W, but the CPU was quickly throttled from 1.7 GHz to just 800 Mhz as the system tried to keep everything at 4W or below, this explained why the Nexus 10 didn't benchmark as well as we wished.

    Back to the 5450 which should beat the A6X, trouble is it has double the CPU & GPU cores of the 5250 and is clocked higher, even on a more advanced 28nm process, which will lower power consumption I feel that system will often be throttled because of power and maybe heat concerns, so it looks amazing on paper but may disappoint in reality, and a 5450 in smartphone is going to suffer even more.

    So why does Apple have an advantage?, well basically money, for a start mapple fans will pay more for their devices, so they afford to design a big SoC and big batteries that may not be profitable to other companies. Tegra 4 is listed as a 80mm2 chip, iPhone 5 is 96mm2 and A6X is 123mm2, Apple can pack more transistors and reap the GPU performance lead, also they chosen graphics supplier Imagination Technologies have excellent products, Power VR Rogue will only increase Apple's GPU lead. They now have their own chip design team, the benefit for them has been their Swift core is almost as powerful as ARM A15, but seems less power hungry, anyway Apple seems to be happy running slower CPUs compared to Android. Until an Android or WP8 or somebody can achieve Apple's margins they will be able to 'buy' their way to GPU domination, as an Android fan it makes me sad:crying:
    2
    32fps is no go...lets hope it's not final
    2
    OK, Nvidia has responded via Anandtech that the leaked GLBenchmark from the Dalmore Board, can it really be leaked when it was found on a public benchmark board:p, are from a Tegra 4 device, but based on earlier silicon with non-production clocks. Now they boldly state that now only will Tegra 4 beat A6X in games, but on GLBenchmark as well. As somebody who has spent plenty of money on Team Green's GPU, and would love to see a Tegra 4 based Nexus 7, I can't say I'm unhappy:D, but will save any celebrations for the first independent tests.

    http://www.anandtech.com/show/6666/the-tegra-4-gpu-nvidia-claims-better-performance-than-ipad-4
    1
    tegra optimization porting no longer works using chainfire, this is now a myth

    did u manage to try shadowgun thd, zombie driver or horn? the answer is no, games that use t3 sdk for physx and other cpu graphics works can not be forced to work on other devices, equally chainfire is now outdated and no longer updated

    now about power vr they are only better in real multicore configuration which is only used by apple and Sony's vita, eating large die area, ie actual multicore each with its own subcores/shaders, if tegra was used in real multi core it would destroy all

    finally this is really funny all this doom n gloom because of an early discarded development board benchmark, I dont mean to take away from turbo's thunder and his find but truly its ridiculous the amount of negativity its is collecting before any type of final device benchs

    adrena 220 doubled in performance after the ICS update on sensation

    t3 doubled the speed of t2 gpu with only 50% the number of shaders so how on earth do you believe only 2x the t3 scores with 600% more shaders!!

    do you have any idea how miserable the ps3 performed in its early days? even new desktop GeForces perform much less than expected until the drivers are updated

    enough with the FUD! seems this board is full of it nowadays and so little reasoning...