i told you about the non functioning return key months ago. To let you know. And yes, i read what you replied. All i wanted you to know at that time was that it will probably not work on the final CU. What happened? It doesn't work on the final CU. All i was complaining about is exactly that: That the release you put in the store will probably be broken with CU. But all you told me was "i don't support insider builds" - well, thats why developers get early access to beta releases, to test client code against it. Just my two cents.Listen to what??? Have you read what I replied to you? I tested previous version on the official release before submitting to the store and EVERYTHING WORKED FINE on the latest official release. My handsets are NOT RECEIVED CU update. And I do NOT support betas at all.
Well, thats the way Microsoft does its business. It is your decision what platform you play on. My guts told me months ago
I tried this on an Xbox One on Dev Mode.
However I got an error message stating that this has an ARM architecture. But xbox one needs an x64 architecture.
Can you compile the file in the required format as well?
You are gonna make millions of people's day, believe me..
Hmm, there are few tricky issues on that: first, there are some technical difficulties building for x64 platform (especially SDL library port) but second is much more important: Microsoft (I'm 99% sure) will block and pull out my app from the store after that.
So I don't want to risk.
@bahadirkhan, it's not about you but your sentence "You are gonna make millions of people's day, believe me..". To get millions (or thousands at least) customers, app should be published and available for download without any tricks.
Probably, you remember what's happened with UWP VBA10 emulator published for Xbox One...
P.S. OK, I'll try to make x64 build and send appx to you, please provide me your email in PM. BTW, I don't have actual Xbox One console and can't test it (hope, MS released an emulator for this, will check).