Hey, so we don't need a quick theme change button from the left side menu, but would be handy for UPNP serve on/off switch.
What do you mean with on/off switch ?
Hey, so we don't need a quick theme change button from the left side menu, but would be handy for UPNP serve on/off switch.
In other apps, you have a button that turns servers on/off. See solid explore, mix, explore, amaze, primitive ftpd, etc.
Hello!Understood.
Second list is search results in the order returned by Qobuz, which are not exact matches but take into account some sort of relevancy which can indeed sometimes better match what user is expecting.
Maybe I will put "exact matches" in a separate folder, rather than a flat list at the top.
I have a bluetooth issue. Tested with 2 bluetooth headsets (Sennheiser HD 4.40 BT and Sonume Sport), the back button/function on bluetooth headsets works with the PowerAmp app (not tested with other apps), but not with Bubbleupnp. Other functionality on the devices works as expected.
Is this a known issue?
Looks great... Just recently I was thinking the app could use a refresh, so really looking forward to the update...BubbleUPnP 4.0 announcement
I've been working on BubbleUPnP 4.0.
It will refresh the UI with Material Design 3, including (optional) Material You support (on Android 12+). It's been a lot of work and there is still a lot to do as the app is huge (and old, 12 years and counting. First version was released on Android 2.3!). Converting the app settings to androidx.preference, fragments and tweak some prefs for MD3 took several days alone!
Here's a few work-in-progress screenshots until a beta is available later this month.
The screenshots show various combinations of material You in dark and light mode. There's also to the ability to combine a light theme with dark bars for a look close to the current Light + dark bars theme (last screenshot). Note that dynamic tinting of the Now Playing screen based on cover colors is not yet implemented (as in the current version) but this is planned.
Hello!BubbleUPnP 4.0 announcement
I've been working on BubbleUPnP 4.0.
It will refresh the UI with Material Design 3, including (optional) Material You support (on Android 12+). It's been a lot of work and there is still a lot to do as the app is huge (and old, 12 years and counting. First version was released on Android 2.3!). Converting the app settings to androidx.preference, fragments and tweak some prefs for MD3 took several days alone!
Here's a few work-in-progress screenshots until a beta is available later this month.
The screenshots show various combinations of material You in dark and light mode. There's also to the ability to combine a light theme with dark bars for a look close to the current Light + dark bars theme (last screenshot). Note that dynamic tinting of the Now Playing screen based on cover colors is not yet implemented (as in the current version) but this is planned.
I never knew that Google has things like this (Material) available for developers. Curious to see the differences on my tablet but it's already looking nice and modern.BubbleUPnP 4.0 announcement
I've been working on BubbleUPnP 4.0.
It will refresh the UI with Material Design 3, including (optional) Material You support (on Android 12+). It's been a lot of work and there is still a lot to do as the app is huge (and old, 12 years and counting. First version was released on Android 2.3!). Converting the app settings to androidx.preference, fragments and tweak some prefs for MD3 took several days alone!
Here's a few work-in-progress screenshots until a beta is available later this month.
The screenshots show various combinations of material You in dark and light mode. There's also to the ability to combine a light theme with dark bars for a look close to the current Light + dark bars theme (last screenshot). Note that dynamic tinting of the Now Playing screen based on cover colors is not yet implemented (as in the current version) but this is planned.
I'm trying to troubleshoot lack of gapless play on my system. Dark Side of the Moon is the album under test. The gaps really break the flow.
I have a MinimServer and BubbleUPnP server running on a Windows 10 PC, BubbleUPnP control point on my Android phone, and a Wiim Pro renderer. I've created an OpenHome version of my Wiim Pro in BUPnP server. I've hidden the other versions of my Wiim Pro in the BUPnP control point.
I think I'm supposed to enable gapless on the BubbleUPnP app by changing the settings for my device (renderer), but no gapless option is available.
I have Local and Cloud Library disabled, as well as Local Renderer.
I re-enabled the other two Wiim Pro versions (chromecast and ??) and see enable gapless is checked in the ?? version (one I'm not using).
I'm only using the OpenHome version to move the playlist management to the server. Otherwise, we get interrupted play if another house member opens BUPnP on their phone. So, it may be that we can't have both gapless and server side management of playlists?
Hi @mikehd1959 ,I'm trying to troubleshoot lack of gapless play on my system. Dark Side of the Moon is the album under test. The gaps really break the flow.
I've just got home and experienced the same thing.Thanks for the additional info. This morning I opened my BubbleUPnP server settings and found that the OpenHome only version of my Wiim Pro was not present.
This means that you were actually playing to the Chromecast and not the UPnP renderer.After I deselected OpenHome in the OpenHome/DLNA renderer (first screen shot above) gapless playback works fine with my Wiim Pro, as tested with DSOTM.
The icons are just there to highlight what the device is, not what its capabilties are.Thanks for the assists, again. One mystery for me that I couldn't find info on, is what do the icons in front of each renderer indicate? Is the USB like device icon intended to communicate a DLNA/OpenHome device and the Headphones (I think) only OpenHome or is that supplied by the Wiim? I see that the Denon AVR above has the BubbleUPnP icon, maybe because the AVR doesn't provide any default icon (I checked and it is only an OpenHome device).
Seeking in FLAC 44/16 from MinimServer is working for me. Are you sure there's no transcoding taking place either by MinimServer or on the local renderer (Settings > FFmpeg audio decoding)? Does the Now Playing screen show the correct codec, sample rate and bit depth?Right now I realized that seeking in flac audio files does not work and it is not a server bug:
When I use the seek bar in Now playing, nothing changes and cursor teturns to the previous time point. When I use the "Seek to position" menu command, nothing happens.
The above happen either with Minimserver or Synology Media Server. When I play the flac files via VLC, either a local or a server-located flac, seeking works. I searched the forum and didnt find something similar. Does it only happen to me?
Seeking in FLAC 44/16 from MinimServer is working for me. Are you sure there's no transcoding taking place either by MinimServer or on the local renderer (Settings > FFmpeg audio decoding)? Does the Now Playing screen show the correct codec, sample rate and bit depth?
Tested with BubbleUPnP 3.8.0.2 and MinimServer 2.2 update 240.
It's defintely not a limitation of MinimServer or BubbleUPnP so I'd guess so. Have you tried streaming WAV's?Now Playing says flac, 16 bits, stereo, 44 khz in the metadata screen. But I think you pointed to the right direction. My default renderer is a Yamaha WXAD-10. When I switch to the local renderer, seekin with flacs works. Does it mean that the Yamaha is the responsible for not seeking inside flacs?