Every successful console survived because of the game titles for it.Remember Nintendo 64 ?Terrible hardware,painful programming,expensive console and diskettes,technically it couldn't even rival the Play Station.But...Mario,Zelda,Resident Evil 2...and Nintendo supported developers,because otherwise it's dead.The titles were not so many,but were iconic.Every game copy sold means a console owned,check statistics yourself...
Now does anyone remember the SEGA Dreamcast ?
It was released two years before XBOX and PS2 and was if not more capable,then surely in the same league in terms of hardware.Optical drive,powerful graphics,flexible programming...Surely it had Sonic,but that wasn't enough,and it's story ended two years later.Pity...
Why was XBOX a success?Because Halo,Elder Scrolls,KOTOR...and the PS2?Just mention Grand Theft Auto...
So what I'm saying about consoles is,that hardware does not sell...nobody cares wtf chip you have there or if it's "hackable" or something...but titles do...Give them GTA V and Halo 4 and expect 30 mil sales in the first months...and you can sell it for 399$....
Current Android game titles are just useless garbage.Like,really useless,that's why there's no game consoles.You can focus on the content,not the package,but there's a LEGO block on the carpet - called Open Source - nobody needs the console actually.So it's doomed.
So Open Source both gives birth and kills - with more things,but less content.Wonder which direction will Android go.