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[Info] Exynos Octa and why you need to stop the drama about the 8 cores [Upd 25/05]

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By AndreiLux, Senior Member on 15th March 2013, 03:42 PM
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15th March 2013, 05:12 PM |#11  
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Quote:
Originally Posted by gypsy214

Question. Which one should be a better processor to choose from? The Quad-core snapdragron or the Exynos Octa-core? Exynos vs Snapdragron.

I think we will have to wait until reviews are out to know for sure which is faster/more battery efficient. Also if you want LTE (in the US) I think you will be stuck with the Snapdragon because of the LTE bands supported by the chipset. If I had to guess, I would suggest that the 8 core would be better for power consumption and performance, but that's all it is, a guess.
 
 
15th March 2013, 05:20 PM |#12  
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If I'm playing a 3D game, the phone will use the A15s, right?
Would the Snapdragon 600 be more efficient than the exynos Octa in that scenario?
15th March 2013, 05:22 PM |#13  
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Re: [Info] Exynos Octa and why you need to stop the drama about the 8 cores
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Originally Posted by rkial

If I'm playing a 3D game, the phone will use the A15s, right?
Would the Snapdragon 600 be more efficient than the exynos Octa in that scenario?

How 3d is this game? :sly:

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15th March 2013, 05:22 PM |#14  
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Originally Posted by James086

I think we will have to wait until reviews are out to know for sure which is faster/more battery efficient. Also if you want LTE (in the US) I think you will be stuck with the Snapdragon because of the LTE bands supported by the chipset. If I had to guess, I would suggest that the 8 core would be better for power consumption and performance, but that's all it is, a guess.

That's good. But i guess I care more about development than LTE. I have no experience with Exynos I don't know how Samsung will be with development wise with the Octave core Exynos. Like releasing drivers etc etc.
15th March 2013, 05:26 PM |#15  
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Originally Posted by TingTingin

How 3d is this game? :sly:

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hah. I mean games that arent sudoku or crosswords.

Just wondering if the S600 would be more efficient during heavy use than the Exynos.
15th March 2013, 05:28 PM |#16  
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Re: [Info] Exynos Octa and why you need to stop the drama about the 8 cores
Quote:
Originally Posted by rkial

If I'm playing a 3D game, the phone will use the A15s, right?
Would the Snapdragon 600 be more efficient than the exynos Octa in that scenario?

Read andrei's misconception no.4....

.....
15th March 2013, 05:33 PM |#17  
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Originally Posted by Chillz88

Read andrei's misconception no.4....

.....

I did. That's why I asked the question.
He says the A15 will be least efficient
Quote:

with the A15 at a distant last in terms of efficiency.

But I have no idea how many cores heavy gaming takes up. Also, not sure how the S600 would deal with its cores that arent being used.
15th March 2013, 05:56 PM |#18  
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Originally Posted by TingTingin

It depends on what u mean by better

Power= snapdragon
Battery savings= Exynos

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In terms of driver support without waiting for month until the community (or much appreciated dedicated community programmers) managed to get things running.
15th March 2013, 05:57 PM |#19  
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Quote:
Originally Posted by rkial

I did. That's why I asked the question.
He says the A15 will be least efficient

But I have no idea how many cores heavy gaming takes up. Also, not sure how the S600 would deal with its cores that arent being used.

Depends on the game.

90% of games will run on the A7 cores without ever needing the A15 power.

3D needs minimal CPU power, for example clamping the CPU on our current devices to single-core and 600MHz will have absolutely no effect on benchmarks like GLBenchmark or the Unreal Citadel.

However if the game does physics, A.I. computations, sound effects and who know what else, then the CPU will be loaded.

It also depends how threaded the game is. I don't think that games run more than 1 "heavy" thread, so in optimal conditions you'd only have a single A15 up while having the rest of the pairs staying on the A7 cores.

There is no definitive answer to your question. Just fire up CPU-Spy, reset the frequency states and go play a game and see the result. If you're on an A9 core phone then theoretically if you exceed the 1000MHz state, then that would be over the capacity of what the A7's could deliver and it would switch over to the A15.
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15th March 2013, 06:04 PM |#20  
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I'd be playing something like Fifa and NFS,

Guess I'll have to try it to get a better idea.

Thanks for the explanation
15th March 2013, 06:07 PM |#21  
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Re: [Info] Exynos Octa and why you need to stop the drama about the 8 cores
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Originally Posted by AndreiLux

Depends on the game.

90% of games will run on the A7 cores without ever needing the A15 power.

3D needs minimal CPU power, for example clamping the CPU on our current devices to single-core and 600MHz will have absolutely no effect on benchmarks like GLBenchmark or the Unreal Citadel.

However if the game does physics, A.I. computations, sound effects and who know what else, then the CPU will be loaded.

It also depends how threaded the game is. I don't think that games run more than 1 "heavy" thread, so in optimal conditions you'd only have a single A15 up while having the rest of the pairs staying on the A7 cores.

There is no definitive answer to your question. Just fire up CPU-Spy, reset the frequency states and go play a game and see the result. If you're on an A9 core phone then theoretically if you exceed the 1000MHz state, then that would be over the capacity of what the A7's could deliver and it would switch over to the A15.

Translation ===>
Edit: pic removed humor is not allowed in xda

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