It should already do that. It sounds like your light sensor is reporting 0 lux initially. Can you confirm this by changing the brightness of the 0 lux value to something like 45%, and see if that's what gets set?I've one more issue to report (latest market version, using dynamic mode, on HTC Sensation with CM10):
Most of the time when I power on the screen, brightness goes instantly to the min value I set for 0 lux. It seems that the app takes a long time to obtain a sensor reading and in the meantime assumes a lux value of zero. I need to open the lux dashboard and press the refresh button for Lux to adjust the brightness.
I would appreciate to have an option to keep the last brightness value until there's a valid sensor reading. Is this possible?
Seems you're right, it's working as described.It should already do that. It sounds like your light sensor is reporting 0 lux initially. Can you confirm this by changing the brightness of the 0 lux value to something like 45%, and see if that's what gets set?
It may be a bug. I'm taking a look now.It seems you are correct. The sensor reading is only updated when pressing the refresh button, it seems...
---------- Post added at 02:02 PM ---------- Previous post was at 01:53 PM ----------
Seems you're right, it's working as described.
Interestingly, I don't have this problem with Velis Autobrightness, it seems to do something differently. Any ideas?
Root based integration into OS fails due to "insufficient space in /system/app"...Uploaded update to Play Store! Free version update coming soon.
Integration means Lux can never get killed, because it becomes a system app. Of course, you should only do this if you really need to (hence it being in advanced settings). So yeah, you can remove the notification if you integrate it.Root integration fails on my stock/rooted Verizon Galaxy S3. Superuser does have Lux as allowed. See another GS3 user with this problem, so hopefully you can fix it quickly.
Once it works, will root integration allow me to turn off persistent notification and still not get Lux killed ever? That would be great.
Also, can you explain what the new ascending mode is as compared to dynamic that I've been using?