Within my Bachelor thesis I developed Android library for easy creation of geolocation games.
The resulting game is composed of three parts:
- This library
- User interface of application
- Game scenario
Game scenario (= the definition of game objects and logic) is stored in *.xml file which is separed from the user interface and its code. Theoretically, it is possible that author of the game is not programming in Java / Android - if he use already existing GUI (or if there will be two guys where one prepare GUI and second create game scenario - it could be similar to programmer and coder for websites). Simply one application (and its GUI) can use multiple different game scenarios.
Library currently allows single player games without moving objects (= without enemies and artificial intelligence). It should be applicable to various puzzle, logic or for other types of games - it's more about idea and creativity. In the future I would like to add new features and capabilities according to the feedback I receive. So I will be glad if someone could try it and let me know what is missing or what needs to be changed/improved to fit needs of your game.
The library is released under the Apache License Version 2.0, so without no restrictions even for commercial products.
You can find it on GitHub: github.com/robyer/gamework
If you want to know how to practically use the library, what could be set in game scenario or you have any other question, just ask
I will answer directly or eventuallyl update second post here.
If anyone will be interested in this, let me know