So i was running quadrant on my friends phone the other day (Xpera X10 ,adreno 200 GPU ).So you all know the planet test right . Our device
scores like 10fps .The xperia x10 was doing like 45 fps .
So now the fix is here.
Go to /system/lib/egl
There you will find a file called libGlES_android.so.
Just move that file from that folder to another place.
Best thing is to create a backup folder inside that place.
Now run the quadrant test you should see much higher fps in the last 2 tests.
1-2 fps increase is there in the first 2 tests :P
It turns out the quadrant standard was using a feature of OpenGL which was not properly supported or implmented in the PowerVR drivers
So it was using software rendering(i.e the CPU instead of the GPU).
It can work for other games maybe i dont know.
If you any of you find that it affects other Games post here i will update the list
List of Affected Games/Benchmarks
1>Quadrant - Planets/DNA Test
4> Raging Thunder
5> Asphalt 6 adrenaline
and Many more
People are seeing an increase in performance in 3d Apps in general
Thanks and Regards,