would you guys like me to create a flashable zip?? if so i hear there are some libs missing can someone just reply with all the libs together needed as like an attachment or if not its fine i can do it
Again without the most important file - audio_effects.confAsus uses the simlar one, so here attaching the files - maybe this could help to make it fully working...this is NOT flashable zip.
Yes, 5 bands is present CM12 Temasek, which means it does not work correctly, should appear 10 bandaCyanogen posted this on G+:
Also.. I'm seeing a lot of people "porting" the app to other ROMs. If you only see 5 bands in the EQ, you don't have MaxxAudio (and most of the other options won't work). You're better off using the OSS version of AudioFX. The real magic is deeply integrated into the DSP of the OnePlus One
Using the zip posted on Slimsaber latest build, I only have 5 bars.
If your interested: http://global.samsungtomorrow.com/galaxy-s5-explained-audio/ here info about soundalive1. I don't know what SoundAlive is
2. I don't know how MaxxAudio sounds, because effect is not configured correctly
MaxxTreble and MaxxVolume are unique effects, that's why they are not working.
Didn't the OP say its not a flashable zip?Just flashed this and its not working for me. I'm on Euphoria OS (CM12) the app behaves like its working, I got 10 or so EQs showing all the switches are there but can't hear anything. Stock 11S AudioFX comes with Euphoria and that one works. I disabled it but still no difference. Bummer
Couple posts down someone posted a flashable zip.Didn't the OP say its not a flashable zip?
gonna watch out for that.. btw, is the one your working with intended for cm12??? silly question, but just a clarificationVery sorry to be a buzz kill, but this zip does nothing. Any app using the AudioEffects API (AudioFX, MusicFX, Snapdragon Audio+, etc) uses the audio effects configuration file to decide which effects to use when. For example, while Qualcomm devices may use the Qualcomm post-processing bundle for bass boost, while other devices use the generic bundle library. This is all decided by the configuration file, which is why AudioFX works on any device, not just Qualcomm devices. So, to sum up, this zip does not enable the Waves FX so it uses the same effects libraries as before on AudioFX (Qualcomm's).
In addition, on Qualcomm devices, the audio calibration database is used for various effects, so without support for MaxxAudio there, the effect will not work.
There are several other places where waves support must be added. This zip is also missing the mps file which is used by the maxxaudio sound effect library to apply the various calibration parameters. Last but not least, this is missing the libMA3-processcode-Qualcomm.so and libMA3-processcode-Coretex_A9.so libraries.
I'm not just here to ***** about things not working, I am working on this, but currently am having issues with force closes. I'll let you guys know if I fix it though.
Should work on Lollipop or KitKat and on Find7 and OnePlus One.gonna watch out for that.. btw, is the one your working with intended for cm12??? silly question, but just a clarification
Post #4 @fards has include both libMA3-processcode-Qualcomm.so and libMA3-processcode-Coretex_A9.so libraries. Installed it, set permissions but the MaxxTreble and MaxxVolume still doesn't work though. Also the waves file.Very sorry to be a buzz kill, but this zip does nothing. Any app using the AudioEffects API (AudioFX, MusicFX, Snapdragon Audio+, etc) uses the audio effects configuration file to decide which effects to use when. For example, while Qualcomm devices may use the Qualcomm post-processing bundle for bass boost, while other devices use the generic bundle library. This is all decided by the configuration file, which is why AudioFX works on any device, not just Qualcomm devices. So, to sum up, this zip does not enable the Waves FX so it uses the same effects libraries as before on AudioFX (Qualcomm's).
In addition, on Qualcomm devices, the audio calibration database is used for various effects, so without support for MaxxAudio there, the effect will not work.
There are several other places where waves support must be added. This zip is also missing the mps file which is used by the maxxaudio sound effect library to apply the various calibration parameters. Last but not least, this is missing the libMA3-processcode-Qualcomm.so and libMA3-processcode-Coretex_A9.so libraries.
I'm not just here to ***** about things not working, I am working on this, but currently am having issues with force closes. I'll let you guys know if I fix it though.
It's nevermind, hope everyone can improve it haha.I have mixed some lib and now it works well on my OPO CM12. I uploaded it to d-h.st. Here is the link d-h.st/C93k.
And I posted it to OPO China forum without you permission, if you mind, please tell me and I will delete it![]()
The zip is not flashable.Installed the zip. cant hear any difference
Can you give me an explanation on how you know what libraries to pull for the app to function. I want to try and port the Coloros camera app to cm but Im still a noob and I don't know how porting works. The basics would be great!This is the MaxxAudio DSP app pulled out from 05Q with libraries.
Tried working on CM11, but MaxxTreble doesn't work, I also don't know why. Other else I think is working perfectly fine.
Not flashable, I am so stupid don't know how to create a zip file, maybe will look thru some guides later.
Just copy the apk & lib according to the location in the 7z file. After that set permissions rw- r-- r--.
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