[APP][4.0.3+] ZXTune - Chiptunes player

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Jan 27, 2013
13
2
Thank you! Feel free to report about bugs, suggestions and questions!

Stumble upon opened tab about Connoisseur, a new word for me

And thought that I've should mention the whole story so far!
Two days before asking you about Atari ST sound, I already asked about that to an author of DeaDBeeF player... And he made it in a week! :cyclops:

I already mentioned that DB is my player of choice for chiptune, but that doesn't mean that I can love Another player, and give some... not very kind advices to each of the "sides" :laugh: ..because we are all on the same side after all.

DeaDBeeF player use separate apk for format's plugins, so anyone could grab a bit with decompile or how did they call it? ;)

Or, you can connect to each other, DB author definitely speak English, he's living somewhere else in Europe
 

Vitamin_CAIG

Senior Member
Apr 7, 2014
63
52
zxtune.bitbucket.org
DeaDBeeF player use separate apk for format's plugins, so anyone could grab a bit with decompile or how did they call it? ;)

Or, you can connect to each other, DB author definitely speak English, he's living somewhere else in Europe
Sources of DeadBeef (and plugins) are open. So no need to decompile (it's a real hell, believe me).
It uses sc68 library which now has no fatal problems I mentioned before (only old version was available).
So, I'm going to continue making sndh support.
 

xo.en

Senior Member
Jul 5, 2014
763
180
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Spalding, England, Łódź, Poland...
So what the current stage in your opinion?

Program is already great, hard to suggest anything at this moment, that is :)
Maybe, maybe one thing, but i post it later, need to make concept-art to visualize idea...

Btw i still have problem adding whole folder with files on my second device(tablet), whatever i do program is not scanning folder and it just starts to play one tune(looped as it was only file in that folder). Playlist remains empty.
It is weird, as path is rather typical /mnt/sdcard/sndcpu/
Although i am using memory swap, and this card is real 32gb sd set as internal mem.
On phone without card swap everything seems to work fine.
Weird.
 
Last edited:

Vitamin_CAIG

Senior Member
Apr 7, 2014
63
52
zxtune.bitbucket.org
Btw i still have problem adding whole folder with files on my second device(tablet), whatever i do program is not scanning folder and it just starts to play one tune(looped as it was only file in that folder). Playlist remains empty.
It is weird, as path is rather typical /mnt/sdcard/sndcpu/
Although i am using memory swap, and this card is real 32gb sd set as internal mem.
On phone without card swap everything seems to work fine.
Weird.
You have reported that problem earlier.
But I still have no any debug logs from you. So, no help available.
 

Vitamin_CAIG

Senior Member
Apr 7, 2014
63
52
zxtune.bitbucket.org
b3450

Build 3450

  • added Abyss' Highest Experience format support (AHX)
  • support tuneable default modules duration
  • added http://amp.dascene.net catalogue
  • fix playback restart on orientation change
  • do not stop searching on found items playback
  • rework preferences screen
  • fixed hangup on missed archive item loading
  • slight speedup of some online sources

GooglePlay page

Direct link to .apk
 
Jan 27, 2013
13
2
Nice to see ZXTune updating often, thanks for that.
A little bugreport thou (I see it haven't been fixed for couple of releases)
Sega Megadrive VGM(vgz) — looks like looped tracks ain't detected as timed, so each one has a default playtime.
Timeing problems looks like inherited ones of an original VGM libraries. As in the other player there was a timing bugs (it was doubled)
 

Vitamin_CAIG

Senior Member
Apr 7, 2014
63
52
zxtune.bitbucket.org
Nice to see ZXTune updating often, thanks for that.
Not at all:)

A little bugreport thou (I see it haven't been fixed for couple of releases)
Sega Megadrive VGM(vgz) — looks like looped tracks ain't detected as timed, so each one has a default playtime.
Timeing problems looks like inherited ones of an original VGM libraries. As in the other player there was a timing bugs (it was doubled)
It's highly possible. ZXTune uses GME library. Also many players are based on that. I'll try to fix.
 

Vitamin_CAIG

Senior Member
Apr 7, 2014
63
52
zxtune.bitbucket.org

Vitamin_CAIG

Senior Member
Apr 7, 2014
63
52
zxtune.bitbucket.org
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    Android version of crossplatform chiptunes player

    Supported formats:
    - ZX Spectrum (ASC, FTC, GTR, PSC, PSG, PSM, PT1/PT2/PT3, SQT, STC/ST1/ST3, STP, VTX, YM, TurboSound tracks, AY with embedded player, TXT files for Vortex Tracker II, CHI, DMM, DST, ET1, PDT, SQD, STR, TFC, TFD, TFE)
    - PC (669, AMF, DMF, FAR, FNK, GDM, IMF, IT, LIQ, PSM, MDL, MTM, PTM, RTM, S3M, STIM, STM, STX, ULT, XM)
    - Amiga (DBM, EMOD, MOD, MTN, IMS, MED, OKT, PT36, SFX, AHX)
    - Atari (DTM, GTK, TCB, SAP, RMT)
    - Acorn (DTT)
    - Sam Coupe (COP)
    - Commodore 64/128 MOS6581 (SID)
    - Amstrad CPC (AYC)
    - Super Nintendo (SPC)
    - Multiplatform (MTC, VGM, GYM)
    - Nintendo (NSF, NSFe)
    - GameBoy (GBS, GSF)
    - TurboGrafX (HES)
    - MSX (KSS)
    - PlayStation 1&2 (PSF, PSF2)
    - Ultra64 (USF)
    - Nintendo DS (2SF)
    - Dreamcast (DSF)
    - Saturn (SSF)
    - Generic (MP3, OGG, WAV)
    - XSPF (import and export) and AYL (import only) playlists
    - Archives (ZIP, RAR, LHA, UMX, GZip, 7zip and FSB)

    Integration with music catalogues
    - ZX Spectrum music catalogue http://zxtunes.com
    - ModLand music collection ftp://ftp.modland.com
    - High Voltage SID Collection catalogue http://www.hvsc.c64.org
    - Modern ZX Spectrum music catalogue http://www.zxart.ee/eng/music
    - Josh W catalogues http://joshw.info
    - Amiga Music Preservation http://amp.dascene.net
    - The AY Great Original Resource http://abrimaal.pro-e.pl/aygor/
    - The Mod Archive http://modarchive.org
    - Atari SAP Music Archive http://asma.atari.org

    Functionality:
    - single version for phones and tablets
    - supported resolutions up to xxhdpi
    - works on Android starting from 4.0.3 (API v14)
    - pausing while incoming/outgoing calls
    - headset playback control (not for all devices)
    - different interpolation modes with performance and quality optimizations
    - caching of playlist entries on local SD card
    - home screen widget
    - send modules and share references to modules from http://zxtunes.com, http://www.zxart.ee/eng/music and http://modarchive.org
    - ability to set chiptune as ringtone
    - search and playback modules from archives

    Used permissions:
    - internet access/network status for remote data sources access
    - read/write SD card for local data sources access and playlists export
    - wake lock for scan service speedup
    - change system settings to set chiptune as ringtone

    Project page at GooglePlay
    2
    b3005

    Build 3005:

    • initial deutsche translation
    • fixed crash on file playback queue end
    2
    b3040

    Build 3040:

    • next/prev buttons in notification area (only for Android 3.0+)
    • i/o operations notification in action bar
    • directory listing operation progress in browser
    • sequenced playback in browser preview mode
    • fix playback sequence processing for last element
    • fix crashes while playlist playback for pre-4.1 versions
    2
    b3050

    Build 3050:

    • support SID format version 3
    • detailed information about resolve error
    • improved zxtunes.com cache
    • fix cache processing for HVSC catalog
    2
    b3155

    Build 3155:

    • added homescreen widget
    • fixed crash on www.zxtunes.com catalog searching
    • improved errors reporting

    GooglePlay page

    Direct link to .apk