Sorry for teasing you but I ported GemRB engine which let's you play best Bioware's RPG like Baldur's Gate 1&2, Icewind Dale and more. Loading is a bit slow but game itself is smooth and very enjoyable. I said "teasing" because I'm not going to release it yet. I need to clean things a bit so be patient.
Hmm... it appears to mostly work, but I'm getting some odd errors. Note that I'm using the "tutu" mod for BG, which runs BG1 and BG2 sequentially, both in the BG2 engine; this could be the cause of some or even all of these issues. The cfg file is configured for BG2.
1. Touch doesn't work right (it acts sort of like a joystick controlling the mouse) on TouchFeedback=0. On any other level, there's no mouse pointer visible at all, and touch doesn't appear to do anything either
2. The display is corrupted at 1366x768 (UI elements not where they belong, panning is messed up, the "HUD" flickers in and out of view) even though the widescreen support is installed.
3. At 1024x768, the pause button is not visible in the UI.
4. (BIG PROBLEM) When I talk to people, the dialog text does not appear (either what they say to me, or what I may respond). This makes productive interaction with NPCs effectively impossible.
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