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Are there games that support the physical keyboard?

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By ilya222, Junior Member on 29th January 2012, 01:44 PM
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29th January 2012, 04:47 PM |#2  
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Only one that I know of is the quake 3 port for android.
Here http://code.google.com/p/kwaak3/
29th January 2012, 06:17 PM |#3  
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The dev would have to include that functionality in their game unfortunately, nothing we can do on this end. But, you can play Playstation Games using the FPse emulator on the market, and that lets you map buttons to the physical keyboard.
30th January 2012, 04:25 PM |#4  
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There's an app coming out (out already maybe?) for jailbroken iOS that maps bluetooth controller input to touch regions on the screen.
Basically it takes input from the controller and passes it as if someone had touched the appropriate control area.
Not sure if something similar is doable within the Android system.

Trying to find where I saw this recently, will provide a link to clarify as soon as I do.

E: BAM!
http://www.icontrolpad.com/blutrol/
Something like that would solve the issue in question.
2nd February 2012, 08:43 PM |#5  
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This would be cool for emulators. Sometimes its hard to play games with onscreen buttons on emulators for me at least.
4th February 2012, 03:37 AM |#6  
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Quote:
Originally Posted by boricua10

This would be cool for emulators. Sometimes its hard to play games with onscreen buttons on emulators for me at least.

Personally, I've found that the Desire Z keyboard isn't ideal for playing emulated games. Better than touch screen for sure, but not ideal.

Bluez-ime + a wiimote is my preferred choice.
8th February 2012, 04:26 PM |#7  
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Replica island supports keyboard too, can be found on market.
9th February 2012, 11:26 AM |#8  
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Ozzy's Odessey is controllable with the hardware keyboard. I found the game very enjoyable

https://market.android.com/details?i...Lm9keXNzZXkiXQ..
9th February 2012, 07:28 PM |#9  
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Quote:
Originally Posted by muriani

There's an app coming out (out already maybe?) for jailbroken iOS that maps bluetooth controller input to touch regions on the screen.
Basically it takes input from the controller and passes it as if someone had touched the appropriate control area.
Not sure if something similar is doable within the Android system.

Trying to find where I saw this recently, will provide a link to clarify as soon as I do.

E: BAM!
http://www.icontrolpad.com/blutrol/
Something like that would solve the issue in question.

Thought of developing something similar hundred times, but there were problems (can't remember which exactly.. Nice to know that if it has been done, it's possible to do it!
11th February 2012, 10:35 AM |#10  
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INC by OrangePixel is also playable using the keyboard
12th February 2012, 01:45 PM |#11  
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Turbofly 3D is great to play with the keyboard!

Greetings ivifly
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