Tnx bro i download now ☺Guys, check this and see if WiFi works!
http://www.mediafire.com/?t52rt6ogq9cqhb3
@bkr32 I guess here its ROM related, because crept uses different drivers and I didn't get wifi first. Then after flashing wlan.ko.
Tnx bro i download now ☺Guys, check this and see if WiFi works!
http://www.mediafire.com/?t52rt6ogq9cqhb3
@bkr32 I guess here its ROM related, because crept uses different drivers and I didn't get wifi first. Then after flashing wlan.ko.
Guys, check this and see if WiFi works!
http://www.mediafire.com/?t52rt6ogq9cqhb3
@bkr32 I guess here its ROM related, because crept uses different drivers and I didn't get wifi first. Then after flashing wlan.ko.
But the same kernels work fine on all other ROMs. Every single one!ROM related issues would be toggling obtaining IP etc, but in case wifi breaks then its all kernel
Lol... in my earlier builds it was true, but people complained that they wanted the translucent status bar( and in mahdi rom they wanted lockscreen wallpaper). Setting it to true removes transluscency and ability to set lockscreen wallpaper(in mahdi). Now it's false by default. Those who don't require it can channge to true.@Asce1062
Change this in build.prop
ro.config.low_ram=false to ro.config.low_ram=true because pur device have below 512mb of ram.
@Asce1062
Change this in build.prop
ro.config.low_ram=false to ro.config.low_ram=true because pur device have below 512mb of ram.
You will lose status bar trasluscency.What happen will be after edit this strings?
LG-E612 cihazımdan Tapatalk ile gönderildi.
That's true, I know that, but why to waste low memory to statusbar transparency or something like this.
Ok, thats user choice I confirm with this
Good work, nice dev.
And can you put paid apps in system (greenify,sdmaid...) You have it on Google.
I think there are rules against distribution of paid apps here on xda... ... Just use android kitchen to modify the zip file to your likingThat's true, I know that, but why to waste low memory to statusbar transparency or something like this.
Ok, thats user choice I confirm with this
Good work, nice dev.
And can you put paid apps in system (greenify,sdmaid...) You have it on Google.
This only works on KitKat. So if stock ROM is JellyBean or ICS it won't work. You will have to edit framework-res.apk, android.policy.jar, and status_bar.xml and colors.xml in SystemUI.apk under layout to get transparency.Thank you for tip I will use this ,
Edit: I'm tried this tip on stock rom for transparent statusbar on Nova Launcher but did not work
Sent from my LG-E612 using XDA Free mobile app
I think there are rules against distribution of paid apps here on xda... ... Just use android kitchen to modify the zip file to your liking
Haha sorry , I'm a little sleepy. been working on the L5.I agree with you
Edit: I didnt see my quote in your post because you posted wrong
I'm know. I should edit this files
Sent from my LG-E612 using XDA Free mobile app
+1Thanks for answer
EDIT:
Kernel tweaker is much better that trixrer mod or what is name of this, I dont know.
I'm now on LS because I have more performance opions LMK and init.d tweaks directly in rom. Build.prop editor,etc.
Thanks for answer
EDIT:
Kernel tweaker is much better that trixrer mod or what is name of this, I dont know.
I'm now on LS because I have more performance opions LMK and init.d tweaks directly in rom. Build.prop editor,etc.
v2:
Integrate CyanHacker Apps into Settinsg (no longer in an extra app)
Revert 6-bar signal
ParanoidAndroid Dynamic Status Bar
add a shortcut to Apps section to allow apps for headsup
Slimrecents card/text color
Volume panel background color && transparency
Heads Up background color && transparency [1/2]
Fix HeadsUp floating window
Remove display color and gamma
Remove Display Calibration
Remove Display color and gamma
disable ticker
Setting reorganisation for better experience
Update Translations especially German
add support for all resolutions
Remove SlimPie
Remove Peek
Remove Shake events
Remove Hover
ART as default runtime
New bootanimation thanks to @denizckosar
new Wallapaper thanks to @denizckosar
Custom Status bar icons color
Delete Xposed
Update all built in Apps
Dont built OTA services at the moment
remove dashclock
JustArchi Optimisation
correct mpfu compiler flags
Update omniSwitch
Removed Stock SMS
Based on LiquidSmooth Milestone build
==========================
I flashed this Rom but have still this problem
http://xdaforums.com/showthread.php?t=2929655
I had wroted all problems,but,becouse off my school enthernet is ****y,its not submited,short,when I left my phone with some app turned on,and phone go to sleep,then,when I try to wake it up,they show me black screen,and problem will be resolved only if I restart my phone..
this problem also fixed whyle you wait a bit
and is this rom faster and better than LiquidSmooth
I've been using ls since it came out for our phone and its really smooth and fast but still have some minor bugs.
Most of the little bugs from LS is fixed here but not all.
Try it yourself so that you can compare.
After spending 181MB (out of my remaining 300MB) and 2h30min on EDGE, I got this ROM onto my phone.. I must say I have not regretted downloading this ROM! Its fast smooth and I can't find any major bugs! Just small ones, and they don't matter!
1) Custom Carrier takes a reboot or flight mode to get enabled.
2) Device specific FC.
3) Swipe on AOSP keyboard FC without GApps!
4) Alignment issues on Quick Pull down?
On CH:
"Status" is slightly down and 3G is up.
Battery % is slightly above.
How it should be like;
http://tapatalk.imageshack.com/v2/14/1/18/d644a233c8e5e806b81fb8c3745f06ca.jpg[/IMG
That's all!
If I find anything else, I'll let you know! Its just minor issues, but I just shared it :)[/QUOTE]
Haha Sky! :D ... Patience is a virtue ;) .
You my friend have a keen eye! :good:
Oh for the AOSP keyboard, that I had no idea. I have been using a certain Google keyboard (material themed) and the Xperia one for a while now. check them out.... I cant remember the links, but I'll check my history and link you to them.
BTW. I checked out the NoName Rom. Seems it's based off of CM. I have been syncing the sources. I will build when the sources are stable enough and the experimental builds start rolling out. :)
[QUOTE="Plamb1r, post: 56871987, member: 6105908"]In addition I can say, it is laggy in some times..and ui is not clear and much rubbish in the ROM from other ROMs. So the OP must work on it harder.[/QUOTE]
Read on the post about if this is faster and better than LiquidSmooth. You'll get some good tips! :)
[QUOTE="Paget96, post: 56872967, member: 5514152"]Yes, rom have some bugs.[/QUOTE]
+1
We are hard at work aiming for perfection, but then again we still have personal lives to consider. :)
@Asce1062 Hope the new version for L5 comes up soon!
Oh, and take care that the boot animation isn't over sized on L5 build. Feel free to use latest SKernel RC3 Sources
First of, I'm sorry I never got to update the ROM yesterday. Here's why.who cares the damn bootanimation,the main important thing is that the rom is working good,when needed try it self.
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexImage2D:477>: GL_OUT_OF_MEMORY
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexSubImage2D:550>: GL_OUT_OF_MEMORY
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexImage2D:477>: GL_OUT_OF_MEMORY
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexSubImage2D:550>: GL_OUT_OF_MEMORY
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexImage2D:477>: GL_OUT_OF_MEMORY
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexSubImage2D:550>: GL_OUT_OF_MEMORY
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexImage2D:477>: GL_OUT_OF_MEMORY
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-GSL( 2763): <gsl_ldd_control:225>: ioctl code 0xc00c092f (IOCTL_KGSL_GPMEM_ALLOC) failed: errno 12 Out of memory
W/Adreno200-ES20( 2763): <qgl2DrvAPI_glTexSubImage2D:550>: GL_OUT_OF_MEMORY
E/qdmemalloc( 2750): ION_IOC_ALLOC failed with error - Out of memory
E/qdgralloc( 2750): gralloc failed err=Out of memory
W/GraphicBufferAllocator( 2750): alloc(2560, 1600, 2, 00000b03, ...) failed -12 (Out of memory)
D/GraphicBufferAllocator( 2750): Allocated buffers:
D/GraphicBufferAllocator( 2750): 0x400a8768: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00001a03
D/GraphicBufferAllocator( 2750): 0x4019ae00: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00001a03
D/GraphicBufferAllocator( 2750): 0x4024a6b0: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x4028e4e8: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x403f4000: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x403f57f0: 16000.00 KiB | 2560 (2560) x 1600 | 2 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x403f8930: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00001a03
D/GraphicBufferAllocator( 2750): Total allocated (estimate): 25000.00 KB
E/ ( 2750): GraphicBufferAlloc::createGraphicBuffer(w=2560, h=1600) failed (Out of memory), handle=0x0
E/BufferQueue( 2750): [com.android.systemui.ImageWallpaper] dequeueBuffer: SurfaceComposer::createGraphicBuffer failed
W/Adreno200-EGLSUB( 3764): <DequeueBuffer:420>: dequeue native buffer fail: Out of memory
E/qdmemalloc( 2750): ION_IOC_ALLOC failed with error - Out of memory
E/qdgralloc( 2750): gralloc failed err=Out of memory
W/GraphicBufferAllocator( 2750): alloc(2560, 1600, 2, 00000b03, ...) failed -12 (Out of memory)
D/GraphicBufferAllocator( 2750): Allocated buffers:
D/GraphicBufferAllocator( 2750): 0x400a8768: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00001a03
D/GraphicBufferAllocator( 2750): 0x4019ae00: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00001a03
D/GraphicBufferAllocator( 2750): 0x4024a6b0: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x4028e4e8: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x403f4000: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x403f57f0: 16000.00 KiB | 2560 (2560) x 1600 | 2 | 0x00000b03
D/GraphicBufferAllocator( 2750): 0x403f8930: 1500.00 KiB | 480 ( 480) x 800 | 1 | 0x00001a03
D/GraphicBufferAllocator( 2750): Total allocated (estimate): 25000.00 KB
E/ ( 2750): GraphicBufferAlloc::createGraphicBuffer(w=2560, h=1600) failed (Out of memory), handle=0x0
E/BufferQueue( 2750): [com.android.systemui.ImageWallpaper] dequeueBuffer: SurfaceComposer::createGraphicBuffer failed
W/Adreno200-EGLSUB( 3764): <DequeueBuffer:420>: dequeue native buffer fail: Out of memory