[EMULATOR] CPSEmu 1.4 : CPS2 emulator for android

ssmr2t

Senior Member
Jan 19, 2011
1,157
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0
Every single rom I download gives me some type of error message. Is there any easy way to play the games? as in, can I just download a .tor with all the stuff I need? Or maybe someone could give instructions to that of us whom are half retarded? :p thanks
 
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Xdaoscar996

Guest
I got it to work, Running smooth on evo

the way I did it was using the search option within the app, and it found the clone and all that.


Sorry if this is offtopic but has anyone sucesfully emulated the old spiderman game with the other emulators on the market?

Sent from my PC36100 using Tapatalk
 

CZroe

Senior Member
Nov 13, 2011
707
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Newnan, GA
Excited Xperia PLAY owner and classic collector here. Gotta see which CPS2 boards I still have laying around (probably all suicided by now!). :D
 
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phlooke

Senior Member
Dec 18, 2011
438
149
0
London
OMG :eek:

This is awesome.
Thank you so much for this.

Confirmed working on SGTP1000 with OC 4.1


My thumbs aren't used to this...been over twenty years :p

---------- Post added at 12:24 PM ---------- Previous post was at 12:21 PM ----------

Can someone further explain the clone parent concept

Sent from my PG86100 using XDA App
Example:

You cannot run Super Street Fighter II Turbo without Super Street Fighter II ROM.


The Turbo addition (CLONE) relies on code in the Original (PARENT) to run; hence you would need both.

Does that help?
 

tplotplo

Senior Member
May 2, 2010
70
4
0
Thank you for sharing the .apk here. It's working well on my phone. Just one question tho, why such permission as reading phone's logs?
 

Cpasjuste

Senior Member
Jun 8, 2007
962
1,358
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Hi, this is used if you click the mail button, this send me the logcat output if people have some crash/problems.
If you dont use the mail button no logs are read.

Sent from my GT-N7000 using XDA App
 

Aganar

Senior Member
Jan 7, 2012
319
37
48
Washington, D.C.
Can someone further explain the clone parent concept

Sent from my PG86100 using XDA App
In my time working with MAME roms in the past, it usually works like this:

Any given arcade game will usually have half a dozen versions, depending on where it was released. These versions are for the various localizations. You generally have a US, Japan, Europe, China, and Brazil version (probably others I'm forgetting).

Since a full rom from the 90's takes anywhere from 16-50 megs to include all the graphical assets and whatnot, there will usually be one "parent" ROM (in my experience it's most often the European one, which doesn't make sense to me, but whatever) which is the full size, while all of the other ROM versions will only be 3 megs or so, and basically all they include are the localization files and graphics (i.e. areas where the US version differs from the Europe version). That saves space, and the rest is linked. Unfortunately, it means that if you've always gotta make sure you have the core rom before you download any regional variation, or it won't work.