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Riptide GP and Backbreaker THD shader replacements
Slightly adjusted three shaders to work with the SGS2 shader compiler. I think Cube Mapping has been disabled by this change. But hey, it works (for me).
Slightly adjusted two shaders to work with the SGS2 shader compiler. The original shaders are a real mess! These shader replacements do NOT fix the texture issues on the in-game guys, but they do get rid of those error messages. Somebody smarter than me will need to have a real good look at these shaders to fix them properly.