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[GAME] Volcanic Ascent Beta - A new addictive climbing game!

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Thanks Meter: 2
By Smills29, Junior Member on 15th February 2011, 07:34 PM
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I have recently finished the beta of my game 'Volcanic Ascent'. The whole game was programmed completely by one person (me). It is not 100% complete yet, but it is relatively bug free, and quite functional. Could you please test it? Feel free to be as blunt as you want. If you think it is the worst application you have ever downloaded, then tell me, but please tell me why. Likewise if you think it is great.

I am trying to get as much feedback as I can to fix any raised issues before I can confidently call it a full release (I don't think it is quite mature/polished enough yet). I have been working pretty solidly on it for the past few weeks (50-70 hours a week) as I go back to uni soon. I need to get it as polished as I can before uni starts sapping my time.

Any input is welcome. Have fun!

Search "Volcanic Ascent Beta" on the market (I can't post links just yet).

* Highest milestone (like an achievement) is now displayed in the score screen.
* Added another visual representation of shield (bar up top).
* Further improved the help/about menu
* Slowed down climbing and ghost mode, and darkened background to reduce eye strain.
* Altered graphics slightly (new black hole sprite).
* Tweaked difficulty.

Old Screenshots:
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15th February 2011, 09:41 PM |#2  
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Pretty entertaining, even if your dogs are apparently better than me.

Gave me a headache pretty quickly though. The background is a bit too much. Maybe make it a bit darker?
15th February 2011, 09:56 PM |#3  
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Interestingly it was much lighter and faster moving to start with. I found that to be a bit much and slowed the game down and darkened the background. I might make it slightly darker again in the next build then. Thanks for the feedback!
15th February 2011, 10:23 PM |#4  
webmastir's Avatar
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basic but pretty fun i suppose. got avg around 45-50k points

are you going to be charging for this?
(not that i care, just curious)
15th February 2011, 10:31 PM |#5  
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I am not 100% sure what I am going to do yet, my current plan is to release a free ad-supported version and a paid version with a couple of extra features and no ads. What would you do if you were in my position out of interest?
15th February 2011, 10:38 PM |#6  
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probably the exact same thing you just said you'd do
15th February 2011, 11:06 PM |#7  
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Used to be another game I used to play similar to this years ago.

Well I died with a score of 467 seems you can't control with tilt xD

But yeah, the background is nice, but you move so quick it can give you a headache.

I liek it!

EDIT: My bad, seems I got a ghost powerup which made the game steroid-infected.
Playing again now
15th February 2011, 11:14 PM |#8  
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Hahaha. Nope, I haven't added tilt control as of yet. What the hell, I will give it a go tomorrow (it is past 6am for me here, and I still haven't gone to bed :P. Too much programming...).

The main reason I haven't added it is because I am a bit worried about how tilt tends to have a slight delay before moving. I wasn't sure how effective it would be as a control mechanism when compared to touch considering my game needs a lot of quick reactions. I guess we will find out! And yes, the ghost powerup may be a little on the fast side xD.
16th February 2011, 01:47 AM |#9  
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Not bad, additcing. Dont know what it is, but the way the screen moves, really hurt my eyes and head after 20 secs, lol
16th February 2011, 02:45 AM |#10  
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Thumbs up Great Game
Works well on my captivate and is very addicting. I felt that the speed is ok but needs to be slightly slower and the ghost mode is way to fast haha other than that awesome game keep up the good work!
16th February 2011, 10:40 AM |#11  
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It doesn't seems to be available on market for my phone. I've a Samsung Gt-I5500 (galaxy 5).
Here some full info for this device...
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beta, casual, fun, game, test

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