[Game]Outbreak! Zombie Apocalypse beta

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csremedy

New member
Apr 15, 2011
1
0
Game is good but is lacking a bit of purpose.

Obviously, zomies purpose is to spread the desease. That's not too bad now.

The Clean users could have a purpose of 'searching for a cure'.

Suggestion:

When you first register on the game you should be able to define a 'safe zone' - maybe 50m x 50m space. Think of this as Will Smiths house in I am Legend. Within this space they are safe from attack

Clean users then must go out and collect 'samples' by approaching infected, tapping them and then getting back to their safe zone. Each time a sample is carried back to your safe zone you get closer to a cure. Once the cure is obtained they can heal one zombie per day.

Likewise, zombies would have a safe zone (hive like in the movie) and could grow in strength with each person they infect. This could either be resistance to 'the cure' or in some other attributes they gain.

Just a few thoughts.
 
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theblacknight

Senior Member
Mar 23, 2011
109
28
I like this idea.. I like more that if you attack enough zombies in a day you can convert one etc... I've been lucky and I'm clean lv 9. Today I attack maybe 20 zombies. I think it would be nice, like if you attack 5 zombies, one of them convert back to clean healthy human.

QUESTION 1: As I'm now lv 9. If Zombie attack and bite me now, do I change to zombie right away and start zombie lv 1 or does one bite drop one level or what ? :confused:

QUESTION 2: How about Zombies, which are dead and wont be active many days? Like I've seen few Zombies, which are not doing anything. Is there any chance that inactive human or zombie will be removed from map, if it's been inactive let's say like 24-48 hour ?

QUESTION 3: Clean human need place to rest, like if I go home and want to go to sleep, any thoughts about that? Somekind sleep button and you will be safe some period 8-10 hour?

This game is awesome!! :cool:

If you are attacked by a zombie you turn into a level 1 zombie. You need brains to level up from there.

Some good ideas here, will definitely be adding some hide (maybe fortify) feature so that you can hide for long periods of time when at home. Thanks!
 

Fausty

Member
Aug 31, 2009
43
1
Sydney, AUS
Good game idea.

I would not call human curing zombies, I would rather say perma killing them ;)

One thing I'm not clear, you can't rekill a zombie that did not login. But when does the time out timer start? From the time of kill or the time of first login? First login would sound fair for people living close by.

I would also reduce the range of infection (maybe by zone if possible?). In any downtown, it's too easy to tap everyone without walking much. I'd say 50m, 100 max would be plenty.

Could we also chose to keep side? For instance, if you chose to be always human, if you get infected, you die instead for 24 hours.
 
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theblacknight

Senior Member
Mar 23, 2011
109
28
Good game idea.

I would not call human curing zombies, I would rather say perma killing them ;)

One thing I'm not clear, you can't rekill a zombie that did not login. But when does the time out timer start? From the time of kill or the time of first login? First login would sound fair for people living close by.

I would also reduce the range of infection (maybe by zone if possible?). In any downtown, it's too easy to tap everyone without walking much. I'd say 50m, 100 max would be plenty.

Could we also chose to keep side? For instance, if you chose to be always human, if you get infected, you die instead for 24 hours.

If you attack a zombie they can't attack anyone for the amount of time specified by your level. They also cannot be attacked until the have logged in again, basically preventing you from attacking them over and over, as soon as they log in again they are fair game.

I will see what google's location service can do in terms of picking up the type of area a user is in - and see what I can do about adjusting the range accordingly.
 

Seesamtien Elmo

Senior Member
Apr 14, 2011
53
8
I did my first account on Monday, then I deleted this game because there was only couple players in my town... I did new account couple minutes ago and I see my old nickname in same position now. Can I delete my old nickname ? :)
 

jezza333

Senior Member
Jun 12, 2010
104
8
Just a quick heads up to let you know that it isn't detecting a connection on my SGS running 2.3.3 JVK, using 3G or wifis. :)

EDIT: I had Location via wireless networks unchecked in the settings... all good now. A suggestion would be to possibly check whether people have certain settings incorrect which would prevent the app from working, and tell them where to go to fix it :) All clean around me at the moment but I'll be travelling to an area with infected people in it tomorrow; here's hoping I can acquire and spread the love :D
 
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mashimus

Senior Member
Aug 25, 2008
88
11
Awesome game ... Thanks a lot.. :)

A couple of suggestions:

1. Since humans are at a disadvantage and on the run, do you think it's fairer for them to have a longer range? Maybe 1000m vs. Zombie's 500m. (ie. Like a human using a gun)

2. Enable push notifications to notify humans when a zombie is within your 1000m range?

3. Statistics .. who killed who.. how long you've been a human/zombie, longest human streak...

Thanks!
 

theblacknight

Senior Member
Mar 23, 2011
109
28
Awesome game ... Thanks a lot.. :)

A couple of suggestions:

1. Since humans are at a disadvantage and on the run, do you think it's fairer for them to have a longer range? Maybe 1000m vs. Zombie's 500m. (ie. Like a human using a gun)

2. Enable push notifications to notify humans when a zombie is within your 1000m range?

3. Statistics .. who killed who.. how long you've been a human/zombie, longest human streak...

Thanks!

Hey,

1. Looking into ways of making things a bit more even, while still making people afraid of the zomibes.

2. Coming soon (hopefully this weekend, actually have it mostly coded)

3. Also hope to have the website updated by the end of the weekend, with basic leaderboards and stats that I can add to ... and eventually introduce into the app

Thanks for the feedback!
 

einari73

Member
Dec 15, 2010
12
0
Thanks to xda's sassibob for []this review!

"I click hide, so I can keep my brains."

WHAT.. does she have different version than 1.5.2 ?

EDIT: Just got infected and thats it. In Helsinki metropolitan area, there is like 7 healthy and about 50 zombie. I think I will start all over again, after next update (hide while you are home, hopefully). I was lv 9 healthy :(
I don't want to be Zombie, if here is only 1-10 healthy human around in 50km.
 
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blackroseMD1

Senior Member
Jul 12, 2010
2,108
455
41
San Diego, CA
www.standupforkids.org
"I click hide, so I can keep my brains."

WHAT.. does she have different version than 1.5.2 ?

EDIT: Just got infected and thats it. In Helsinki metropolitan area, there is like 7 healthy and about 50 zombie. I think I will start all over again, after next update (hide while you are home, hopefully). I was lv 9 healthy :(
I don't want to be Zombie, if here is only 1-10 healthy human around in 50km.

Exact opposite here in San Diego...3 infected, and like 50 clean...we need more zombies.
 

detonation

Senior Member
Jan 20, 2010
557
176
Wisconsin
Removing inactive users from the map would be a good idea. Like maybe if they have not logged in in 24 or 48 hours.

Agreed.

I made a new nickname as well, decided to go with a more zombie related one, especially since almost everything is available without needing extra numbers/etc. So please delete my old account named "bspeed400". It should be right next to member "Undead" haha
 

theblacknight

Senior Member
Mar 23, 2011
109
28
In light of a lot of the feedback I'm getting I'm going to make it my priority to get a better distribution of zombies/survivors, allowing survivors to fortify a location (such as home) so that they can't be infected unless there are multiple zombies in the area (picture a horde of zombies breaking through the door of a house) and also hiding inactive users on the map, allow you to delete old accounts and email identifier to new users. Then back on to notifications (nearly done) and messaging :D

THanks for all the feedback.
 

einari73

Member
Dec 15, 2010
12
0
In light of a lot of the feedback I'm getting I'm going to make it my priority to get a better distribution of zombies/survivors, allowing survivors to fortify a location (such as home) so that they can't be infected unless there are multiple zombies in the area (picture a horde of zombies breaking through the door of a house) and also hiding inactive users on the map, allow you to delete old accounts and email identifier to new users. Then back on to notifications (nearly done) and messaging :D

THanks for all the feedback.

Waiting for this update.
Still hoping that healing thing ;)

I just started discussion of this game in Finnish mobilephone forum and I also wrote a small presentation about the game. hopefully we get more players and more humans.

Would it be possible to put change log published somewhere... First post in this discussion ?
So, people could follow what is new and make comments about new features etc.
 
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  • 11
    Outbreak! Zombies is a global location based multiplayer game. The free beta version of the game is currently available in the android market.

    To play you simply download the app and enter a user name. You will then be randomly assigned a state, either infected or not infected. If you are not infected your goal is to survive the zombie apocalypse, if you are infected your goal is to spread the infection. Each user will be visible on a world map, and to infect someone you must be within 500 metres. Currently Dublin, Ireland is in over-run with zombies.

    Each red marker is a zombie, and each green marker is a survivor. The game works best when there are lots of users, which is why I am posting it here. I am also trying to gather as much feedback and test scenarios as I can in order to make the full version a more complete and fun game.

    There is more information on how to play available here.

    There is also a forum here with a lot of discussion about the game.

    Thanks and I hope you enjoy,

    -Kev
    3
    After a whole day of travel and frequent use. I have several items that you can consider below. I hope they will be of good use to you. My feelings won't be hurt if you do or don't consider these ideas. Much luck to you.

    1. Allow users to update their Home position automatically, manually, or in intervals.
    2. Allows users to be notified if an opponent is in the vicinity. Size of vicinity is selectable.
    3. Update the user's position on the map more frequently. I ran by several people that I couldn't infect because the bubble jumped across the map.
    4. Update the user's infection faster because I noticed a 30 second delay when I infected someone.
    5. Reduce the infection zone size. I was able to infect someone well outside of the red area.
    6. Allow users to reduce their infection zone size for more of a challenge.
    7. Allow users to sign in with a special ID otherwise you end up with too many new usernames simply because that person uninstall the app and reinstalled.
    8. If a user doesn't check in for a period of time, they will still be considered as infected when tagged. I noticed too many users not infect-able. Also, consider adding a tiny question mark next to the name or icon on the map.
    9. Request user sign off and deletion (username cached for 60 days) when removing/deleting the app. If they don't want to play anymore why are they still on the map?
    10. Allow a listing of the person that cured/infected you in the AMI. The list will disappear after 24 hours of signing in. This feature allows some bragging rights.
    11. If there is a bug within the map program, allow the user to go back to the AMI console and reactivate the map to clear the RAM of the bug. I noticed that several times my position would never update itself until I killed the map and opened it again.
    12. Allow the ability to "load" user positions based upon the finger position on the map. Sometimes I like to know who will be at my destination so I can infect them once I arrive.
    13. If I'm not mistaken, when I was "clean" I didn't see an option in the map menu to "hide". I only saw "Home".
    14. When there's several "clean" in the vicinity and a smaller percentage of "infected", there should be a percentage algorithm that will result in the clean people being uninfected. This way, it's like the clean people were in a group/team and fought off the infected person.
    15. Allow double-tapping on the screen to zoom in to the specific location.
    16. Allow options of regular maps instead of a satellite map which will reduce data requests from the server. This also results in faster map rendering on the client-side.
    17. Designate random cleaning zones. There will be random zones throughout the month that users can become uninfected. The infected user must manually choose to be "cleaned". Also, the infected in the cleaning zone cannot infect anyone in the immediate area almost as if it's a protected fortress.
    18. Allow cellular triangulation with a selectable buffer size so players can't be pin-pointed at their homes. This option has a drawback that the location isn't accurate and can either get you infected faster or allow avoidance of infection. This is the cost of privacy for your users.
    19. If there's a point or credit system is applied. Allow random monthly or stated goals in the AMI that users can achieve. Example, this month I need to infect 20 people to get a certain amount of points for bragging rights or I need to stay clean for a period of 10 days.
    20. Allow pre-made comments such as, "I was going to infect you but I felt like being nice today" or "Gotcha!". A menu is activated by selecting the user and these comments can be made when in range of other users.
    21. Not sure if this in effect but, do not allow expletives, put-downs, offensive phrases, and/or a combination of the aforementioned for usernames. It's not fun when someone runs around town with an offensive phrase while infecting other users.
    3
    Yes I enabled copy protection stuff. Why would that stop you from finding it?

    Copy protection requires the device firmware ID to be "whitelisted" on Google's side of the Market. Custom ROMs and leaked ROMs often have IDs which aren't on that list. Market will not show "copy protected" apps on these ROMs.

    For someone running such a ROM this can be worked around by using tools like Market Enabler and such, but I never bother (and few do). Quite likely the copy protection flag is the reason for each and every comment about not being able to find it.

    I would also like to point out that if you are indeed using "copyright protection" box from Market, and not the Licensing API instead, you are using a form of protection that is (a) deprecated by Google and (b) doesn't protect from copying. Pretty much the only thing it does is make sure that a lot of people can't find your app. Also it doesn't make sense for something that is free.

    Anyways, I was trying it on a leaked ROM on the Galaxy S which couldn't find it. By now I'm running it on the Galaxy Tab which has an official ROM that can find the app.

    Anyways you did a really great job with this game. I love the idea, and the implementation so far is just great. Unfortunately, I seem to be the only person in my area, and I'm clean!

    A number of suggestions:
    (1) Make it more clear when you are and when you are not playing. If I exit the map, does my marker stay at the current location ?

    (2) Make a button somewhere to find the nearest zombie / non-infected (depending on what you are) and show the distance to that person from yourself. Handy in areas where you are alone, like I and several posters here are.

    (3) Allow a longer user name. 10 characters is too short. Also, does it need to be unique? What happens if I reinstall my ROM and lose the app and settings, can I use the same name again ? Can I use the same name across multiple devices ?

    (4) Multi-device... need to link multiple devices to the same account and only use the last logged in.

    (5) Background service. I would not use an interval by default to poll, either turn the service on or off. You don't need to talk to the server as long as you don't move, and if you just register with the API to receive location updates, the service won't do anything as long as the user doesn't move. You could use an interval (also enable/disable) to actually wake the device (without screen on) to be able to receive those updates every X minutes and check if there are other zombies or cleans in the area, where once every 5 minutes would be more than enough (approx the time it takes to actually walk 500 meters). You could go really fancy and automate the interval based on the average speed the past X minutes.

    (6) Allow zombies to be healed, by going to specific areas. A hospital was suggested earlier, but I don't think there are enough hospitals in most areas to make that easy enough. I'd add both police stations and fire stations as well. I think Maps knows where these are generally. Or you could even allow people to add those manually, but that'd possibly muck up the database with random buildings people want to use to heal themselves ;)

    (7) Maybe some sort of score system ? Get points for infecting people, or "killing" zombies. Survivors generally kill zombies in games and movies. But I think first-come first-serve may not be a good thing. One the service is done and you get warnings of zombies in the area, maybe killing a zombie will actually "delay" for a number of minutes, to give the zombies a chance to infect you first (as they would also get the warning a survivor is near). (The act of killing will just give you points and the zombie a notice that he has been killed - lose points? or maybe start out clean again?)

    (8) Add this image to the first post of this thread: http://chart.apis.google.com/chart?...//market.android.com/details?id=com.kbdev.lbg ...
    chart

    Will allow everyone that has a barcode scanner installer to open Market with the game selected.

    Random thoughts, hopefully they're helpful :)
    2
    Can you please post on this thread when the new version will be updated? I tend to follow this thread more closely than app updates. Thanks.

    Outbreak! Zombie Apocalypse version 1.5 now in the market. Re-vamped website with leaderboards coming soon.
    2
    After installation it says

    " to use glast it must be able to detect your location and connect to the internet. You must also disable mock locations."

    It then brings me to settings but Im sure everything is in order

    Then that keeps coming up and I cant do anything else.

    Could you also pm me my identifer for username "plonkuser"

    Thanks

    settings/applications/development uncheck allow mock locations.