[Game]Outbreak! Zombie Apocalypse beta

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0mie

Senior Member
Dec 2, 2007
958
285
Seattle
Seems the updates bring more bugs then fixes. I was driving on the highway, took this route instead of usual since there was 7 live flesh. Then I update and I'm right next to two people. Tells me live flesh in the area, which I already know. Then says getting users in the area and hangs for about a minute. It shows me at a totally different location. Driving down the same highway I find another person and I'm next to them, just tells me their name and I can't infect them. Later on the same drive I infect RnRDroid and says infecting user and once that's over they aren't infected. So we keep driving and find another user to infect and also we can only click on him and nothing happens. Just gives us his username, we get off the exit and I run into another user KillnSmack, says infecting user and then once that's done he's also not infected. In that drive I would have infected 7 people and I was only able to infect 1 because of all the bugs.

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theblacknight

Senior Member
Mar 23, 2011
109
28
Seems the updates bring more bugs then fixes. I was driving on the highway, took this route instead of usual since there was 7 live flesh. Then I update and I'm right next to two people. Tells me live flesh in the area, which I already know. Then says getting users in the area and hangs for about a minute. It shows me at a totally different location. Driving down the same highway I find another person and I'm next to them, just tells me their name and I can't infect them. Later on the same drive I infect RnRDroid and says infecting user and once that's over they aren't infected. So we keep driving and find another user to infect and also we can only click on him and nothing happens. Just gives us his username, we get off the exit and I run into another user KillnSmack, says infecting user and then once that's done he's also not infected. In that drive I would have infected 7 people and I was only able to infect 1 because of all the bugs.

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Anyone else having problems like these? Do you get any error messages at all?
 

0mie

Senior Member
Dec 2, 2007
958
285
Seattle
Clicked on MacheteJim on my way to work and just gave me his stats. Couldn't infect him, I got to work and they didn't need me. I went back home and saw dallas17, clicked on him to infect and just gave me his info.

This happened on my TBolt and my gf TBolt

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theblacknight

Senior Member
Mar 23, 2011
109
28
Clicked on MacheteJim on my way to work and just gave me his stats. Couldn't infect him, I got to work and they didn't need me. I went back home and saw dallas17, clicked on him to infect and just gave me his info.

This happened on my TBolt and my gf TBolt

Sent from my 4G device using XDA Premium App

Were you travelling at a pretty high speed, highway sort of speed? I think there is a bit of an issue there, with location consistency and update frequency, working to get the location updates more stable.
 

0mie

Senior Member
Dec 2, 2007
958
285
Seattle
There was traffic, so we were only going about 30MPH, the last few were on normal roads with us being stopped at traffic lights.

Also, why aren't able to update when we want? Is there a predefined update? Sometimes I click update and nothing moves, few seconds later it randomly updates. I can't infect people that way :/

The game is fun, but not with constant bugs and not being able to do anything makes me not want to open the app.

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theblacknight

Senior Member
Mar 23, 2011
109
28
There was traffic, so we were only going about 30MPH, the last few were on normal roads with us being stopped at traffic lights.

Also, why aren't able to update when we want? Is there a predefined update? Sometimes I click update and nothing moves, few seconds later it randomly updates. I can't infect people that way :/

The game is fun, but not with constant bugs and not being able to do anything makes me not want to open the app.

Sent from my 4G device using XDA Premium App

The game will update your surroundings when ever your location changes, the update option in the menu updates the users around you, not your location. The thing about location is that your have to just regester the app with androids location service, which will send the app a message when the location changes, so you are dependent on the coordinates that you get from it. So what I need to do is update your surroundings when the location changes to make sure you are represented on other peoples maps accurately and make sure you see anyone who has just moved into your area. I hope to have this working more smoothly in the next release.
 
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kliptik

Senior Member
Apr 22, 2009
268
18
Austin, TX
The game will update your surroundings when ever your location changes, the update option in the menu updates the users around you, not your location. The thing about location is that your have to just regester the app with androids location service, which will send the app a message when the location changes, so you are dependent on the coordinates that you get from it. So what I need to do is update your surroundings when the location changes to make sure you are represented on other peoples maps accurately and make sure you see anyone who has just moved into your area. I hope to have this working more smoothly in the next release.

Thanks for all of your work on this game! This is coming along nicely!!!
 

einari73

Member
Dec 15, 2010
12
0
If you are having location update problem, close map and return to game main menu. Then open map again.. That usually helps :)

Sent from my GT-I9000
 

obsidianchao

Senior Member
Jan 12, 2011
1,592
28
Not many people in my suburb, but I'll be going through the city soon, ****loads of people up there... so what do I do when I'm clean? Wait to get nailed?
 

einari73

Member
Dec 15, 2010
12
0
Thanks for update.

Deleted old accound and created new and now I'm clean !!
Hopefully fortify opinition help's to survive.

Any zombie healing plans ? ;)
 

munkimatt

Senior Member
Aug 13, 2009
190
15
Don't suppose there's any possibility of me being converted to a zombie is there? I've managed to convince a few friends to join up however we're all clean, unfortunately we're in a fairly remote area (Barrow-in-Furness, Cumbria, England) so the chances of us getting a zombie driving up here any time soon is pretty slim!

It's making it hard to get other people to join up because when I show them how it works all they can see is green, if they see one zombie around here it may spike more interest.
 

einari73

Member
Dec 15, 2010
12
0
About this new feature, Fortify.

I fortify my home location and then I hunt few zombies and came back home and fortify home again. It said ERROR, can fortify only once in 7 days or something like that.

Is my home location fortifyed now for 7 days, or am I unsecure, because I left home once and came back? Or does this mean that I can change my fortify area once in 7 days ? :confused::)
 

cfairchi

Member
Mar 23, 2011
41
6
What about items that are randomly dropped in the game map. Maybe like weapons, armor, health, food for survivors and zombies could pick up zombie followers (npcs) and form zombie mobs or animal brains to gain strength. Survivors and zombies lose strength if they don't eat food or brains, making them more susceptible to being zombified or cured. Could drop cure packs than can be used to cure zombies. Then you could have other achievements like "Food Hoarder" for collecting x many food drops. Something to encourage people to be more active in the game by picking up stuff. Maybe city tokens, so when you travel to another city you can get a token and have a traveler achievement. Just a couple ideas to encourage more playing. Can be kind of boring if your area is sparse with other players.
 

theblacknight

Senior Member
Mar 23, 2011
109
28
About this new feature, Fortify.

I fortify my home location and then I hunt few zombies and came back home and fortify home again. It said ERROR, can fortify only once in 7 days or something like that.

Is my home location fortifyed now for 7 days, or am I unsecure, because I left home once and came back? Or does this mean that I can change my fortify area once in 7 days ? :confused::)

The area you fortify will be fortified forever, and when ever you are within 100 metres you are safe (Unless 4 or more zombies are in the area). The message you are getting is because you can only change your fortified area once every 7 days, to stop people from just fortifying every area they are in, making it impossible for zombies. Your fortified area should keep you safe while you sleep :)
 

theblacknight

Senior Member
Mar 23, 2011
109
28
What about items that are randomly dropped in the game map. Maybe like weapons, armor, health, food for survivors and zombies could pick up zombie followers (npcs) and form zombie mobs or animal brains to gain strength. Survivors and zombies lose strength if they don't eat food or brains, making them more susceptible to being zombified or cured. Could drop cure packs than can be used to cure zombies. Then you could have other achievements like "Food Hoarder" for collecting x many food drops. Something to encourage people to be more active in the game by picking up stuff. Maybe city tokens, so when you travel to another city you can get a token and have a traveler achievement. Just a couple ideas to encourage more playing. Can be kind of boring if your area is sparse with other players.

I am planning on adding things like this in the future, although now my focus is more on the core game mechanics. Once I get the zombie v survivor battle rules/mechanics firmed up, and messaging/notifications I will begin looking into things like this. Thanks for the feedback.
 

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  • 11
    Outbreak! Zombies is a global location based multiplayer game. The free beta version of the game is currently available in the android market.

    To play you simply download the app and enter a user name. You will then be randomly assigned a state, either infected or not infected. If you are not infected your goal is to survive the zombie apocalypse, if you are infected your goal is to spread the infection. Each user will be visible on a world map, and to infect someone you must be within 500 metres. Currently Dublin, Ireland is in over-run with zombies.

    Each red marker is a zombie, and each green marker is a survivor. The game works best when there are lots of users, which is why I am posting it here. I am also trying to gather as much feedback and test scenarios as I can in order to make the full version a more complete and fun game.

    There is more information on how to play available here.

    There is also a forum here with a lot of discussion about the game.

    Thanks and I hope you enjoy,

    -Kev
    3
    After a whole day of travel and frequent use. I have several items that you can consider below. I hope they will be of good use to you. My feelings won't be hurt if you do or don't consider these ideas. Much luck to you.

    1. Allow users to update their Home position automatically, manually, or in intervals.
    2. Allows users to be notified if an opponent is in the vicinity. Size of vicinity is selectable.
    3. Update the user's position on the map more frequently. I ran by several people that I couldn't infect because the bubble jumped across the map.
    4. Update the user's infection faster because I noticed a 30 second delay when I infected someone.
    5. Reduce the infection zone size. I was able to infect someone well outside of the red area.
    6. Allow users to reduce their infection zone size for more of a challenge.
    7. Allow users to sign in with a special ID otherwise you end up with too many new usernames simply because that person uninstall the app and reinstalled.
    8. If a user doesn't check in for a period of time, they will still be considered as infected when tagged. I noticed too many users not infect-able. Also, consider adding a tiny question mark next to the name or icon on the map.
    9. Request user sign off and deletion (username cached for 60 days) when removing/deleting the app. If they don't want to play anymore why are they still on the map?
    10. Allow a listing of the person that cured/infected you in the AMI. The list will disappear after 24 hours of signing in. This feature allows some bragging rights.
    11. If there is a bug within the map program, allow the user to go back to the AMI console and reactivate the map to clear the RAM of the bug. I noticed that several times my position would never update itself until I killed the map and opened it again.
    12. Allow the ability to "load" user positions based upon the finger position on the map. Sometimes I like to know who will be at my destination so I can infect them once I arrive.
    13. If I'm not mistaken, when I was "clean" I didn't see an option in the map menu to "hide". I only saw "Home".
    14. When there's several "clean" in the vicinity and a smaller percentage of "infected", there should be a percentage algorithm that will result in the clean people being uninfected. This way, it's like the clean people were in a group/team and fought off the infected person.
    15. Allow double-tapping on the screen to zoom in to the specific location.
    16. Allow options of regular maps instead of a satellite map which will reduce data requests from the server. This also results in faster map rendering on the client-side.
    17. Designate random cleaning zones. There will be random zones throughout the month that users can become uninfected. The infected user must manually choose to be "cleaned". Also, the infected in the cleaning zone cannot infect anyone in the immediate area almost as if it's a protected fortress.
    18. Allow cellular triangulation with a selectable buffer size so players can't be pin-pointed at their homes. This option has a drawback that the location isn't accurate and can either get you infected faster or allow avoidance of infection. This is the cost of privacy for your users.
    19. If there's a point or credit system is applied. Allow random monthly or stated goals in the AMI that users can achieve. Example, this month I need to infect 20 people to get a certain amount of points for bragging rights or I need to stay clean for a period of 10 days.
    20. Allow pre-made comments such as, "I was going to infect you but I felt like being nice today" or "Gotcha!". A menu is activated by selecting the user and these comments can be made when in range of other users.
    21. Not sure if this in effect but, do not allow expletives, put-downs, offensive phrases, and/or a combination of the aforementioned for usernames. It's not fun when someone runs around town with an offensive phrase while infecting other users.
    3
    Yes I enabled copy protection stuff. Why would that stop you from finding it?

    Copy protection requires the device firmware ID to be "whitelisted" on Google's side of the Market. Custom ROMs and leaked ROMs often have IDs which aren't on that list. Market will not show "copy protected" apps on these ROMs.

    For someone running such a ROM this can be worked around by using tools like Market Enabler and such, but I never bother (and few do). Quite likely the copy protection flag is the reason for each and every comment about not being able to find it.

    I would also like to point out that if you are indeed using "copyright protection" box from Market, and not the Licensing API instead, you are using a form of protection that is (a) deprecated by Google and (b) doesn't protect from copying. Pretty much the only thing it does is make sure that a lot of people can't find your app. Also it doesn't make sense for something that is free.

    Anyways, I was trying it on a leaked ROM on the Galaxy S which couldn't find it. By now I'm running it on the Galaxy Tab which has an official ROM that can find the app.

    Anyways you did a really great job with this game. I love the idea, and the implementation so far is just great. Unfortunately, I seem to be the only person in my area, and I'm clean!

    A number of suggestions:
    (1) Make it more clear when you are and when you are not playing. If I exit the map, does my marker stay at the current location ?

    (2) Make a button somewhere to find the nearest zombie / non-infected (depending on what you are) and show the distance to that person from yourself. Handy in areas where you are alone, like I and several posters here are.

    (3) Allow a longer user name. 10 characters is too short. Also, does it need to be unique? What happens if I reinstall my ROM and lose the app and settings, can I use the same name again ? Can I use the same name across multiple devices ?

    (4) Multi-device... need to link multiple devices to the same account and only use the last logged in.

    (5) Background service. I would not use an interval by default to poll, either turn the service on or off. You don't need to talk to the server as long as you don't move, and if you just register with the API to receive location updates, the service won't do anything as long as the user doesn't move. You could use an interval (also enable/disable) to actually wake the device (without screen on) to be able to receive those updates every X minutes and check if there are other zombies or cleans in the area, where once every 5 minutes would be more than enough (approx the time it takes to actually walk 500 meters). You could go really fancy and automate the interval based on the average speed the past X minutes.

    (6) Allow zombies to be healed, by going to specific areas. A hospital was suggested earlier, but I don't think there are enough hospitals in most areas to make that easy enough. I'd add both police stations and fire stations as well. I think Maps knows where these are generally. Or you could even allow people to add those manually, but that'd possibly muck up the database with random buildings people want to use to heal themselves ;)

    (7) Maybe some sort of score system ? Get points for infecting people, or "killing" zombies. Survivors generally kill zombies in games and movies. But I think first-come first-serve may not be a good thing. One the service is done and you get warnings of zombies in the area, maybe killing a zombie will actually "delay" for a number of minutes, to give the zombies a chance to infect you first (as they would also get the warning a survivor is near). (The act of killing will just give you points and the zombie a notice that he has been killed - lose points? or maybe start out clean again?)

    (8) Add this image to the first post of this thread: http://chart.apis.google.com/chart?...//market.android.com/details?id=com.kbdev.lbg ...
    chart

    Will allow everyone that has a barcode scanner installer to open Market with the game selected.

    Random thoughts, hopefully they're helpful :)
    2
    Can you please post on this thread when the new version will be updated? I tend to follow this thread more closely than app updates. Thanks.

    Outbreak! Zombie Apocalypse version 1.5 now in the market. Re-vamped website with leaderboards coming soon.
    2
    After installation it says

    " to use glast it must be able to detect your location and connect to the internet. You must also disable mock locations."

    It then brings me to settings but Im sure everything is in order

    Then that keeps coming up and I cant do anything else.

    Could you also pm me my identifer for username "plonkuser"

    Thanks

    settings/applications/development uncheck allow mock locations.