Asphalt 8 graphical issue

ugoff

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Nov 24, 2007
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***SOURCE OF ISSUE FOUND: This game will only render correctly to a screen that is partially occupied by a persistent nav bar. If you disable it (to use PIE, for example), the graphics will degrade. This does not affect performance.

---Original question below---

Anyone try this on the ol' TF300T yet? I have. It seems the graphics are stuck at a low resolution setting, despite all the graphic levels being available to be chosen in the menu.
 
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Tamaskan

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Aug 18, 2012
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I have, but I suggests leaving it at low or really low. It really lags and get hiccups on high settings, even with medium settings that come default in the game

Sent from my ST25i using Tapatalk 4
 

noyfound

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Jun 26, 2012
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I've tested it on Me301t with same hardware, first you can not download it from google play so you have to get it from gameloft shop , after that you find the game to be nearly unplayable ! framerate in some places drops even below 5fps , in other places it is around 15-20fps, i don't understand why same resolution and same hardware as nexus 7 we barely get anything near experience of playing Asphalt 8 in nexus 7 (tegra 3).
 

ugoff

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Nov 24, 2007
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I've tested it on Me301t with same hardware, first you can not download it from google play so you have to get it from gameloft shop , after that you find the game to be nearly unplayable ! framerate in some places drops even below 5fps , in other places it is around 15-20fps, i don't understand why same resolution and same hardware as nexus 7 we barely get anything near experience of playing Asphalt 8 in nexus 7 (tegra 3).
I emailed Gameloft about it. After some back and forth, they told me "This means that your device doesn't support higher graphics." I replied to this reaming them on the Tegra 3's capabilities and how other software with more impressive graphics runs just fine on this hardware. Hopefully, there will be a fix down the road. In the mean time, if you bought the game, complain to Gameloft. They won't know there's a problem unless we tell them.
 

noahvt

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Jan 27, 2013
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I emailed Gameloft about it. After some back and forth, they told me "This means that your device doesn't support higher graphics." I replied to this reaming them on the Tegra 3's capabilities and how other software with more impressive graphics runs just fine on this hardware. Hopefully, there will be a fix down the road. In the mean time, if you bought the game, complain to Gameloft. They won't know there's a problem unless we tell them.
it runs quite well on cm10.2 (on high settings) about the first 10 seconds it lags and then it's gone!
 

ugoff

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it runs quite well on cm10.2 (on high settings) about the first 10 seconds it lags and then it's gone!
Mine runs fine as well, however, it looks like it was made for a low-resolution device and those graphics are being scaled up to fit the tablet's screen. Fuzzy fonts, highly-aliased polygons... How does yours look?
 

noyfound

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Jun 26, 2012
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i recommend you to install a FPS meter and then see how is your FPS, for example test iceland map when there are rocks like roof in near end of the classic runs in first season and see the fps. For me it gets around 5fps which i don't call playable ! and again 15-20fps is not good either this is a race game and you should at least have 30fps which GS4 don't get it too :D
 

ugoff

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Nov 24, 2007
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the same :'(
That's actually strange. I just installed that latest nightly and tried it. The game looked like it should. I made no modifications to the settings of the ROM, just enough to install Titanium Backup and restore Asphalt 8. The only thing I've noticed different is that the nav bar was on the screen. Normally, I run without it, instead using PIE. The nav bar was always present when the game was running. I'm going to restore my PAC-Man rom and turn the nav bar back on to see if the problem is linked to the available screen space.

*EDIT: Yup. It's screen space-related. Seems that the game can't render to an actual 1280x800 space. It was made to fit within the space not including the nav bar.
 
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regitet

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Sep 10, 2013
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mine works perfectly i sent my tf300t to some chinese guys and the change the screen and replaced it with asus tf 700 screen and also changed my cpu to snapdragon now i have a tf300t with a tf700 screen and they only charged me $40 now my tf300t work flawlessly with gaming
 

Tamaskan

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Aug 18, 2012
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Mine runs fine as well, however, it looks like it was made for a low-resolution device and those graphics are being scaled up to fit the tablet's screen. Fuzzy fonts, highly-aliased polygons... How does yours look?
Sorry forgot about this post lol xD what do you meant by highly-aliased polygons? :eek: and another thing, Gameloft hardly optimize games on tegra 3, I mean have you ever compared how their games look like in the iPad mini* which had less gpu and cpu power compared on tegra 3 and it looks much better

Sent from my ASUS Transformer Pad TF300T using Tapatalk 4
 
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ugoff

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Sorry forgot about this post lol xD what do you meant by highly-aliased polygons? :eek: and another thing, Gameloft hardly optimize games on tegra 3, I mean have you ever compared how their games look like in the iPad mini* which had less gpu and cpu power compared on tegra 3 and it looks much better
I figured out the cause of the issue. I don't have the status or nav bars visible on the screen (I use PIE and Halo). That leaves a full 1280x800 of screen to render to. The game is written for stock Android configurations, where there is a persistent nav bar and/or status bar, which leaves about 1280x752 or something lower than 800. The game will attempt to render to the full 1280x800 space with graphics made for the slightly lower resolution, then is stretched to fit the full space.

The only way to correct it is to turn the bar(s) back on.
 
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YD Fifty

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Jul 6, 2008
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How to always show the Nav Bar?

If the problem is sorted out because of the resolution change after the autohide of the Nav Bar, so how can we disable the autohide feature?
I tried to add to the Build.prop: qemu.hw.mainkeys=0 and the nav bar still autohides :(
 

Swannycameron68

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Mar 17, 2018
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Ok well I have the brand new samsung s9 plus and it will not let me play on high settings even though my phone has the best graphics on market. I click high graphics on settings and it tells me to restart app to apply settings but than it just stays on medium. Anyone have any idea in how to turn it on high settings?