Thanks ! It is also why it is in a beta stage :P
It is pretty hard to fix because in 'Portrait', we need more rows then column and in landscape it needs more column then rows. So yeah when we rotate, unless the grid is the same for both, the icon wont be at the same place :/ It might even be out of the screen. And also, if I set the grid to be the same in landscape then portrait, the grid can't be really big and it makes huge space between icon witch is ugly
I've much work to do on the launcher, I need to figure out something
Seems to me we would need something like horizontal padding in portrait and switching to vertical padding in landscape. It might keep thing in perspective? The trick is to keep the work area square so widgets and such don't get stretched or cut off. Just an observation.
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