[APP][4.4.x-5.x][PORT] MaxxAudio w/ 10 band EQ [DISCONTINUED]

Mikanoshi

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Aug 9, 2013
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I would like the whole ROM to make a port, and it won't be flashable for everyone, because audio config file is device-specific. I'll make it for HTC One.
Even after MaxxAudio is ported it will work only with players that support DSPs, because it's not designed to be a global effect.
 

G-Bus

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Jan 13, 2011
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Just flashed this and its not working for me. I'm on Euphoria OS (CM12) the app behaves like its working, I got 10 or so EQs showing all the switches are there but can't hear anything. Stock 11S AudioFX comes with Euphoria and that one works. I disabled it but still no difference. Bummer
 

Mikanoshi

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Asus uses the simlar one, so here attaching the files - maybe this could help to make it fully working...this is NOT flashable zip.
Again without the most important file - audio_effects.conf
I downloaded ROM and actually I was wrong about all effects, MaxxAudio lib replaces stock Android BassBoost, Virtualizer, and other effects with its own implementations.
 

mak725

Senior Member
Feb 24, 2013
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Cyanogen posted this on G+:

Also.. I'm seeing a lot of people "porting" the app to other ROMs. If you only see 5 bands in the EQ, you don't have MaxxAudio (and most of the other options won't work). You're better off using the OSS version of AudioFX. The real magic is deeply integrated into the DSP of the OnePlus One :)

Using the zip posted on Slimsaber latest build, I only have 5 bars.
Yes, 5 bands is present CM12 Temasek, which means it does not work correctly, should appear 10 banda :(
 

skyguy126

Senior Member
Sep 17, 2014
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Just flashed this and its not working for me. I'm on Euphoria OS (CM12) the app behaves like its working, I got 10 or so EQs showing all the switches are there but can't hear anything. Stock 11S AudioFX comes with Euphoria and that one works. I disabled it but still no difference. Bummer
Didn't the OP say its not a flashable zip?
 

xboxfanj

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Apr 24, 2011
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Very sorry to be a buzz kill, but this zip does nothing. Any app using the AudioEffects API (AudioFX, MusicFX, Snapdragon Audio+, etc) uses the audio effects configuration file to decide which effects to use when. For example, while Qualcomm devices may use the Qualcomm post-processing bundle for bass boost, while other devices use the generic bundle library. This is all decided by the configuration file, which is why AudioFX works on any device, not just Qualcomm devices. So, to sum up, this zip does not enable the Waves FX so it uses the same effects libraries as before on AudioFX (Qualcomm's).

In addition, on Qualcomm devices, the audio calibration database is used for various effects, so without support for MaxxAudio there, the effect will not work.

There are several other places where waves support must be added. This zip is also missing the mps file which is used by the maxxaudio sound effect library to apply the various calibration parameters. Last but not least, this is missing the libMA3-processcode-Qualcomm.so and libMA3-processcode-Coretex_A9.so libraries.

I'm not just here to ***** about things not working, I am working on this, but currently am having issues with force closes. I'll let you guys know if I fix it though.
 
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NOSTALGIA

Retired Forum Moderator
Jan 11, 2012
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Very sorry to be a buzz kill, but this zip does nothing. Any app using the AudioEffects API (AudioFX, MusicFX, Snapdragon Audio+, etc) uses the audio effects configuration file to decide which effects to use when. For example, while Qualcomm devices may use the Qualcomm post-processing bundle for bass boost, while other devices use the generic bundle library. This is all decided by the configuration file, which is why AudioFX works on any device, not just Qualcomm devices. So, to sum up, this zip does not enable the Waves FX so it uses the same effects libraries as before on AudioFX (Qualcomm's).

In addition, on Qualcomm devices, the audio calibration database is used for various effects, so without support for MaxxAudio there, the effect will not work.

There are several other places where waves support must be added. This zip is also missing the mps file which is used by the maxxaudio sound effect library to apply the various calibration parameters. Last but not least, this is missing the libMA3-processcode-Qualcomm.so and libMA3-processcode-Coretex_A9.so libraries.

I'm not just here to ***** about things not working, I am working on this, but currently am having issues with force closes. I'll let you guys know if I fix it though.
gonna watch out for that.. btw, is the one your working with intended for cm12??? silly question, but just a clarification
 

Forever_Xu

Member
Sep 7, 2013
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Guangzhou
I have mixed some lib and now it works well on my OPO CM12. I uploaded it to d-h.st. Here is the link d-h.st/C93k.

And I posted it to OPO China forum without you permission, if you mind, please tell me and I will delete it:)
 

soralz

Senior Member
Apr 6, 2013
977
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Taipei
Very sorry to be a buzz kill, but this zip does nothing. Any app using the AudioEffects API (AudioFX, MusicFX, Snapdragon Audio+, etc) uses the audio effects configuration file to decide which effects to use when. For example, while Qualcomm devices may use the Qualcomm post-processing bundle for bass boost, while other devices use the generic bundle library. This is all decided by the configuration file, which is why AudioFX works on any device, not just Qualcomm devices. So, to sum up, this zip does not enable the Waves FX so it uses the same effects libraries as before on AudioFX (Qualcomm's).

In addition, on Qualcomm devices, the audio calibration database is used for various effects, so without support for MaxxAudio there, the effect will not work.

There are several other places where waves support must be added. This zip is also missing the mps file which is used by the maxxaudio sound effect library to apply the various calibration parameters. Last but not least, this is missing the libMA3-processcode-Qualcomm.so and libMA3-processcode-Coretex_A9.so libraries.

I'm not just here to ***** about things not working, I am working on this, but currently am having issues with force closes. I'll let you guys know if I fix it though.
Post #4 @fards has include both libMA3-processcode-Qualcomm.so and libMA3-processcode-Coretex_A9.so libraries. Installed it, set permissions but the MaxxTreble and MaxxVolume still doesn't work though. Also the waves file.

I have mixed some lib and now it works well on my OPO CM12. I uploaded it to d-h.st. Here is the link d-h.st/C93k.

And I posted it to OPO China forum without you permission, if you mind, please tell me and I will delete it:)
It's nevermind, hope everyone can improve it haha.

Installed the zip. cant hear any difference
The zip is not flashable.

This one is flashable.
 

skyguy126

Senior Member
Sep 17, 2014
454
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github.com
This is the MaxxAudio DSP app pulled out from 05Q with libraries.

Tried working on CM11, but MaxxTreble doesn't work, I also don't know why. Other else I think is working perfectly fine.

Not flashable, I am so stupid don't know how to create a zip file, maybe will look thru some guides later.

Just copy the apk & lib according to the location in the 7z file. After that set permissions rw- r-- r--.

Can you give me an explanation on how you know what libraries to pull for the app to function. I want to try and port the Coloros camera app to cm but Im still a noob and I don't know how porting works. The basics would be great!