Thank you! Feel free to report about bugs, suggestions and questions!
Thank you! Feel free to report about bugs, suggestions and questions!
Thank you! Feel free to report about bugs, suggestions and questions!
Sources of DeadBeef (and plugins) are open. So no need to decompile (it's a real hell, believe me).DeaDBeeF player use separate apk for format's plugins, so anyone could grab a bit with decompile or how did they call it?
Or, you can connect to each other, DB author definitely speak English, he's living somewhere else in Europe
So what the current stage in your opinion?..at this stage of developement, it is hard to have..any suggestions
Well, ok, GUI is always an area of discussion...
You have reported that problem earlier.Btw i still have problem adding whole folder with files on my second device(tablet), whatever i do program is not scanning folder and it just starts to play one tune(looped as it was only file in that folder). Playlist remains empty.
It is weird, as path is rather typical /mnt/sdcard/sndcpu/
Although i am using memory swap, and this card is real 32gb sd set as internal mem.
On phone without card swap everything seems to work fine.
Weird.
Not at all
It's highly possible. ZXTune uses GME library. Also many players are based on that. I'll try to fix.A little bugreport thou (I see it haven't been fixed for couple of releases)
Sega Megadrive VGM(vgz) — looks like looped tracks ain't detected as timed, so each one has a default playtime.
Timeing problems looks like inherited ones of an original VGM libraries. As in the other player there was a timing bugs (it was doubled)