[App] M3D Benchmark [ (UPDATED) last version: v2.00b]

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sadegh1993

Senior Member
Oct 30, 2011
158
77
(M3D Benchmark)

Hello

I want to show you a new Benchmark app which you can almost understand how much is your android device power to handle 3d games and apps.
This Benchmark is created with Unity 3d game engine (game engine of Shadowgun) and it is based on OpenGL ES 2.0 with This API (OpenGL ES 2.0) your device can handle Advanced rendering techniques like rendering bump maps.The Cost of M3D Benchmark is 0.00$ or in other words it's Free.

Maybe you want to say this benchmark is heavy ! it might be true ! but you should know in this benchmark there are lots of trees and flowers Also there are particle systems such as rain, and there are bump maps and etc.

Most contents of this benchmark is from unity3d BootCamp Demo in another word it’s almost a MOD.

Now I want from you to help me to create it better and I want from you submit your result (AVERAGE FPS) via posting your replies (please write your device model, your Rom version also it is better you upload a screenshot from your result).
M3D Benchmark is Developed by knight93.


Some notes:
1-last version of M3D Benchmark is v2.00b(http://forum.xda-developers.com/showthread.php?t=1370745&page=23 (Post 228))
2-You need Froyo 2.0.1 and an OpenGL ES 2.0 supported device at minimum.
3-Because of M3D Benchmark (from v1.10 to v1.20) apk file size (About 28MB) installation may take up to 2 minutes.
4-If you can’t install the App please check up install from unknown sources permission.
5-Screen shot of splash image is simulated in pc.
6-it's better you don't allow to your device became lock (for example tap your screen)also you can increase your device display time out instead of touching display.
7-v1.00 is deleted because of it's problem,(v1.20 is available:http://forum.xda-developers.com/showpost.php?p=21613547&postcount=171) , version 1.10 isn't final version and performance is really finalized.


Thank you
I wait for your comments.

please write the version of m3d benchmark which you have tested.

Some screenshots(v1.00):




Download link (v2.00b):

Generic Version: http://filesave.me/file/16131/m3bv2-00b-apk.html

Download links (v1.20):

Generic version: http://filesave.me/file/13279/M3D-Benchmark-v1-20-L-R-V---apk.html

Download links (v1.15):

Generic version: http://filesave.me/file/12968/M3D-Benchmark-v1-15-Generic--apk.html

Tegra2 version: http://filesave.me/file/12969/M3D-Benchmark-v1-15-Tegra2--apk.html

PowerVR version: http://filesave.me/file/12970/M3D-Benchmark-v1-15-PowerVR--apk.html

Adreno version: http://filesave.me/file/12971/M3D-Benchmark-v1-15-Snapdragon--apk.html


Download links (v1.10):

http://filesave.me/file/12669/M3D-Benchmark-v1-10--apk.html

dear users please donate us , if you donate us you will take some advantages like you will receive our products sooner than other users and for future product you will get discount of product cost or in other word you became our premium user.

if you want donate us please email: [email protected]


one of the important creator of this benchmark is Seyedsadegh Yousefzadeh.
 
Last edited:

sadegh1993

Senior Member
Oct 30, 2011
158
77
hello

if download link or any problem do you have tell me.

it's better you don't allow to your device became lock (for example tap your screen).

i wait for your replies !

thank you !
 
Last edited:

rayleterleir

Member
Aug 9, 2010
38
1
Geraldton
Samsung Galaxy S II i9100
Running KK5 stock (Gingerbread 2.3.6)

UmNae.png


I like it. The environment reminds me of S.T.A.L.K.E.R.
 

sadegh1993

Senior Member
Oct 30, 2011
158
77
hello

Thank you rayleterleir

I want from you submit your result (AVERAGE FPS) via posting your replies (please write your device model, your Rom version also it is better you upload a screenshot from your result).

i wait for your replies !

thank you !
 
Last edited:

hd2Raz

Senior Member
Jan 4, 2011
214
34
Glendale, AZ
Downloading now. Will post results once it's up and running.

_____________________________________________________________________________________
Current Toys:
S-offed CM7ed TmoUS Sensation 4G
Rooted Asus TF101 Tab on Revolver

Past:
Nexus S – Rooted & ROMed
HD2 – All Modded, My Android addiction began
Iphone 3G – JB, Unlocked on TmoUS
Blackjack – Themed Win6.5
Nokia 7610
HTC TyTN
 

sadegh1993

Senior Member
Oct 30, 2011
158
77
hello

thank you for your replies

i should make it more optimize,for example i should make grasses and flowers textures more optimize,but i need time to do this.

if you give me more result it's became better for example you can understand how is difference of your device average fps compare to v1.00

thank you again !
 
Last edited:

Scaryghoul

Retired Recognized Developer
Jun 25, 2010
184
130
North East, MD
HTC EVO 3D, I used two different speeds: 384MHZ - 1.2GHZ & 384-1.5GHZ. Both came out around here.
Average: ~8.5XXXXFPS
Current: ~11.XXXXFPS

I really like the benchmark so far, even if it is 30MB ^_^
 
  • Like
Reactions: sadegh1993

buzzboy

Senior Member
Oct 29, 2010
2,933
1,117
Canterbury
Phone: Galaxy s2
Rom: Oxygen 2.3.2
Kernel :Siyah 2.3
Setcpu:Ondemand 120
Average FPS: 26.92

Regards, and I agree with the previous comment, reminds me of S.T.A.L.K.E.R on the P.C
 

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Paradoxxx

Senior Member
Aug 14, 2008
5,584
5,959
Krakow
Someone multiupload? Please!

Sent from HydrOG3N MOD S2.
Technology Evolves, Android Evolves.
HydrOG3N is THE Revolution.
 

Paradoxxx

Senior Member
Aug 14, 2008
5,584
5,959
Krakow
Yeah, can't download from phone.
Multiupload please. :)

Sent from HydrOG3N MOD S2.
Technology Evolves, Android Evolves.
HydrOG3N is THE Revolution.
 

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  • 28
    (M3D Benchmark)

    Hello

    I want to show you a new Benchmark app which you can almost understand how much is your android device power to handle 3d games and apps.
    This Benchmark is created with Unity 3d game engine (game engine of Shadowgun) and it is based on OpenGL ES 2.0 with This API (OpenGL ES 2.0) your device can handle Advanced rendering techniques like rendering bump maps.The Cost of M3D Benchmark is 0.00$ or in other words it's Free.

    Maybe you want to say this benchmark is heavy ! it might be true ! but you should know in this benchmark there are lots of trees and flowers Also there are particle systems such as rain, and there are bump maps and etc.

    Most contents of this benchmark is from unity3d BootCamp Demo in another word it’s almost a MOD.

    Now I want from you to help me to create it better and I want from you submit your result (AVERAGE FPS) via posting your replies (please write your device model, your Rom version also it is better you upload a screenshot from your result).
    M3D Benchmark is Developed by knight93.


    Some notes:
    1-last version of M3D Benchmark is v2.00b(http://forum.xda-developers.com/showthread.php?t=1370745&page=23 (Post 228))
    2-You need Froyo 2.0.1 and an OpenGL ES 2.0 supported device at minimum.
    3-Because of M3D Benchmark (from v1.10 to v1.20) apk file size (About 28MB) installation may take up to 2 minutes.
    4-If you can’t install the App please check up install from unknown sources permission.
    5-Screen shot of splash image is simulated in pc.
    6-it's better you don't allow to your device became lock (for example tap your screen)also you can increase your device display time out instead of touching display.
    7-v1.00 is deleted because of it's problem,(v1.20 is available:http://forum.xda-developers.com/showpost.php?p=21613547&postcount=171) , version 1.10 isn't final version and performance is really finalized.


    Thank you
    I wait for your comments.

    please write the version of m3d benchmark which you have tested.

    Some screenshots(v1.00):




    Download link (v2.00b):

    Generic Version: http://filesave.me/file/16131/m3bv2-00b-apk.html

    Download links (v1.20):

    Generic version: http://filesave.me/file/13279/M3D-Benchmark-v1-20-L-R-V---apk.html

    Download links (v1.15):

    Generic version: http://filesave.me/file/12968/M3D-Benchmark-v1-15-Generic--apk.html

    Tegra2 version: http://filesave.me/file/12969/M3D-Benchmark-v1-15-Tegra2--apk.html

    PowerVR version: http://filesave.me/file/12970/M3D-Benchmark-v1-15-PowerVR--apk.html

    Adreno version: http://filesave.me/file/12971/M3D-Benchmark-v1-15-Snapdragon--apk.html


    Download links (v1.10):

    http://filesave.me/file/12669/M3D-Benchmark-v1-10--apk.html

    dear users please donate us , if you donate us you will take some advantages like you will receive our products sooner than other users and for future product you will get discount of product cost or in other word you became our premium user.

    if you want donate us please email: [email protected]


    one of the important creator of this benchmark is Seyedsadegh Yousefzadeh.
    4
    hello

    please wait for next version which is more optimized.

    thank you
    2
    Okay guys, cleaned a bit. keep it nice and friendly. :)

    Greetz Whiskey
    Forum Moderator
    2
    hello

    new version of Benchmark is available (v1.10) you can Download it.

    List of changes (it isn’t complete list):

    1-name of Benchmark is changed to M3D Benchmark.
    2-grasses and flowers and some of trees textures are more optimized, also there are many changes in terrain settings.
    3-info and credits and exit buttons are added.
    4- Anisotropic Textures (Forced On) is disabled.
    5-Splash image and icon is updated (Splash image is probably that thing you see on your device).

    Notes:

    1-the first post of topic is updated.
    2-v1.00 will be delete because of it’s problems.
    3-it’s better you increase your device display time out instead of touching display.
    4-version 1.10 isn't final version and performance is really finalized , maybe i give out for PowerVR and Snapdragon (Adreno) and Tegra2 chips exclusive version.


    I will wait for your replies (please write your device model, your Rom version also it is better you upload a screenshot from your result).
    I will upload M3D-Benchmark(v1.10 )to another host.
    Thank you

    download link:
    http://filesave.me/file/12669/M3D-Benchmark-v1-10--apk.html
    2
    Hum, yeah that was with gpu overclock, but then, run a benchmark with overclock.
    Want to see full pics, and the ROM that did those benchmarks?
    Go here: http://forum.xda-developers.com/showthread.php?t=1317965

    Yeah, it gets hot, 35 degres, but I do not care at all. It still beats all, and I would love it even if it was burning as hell.

    So now run 3D Bench and let see how many fps you'll be able to do.
    And about the phone problems, there are many That you don't may know, as yellowish screen, and so on.
    But my s2 do not suffer of this problems. So I have one of the good manufactured ones I guess.

    Sent from HydrOG3N MOD S2.
    Technology Evolves, Android Evolves.
    HydrOG3N is THE Revolution.


    No it wasn't a gpu overclock..... actually just custom rom and kernel.

    No i don't want to see the rom i want you to redo the test and post the entire result as i did.

    Yes the o2x does suffer from some minor screen bleeding but i never even noticed it untill some very picky people pointed it out, and iv seen the screen black on many occasions and still didn't notice till it was pointed out... barely noticeable.... the heat generated from your phone however is very noticeable and i bet that the overheating will be the death of it at some point. The tegra chipset has never suffered from this even when overclocked to the max.

    Both phones have their good and bads but if you think the tegra 2 chipset is outdated your seriously just an idiot fanboy like those 360 vs ps3 fanboys who just cant accept that both consoles are equally as good and both have their good sides and their bad.

    o2x vs sgs2 stock... o2x has better 3d results i don't need to post proof of this there is already proof out there.

    Also i think that you need to use the tegra sdk in order to get proper use of the gpu and i don't think this benchmark did considering the trees were all purple.
    Benchmarks are also not very accurate anyway so try not to get so excited over the results and just try comparing them game to game rather than letting a bunch of useless numbers that differ after every benchmark test.