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[Game]Outbreak! Zombie Apocalypse beta

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theblacknight

Senior Member
Mar 23, 2011
109
28
Since I flashed Oxygen 2.0.3, I can't get this to work. When I start the app, it tells me it must be able to detect my location and connect to the Internet, when I'm connected to Wifi and I have my location dectable by wireless networks. It worked before I flashed, hmm.

Sounds like mock locations is enabled, go to settings>applications>development, and disable mock locations.
 

isigily

New member
Mar 9, 2011
2
0
Since I flashed Oxygen 2.0.3, I can't get this to work. When I start the app, it tells me it must be able to detect my location and connect to the Internet, when I'm connected to Wifi and I have my location dectable by wireless networks. It worked before I flashed, hmm.

You have to disable mock locations
Settings - Applications - Development - Allow mock locations

EDIT: Too late ...
 
Last edited:

MrDerrickC

Senior Member
Jun 20, 2008
179
2
Melbourne
What happens once everyone is infected?

A possible suggestion is that humans can also attacked infected or something and convert them back into humans? This way is makes the game a bit more balanced.
 

mattman83

Senior Member
Jan 19, 2011
2,982
1,104
Brisbane
What happens once everyone is infected?

A possible suggestion is that humans can also attacked infected or something and convert them back into humans? This way is makes the game a bit more balanced.

Yep I had the same thought... even regular resets aren't that good because some cities are already fully taken over

Sent from my HTC Desire using XDA Premium App
 

mashimus

Senior Member
Aug 25, 2008
88
11
What happens once everyone is infected?

A possible suggestion is that humans can also attacked infected or something and convert them back into humans? This way is makes the game a bit more balanced.

Can I suggest a third class that humans can attack to change into humans...
& that third class can attack zombies to change into them..

Then we can see which class dominates in the end.. :D .. and also gives everyone something to chase!
 
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theblacknight

Senior Member
Mar 23, 2011
109
28
Can I suggest a third class that humans can attack to change into humans...
& that third class can attack zombies to change into them..

Then we can see which class dominates in the end.. :D .. and also gives everyone something to chase!

I am thinking about how to do this at the moment. I don't want people to be able to quickly and easily turn zombies back, because that would turn this from an apocalypse into a game of tag. What I am thinking is that survivors of a certain level can convert one zombie per day, or if you attack enough zombies in a day you can convert one of them etc... consider it a work in progress anyway :)
 

SoCalHTCFuze

Senior Member
May 8, 2010
380
139
San Diego
Just installed the latest update and now Gps no longer gets a lock. It just defaults to the local tower. Google maps still gets a lock fine. Consequently, I can't seem to attack anyone in range. I assume they are related. Mock locations are verified off.

Sent from my Liberty using XDA App
 

theblacknight

Senior Member
Mar 23, 2011
109
28
Just installed the latest update and now Gps no longer gets a lock. It just defaults to the local tower. Google maps still gets a lock fine. Consequently, I can't seem to attack anyone in range. I assume they are related. Mock locations are verified off.

Sent from my Liberty using XDA App

Can you attack without GPS being enabled? Seems strange, I didn't have any issues with attacking people while driving around the city earlier, will investigate anyway, thanks!
 

SoCalHTCFuze

Senior Member
May 8, 2010
380
139
San Diego
I turned off GPS and had identical results... so it would seem GPS is not getting engaged, rather defaulting to local tower. I rebooted at a new location with same result although nobody to attack. Google maps starts at the same tower location, then snaps to my exact location so when GPS is enabled it is working. This only started with this mornings market update.

Sent from my Liberty using XDA App
 

theblacknight

Senior Member
Mar 23, 2011
109
28
I turned off GPS and had identical results... so it would seem GPS is not getting engaged, rather defaulting to local tower. I rebooted at a new location with same result although nobody to attack. Google maps starts at the same tower location, then snaps to my exact location so when GPS is enabled it is working. This only started with this mornings market update.

Sent from my Liberty using XDA App

The one thing that I did add to 1.5.2 is that your location doesn't update as often. So when you go to the map view it gets your position, but won't update it again for ~40 seconds. This is because I had a few complaints from people about the map view updating to often when in a car/bus. This would make the dialog show so they couldn't do anything. So your GPS should work, it just will take some time.... will make this configurable: enable/disable fast map refresh.

Thanks for the feedback
 

traumatism

Senior Member
Feb 3, 2010
469
44
The one thing that I did add to 1.5.2 is that your location doesn't update as often. So when you go to the map view it gets your position, but won't update it again for ~40 seconds. This is because I had a few complaints from people about the map view updating to often when in a car/bus. This would make the dialog show so they couldn't do anything. So your GPS should work, it just will take some time.... will make this configurable: enable/disable fast map refresh.

Thanks for the feedback

Set up an option for refresh intervals. i.e. 30-40 seconds, 1 min, 5 mins etc. be more useful that way to be fair
 

einari73

Member
Dec 15, 2010
12
0
I am thinking about how to do this at the moment. I don't want people to be able to quickly and easily turn zombies back, because that would turn this from an apocalypse into a game of tag. What I am thinking is that survivors of a certain level can convert one zombie per day, or if you attack enough zombies in a day you can convert one of them etc... consider it a work in progress anyway :)

I like this idea.. I like more that if you attack enough zombies in a day you can convert one etc... I've been lucky and I'm clean lv 9. Today I attack maybe 20 zombies. I think it would be nice, like if you attack 5 zombies, one of them convert back to clean healthy human.

QUESTION 1: As I'm now lv 9. If Zombie attack and bite me now, do I change to zombie right away and start zombie lv 1 or does one bite drop one level or what ? :confused:

QUESTION 2: How about Zombies, which are dead and wont be active many days? Like I've seen few Zombies, which are not doing anything. Is there any chance that inactive human or zombie will be removed from map, if it's been inactive let's say like 24-48 hour ?

QUESTION 3: Clean human need place to rest, like if I go home and want to go to sleep, any thoughts about that? Somekind sleep button and you will be safe some period 8-10 hour?

This game is awesome!! :cool:
 
Last edited:

MrDerrickC

Senior Member
Jun 20, 2008
179
2
Melbourne
Good suggestions! Especially on the sleep one.

I found another thing, it mentions being able to hide from zombies when in range however when I bring up the menu in map mode I can not see the hide option, only home and refresh.

Working in the city and being surrounded by zombies is making me paranoid lol, pretty much sitting lunch for them.
 

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  • 11
    Outbreak! Zombies is a global location based multiplayer game. The free beta version of the game is currently available in the android market.

    To play you simply download the app and enter a user name. You will then be randomly assigned a state, either infected or not infected. If you are not infected your goal is to survive the zombie apocalypse, if you are infected your goal is to spread the infection. Each user will be visible on a world map, and to infect someone you must be within 500 metres. Currently Dublin, Ireland is in over-run with zombies.

    Each red marker is a zombie, and each green marker is a survivor. The game works best when there are lots of users, which is why I am posting it here. I am also trying to gather as much feedback and test scenarios as I can in order to make the full version a more complete and fun game.

    There is more information on how to play available here.

    There is also a forum here with a lot of discussion about the game.

    Thanks and I hope you enjoy,

    -Kev
    3
    After a whole day of travel and frequent use. I have several items that you can consider below. I hope they will be of good use to you. My feelings won't be hurt if you do or don't consider these ideas. Much luck to you.

    1. Allow users to update their Home position automatically, manually, or in intervals.
    2. Allows users to be notified if an opponent is in the vicinity. Size of vicinity is selectable.
    3. Update the user's position on the map more frequently. I ran by several people that I couldn't infect because the bubble jumped across the map.
    4. Update the user's infection faster because I noticed a 30 second delay when I infected someone.
    5. Reduce the infection zone size. I was able to infect someone well outside of the red area.
    6. Allow users to reduce their infection zone size for more of a challenge.
    7. Allow users to sign in with a special ID otherwise you end up with too many new usernames simply because that person uninstall the app and reinstalled.
    8. If a user doesn't check in for a period of time, they will still be considered as infected when tagged. I noticed too many users not infect-able. Also, consider adding a tiny question mark next to the name or icon on the map.
    9. Request user sign off and deletion (username cached for 60 days) when removing/deleting the app. If they don't want to play anymore why are they still on the map?
    10. Allow a listing of the person that cured/infected you in the AMI. The list will disappear after 24 hours of signing in. This feature allows some bragging rights.
    11. If there is a bug within the map program, allow the user to go back to the AMI console and reactivate the map to clear the RAM of the bug. I noticed that several times my position would never update itself until I killed the map and opened it again.
    12. Allow the ability to "load" user positions based upon the finger position on the map. Sometimes I like to know who will be at my destination so I can infect them once I arrive.
    13. If I'm not mistaken, when I was "clean" I didn't see an option in the map menu to "hide". I only saw "Home".
    14. When there's several "clean" in the vicinity and a smaller percentage of "infected", there should be a percentage algorithm that will result in the clean people being uninfected. This way, it's like the clean people were in a group/team and fought off the infected person.
    15. Allow double-tapping on the screen to zoom in to the specific location.
    16. Allow options of regular maps instead of a satellite map which will reduce data requests from the server. This also results in faster map rendering on the client-side.
    17. Designate random cleaning zones. There will be random zones throughout the month that users can become uninfected. The infected user must manually choose to be "cleaned". Also, the infected in the cleaning zone cannot infect anyone in the immediate area almost as if it's a protected fortress.
    18. Allow cellular triangulation with a selectable buffer size so players can't be pin-pointed at their homes. This option has a drawback that the location isn't accurate and can either get you infected faster or allow avoidance of infection. This is the cost of privacy for your users.
    19. If there's a point or credit system is applied. Allow random monthly or stated goals in the AMI that users can achieve. Example, this month I need to infect 20 people to get a certain amount of points for bragging rights or I need to stay clean for a period of 10 days.
    20. Allow pre-made comments such as, "I was going to infect you but I felt like being nice today" or "Gotcha!". A menu is activated by selecting the user and these comments can be made when in range of other users.
    21. Not sure if this in effect but, do not allow expletives, put-downs, offensive phrases, and/or a combination of the aforementioned for usernames. It's not fun when someone runs around town with an offensive phrase while infecting other users.
    3
    Yes I enabled copy protection stuff. Why would that stop you from finding it?

    Copy protection requires the device firmware ID to be "whitelisted" on Google's side of the Market. Custom ROMs and leaked ROMs often have IDs which aren't on that list. Market will not show "copy protected" apps on these ROMs.

    For someone running such a ROM this can be worked around by using tools like Market Enabler and such, but I never bother (and few do). Quite likely the copy protection flag is the reason for each and every comment about not being able to find it.

    I would also like to point out that if you are indeed using "copyright protection" box from Market, and not the Licensing API instead, you are using a form of protection that is (a) deprecated by Google and (b) doesn't protect from copying. Pretty much the only thing it does is make sure that a lot of people can't find your app. Also it doesn't make sense for something that is free.

    Anyways, I was trying it on a leaked ROM on the Galaxy S which couldn't find it. By now I'm running it on the Galaxy Tab which has an official ROM that can find the app.

    Anyways you did a really great job with this game. I love the idea, and the implementation so far is just great. Unfortunately, I seem to be the only person in my area, and I'm clean!

    A number of suggestions:
    (1) Make it more clear when you are and when you are not playing. If I exit the map, does my marker stay at the current location ?

    (2) Make a button somewhere to find the nearest zombie / non-infected (depending on what you are) and show the distance to that person from yourself. Handy in areas where you are alone, like I and several posters here are.

    (3) Allow a longer user name. 10 characters is too short. Also, does it need to be unique? What happens if I reinstall my ROM and lose the app and settings, can I use the same name again ? Can I use the same name across multiple devices ?

    (4) Multi-device... need to link multiple devices to the same account and only use the last logged in.

    (5) Background service. I would not use an interval by default to poll, either turn the service on or off. You don't need to talk to the server as long as you don't move, and if you just register with the API to receive location updates, the service won't do anything as long as the user doesn't move. You could use an interval (also enable/disable) to actually wake the device (without screen on) to be able to receive those updates every X minutes and check if there are other zombies or cleans in the area, where once every 5 minutes would be more than enough (approx the time it takes to actually walk 500 meters). You could go really fancy and automate the interval based on the average speed the past X minutes.

    (6) Allow zombies to be healed, by going to specific areas. A hospital was suggested earlier, but I don't think there are enough hospitals in most areas to make that easy enough. I'd add both police stations and fire stations as well. I think Maps knows where these are generally. Or you could even allow people to add those manually, but that'd possibly muck up the database with random buildings people want to use to heal themselves ;)

    (7) Maybe some sort of score system ? Get points for infecting people, or "killing" zombies. Survivors generally kill zombies in games and movies. But I think first-come first-serve may not be a good thing. One the service is done and you get warnings of zombies in the area, maybe killing a zombie will actually "delay" for a number of minutes, to give the zombies a chance to infect you first (as they would also get the warning a survivor is near). (The act of killing will just give you points and the zombie a notice that he has been killed - lose points? or maybe start out clean again?)

    (8) Add this image to the first post of this thread: http://chart.apis.google.com/chart?...//market.android.com/details?id=com.kbdev.lbg ...
    chart

    Will allow everyone that has a barcode scanner installer to open Market with the game selected.

    Random thoughts, hopefully they're helpful :)
    2
    Can you please post on this thread when the new version will be updated? I tend to follow this thread more closely than app updates. Thanks.

    Outbreak! Zombie Apocalypse version 1.5 now in the market. Re-vamped website with leaderboards coming soon.
    2
    After installation it says

    " to use glast it must be able to detect your location and connect to the internet. You must also disable mock locations."

    It then brings me to settings but Im sure everything is in order

    Then that keeps coming up and I cant do anything else.

    Could you also pm me my identifer for username "plonkuser"

    Thanks

    settings/applications/development uncheck allow mock locations.