[Game]Outbreak! Zombie Apocalypse beta

Search This thread

einari73

Member
Dec 15, 2010
12
0
I have a problem. I deleted old account and create new with same old username. Now game ask username & identify code every time I start game.

Bug or should I just re install game?

Sent from my GT-I9000
 

theblacknight

Senior Member
Mar 23, 2011
109
28
I have a problem. I deleted old account and create new with same old username. Now game ask username & identify code every time I start game.

Bug or should I just re install game?

Sent from my GT-I9000

Did you delete the account that you were currently using? I would say try re-install as a quick fix
 

ccossin

Senior Member
Apr 20, 2008
233
15
Las Vegas
I have deleted account, created new account, and reinstalled app several times in an attempt to start out infected. No such luck.

BlackKnight, I would appreciate it very much if you would infect me. Username: VegasX.

There are not nearly enough zombies in Las Vegas since the new version of the app came out.
Thanks for your hard work and this excellent app.

Comin' at you from inner space.
 

Fausty

Member
Aug 31, 2009
43
1
Sydney, AUS
2 things I noticed last night:
- I could not fortify at my home (it said can fortify only once per 7 days but it was the first time I tried it). Is their a way to see fortification? and possibly get multiple fortifications to stack up as to resist more zombies
- When my train arrived in North Sydney (Australia), the map pointed me to somewhere in San Francisco (very efficient train!). Tried to go out and rescan and it rehappened. Too bad, I wanted to stun a zombie around North Sydney!

In regards to infection, would it be worth dropping the infection rate to like 50%~30%? The rest of the time, zombies would be just killing the victim?
Also, we mentioned this before, but could humans effectively kill zombies and turn them into survivor? (with like ~10% rate). In the end, the number of zombies would be increasing but slower than it is now.

So much potential for this game, good luck! :)
 

MrDerrickC

Senior Member
Jun 20, 2008
179
2
Melbourne
After updating to the latest version I can no longer get into the map. When I scan my finger and it says "Getting you location" it always times out with "Unable to get your location".

Have reinstalled the app with no luck, GPS is on and I get a proper lock in Maps too. This is both indoors and outdoors.

Anyone else experiencing this?
 

obsidianchao

Senior Member
Jan 12, 2011
1,592
28
After updating to the latest version I can no longer get into the map. When I scan my finger and it says "Getting you location" it always times out with "Unable to get your location".

Have reinstalled the app with no luck, GPS is on and I get a proper lock in Maps too. This is both indoors and outdoors.

Anyone else experiencing this?

Yep, here too.
 

detcup4evr

Senior Member
Jun 18, 2010
661
313
Commerce Twp
github.com
After updating to the latest version I can no longer get into the map. When I scan my finger and it says "Getting you location" it always times out with "Unable to get your location".

Have reinstalled the app with no luck, GPS is on and I get a proper lock in Maps too. This is both indoors and outdoors.

Anyone else experiencing this?

Me too, running evo


Sent from my Evo using the XDA app
 

theblacknight

Senior Member
Mar 23, 2011
109
28
After updating to the latest version I can no longer get into the map. When I scan my finger and it says "Getting you location" it always times out with "Unable to get your location".

Have reinstalled the app with no luck, GPS is on and I get a proper lock in Maps too. This is both indoors and outdoors.

Anyone else experiencing this?

Yes it seems like I have set the timeout too low for GPS (20 seconds, seemed to always pick up location within that time on SGS), will increase this and get a build out later today, for now you should be able to use network locations with any trouble.
 

MrDerrickC

Senior Member
Jun 20, 2008
179
2
Melbourne
Yes it seems like I have set the timeout too low for GPS (20 seconds, seemed to always pick up location within that time on SGS), will increase this and get a build out later today, for now you should be able to use network locations with any trouble.

Thanks! Just turned off the GPS and it is working again! Time to catch up on brains :D
 

kansasorpat

Member
Dec 7, 2010
5
0
It's interesting that some areas have a problem with too many zombies while others have problems with not enough zombies. My area has 11 zombies but I think only 3 or 4 of them have moved since Friday. Originally there was only 2 in the area and neither of those have moved since I installed that app last Thursday. Luckily a new player Friday night infected 4 in his area, and one of those infected some people up closer to me, but very little has changed since then. I don't know how you balance that when you have the opposite problems depending on where you are at in the game.

On a technical note, I've been having a problem most of the day that my location won't update. I scan my finger and it syncs with the server just fine showing i'm clean and doesn't complain about not finding a location like I've seen it do when I don't have a good gps lock. Then when I go to the map it still shows my location as where I checked in at lunch. It puts up a toast "waiting for location" then that fades and never moves me to my current location. It also doesn't update the map to show users around me. I can "update the map" manually so that's really not a problem but it seems weird that my location won't update. When I goto google maps it has my correct gps location probably based on wi-fi or agps. I'm inside and it's a overcast day so I don't have any gps satellites showing up. Does the program not update your location unless it has a true gps lock?

Good work on this program. I like the little touch of scanning your finger for an infection. Oh one other suggestion, show a percentage in the infection rate. It would also be nice to see a local percentage (closest 50) vs a world wide percentage.
 

kansasorpat

Member
Dec 7, 2010
5
0
On a technical note, I've been having a problem most of the day that my location won't update. I scan my finger and it syncs with the server just fine showing i'm clean and doesn't complain about not finding a location like I've seen it do when I don't have a good gps lock. Then when I go to the map it still shows my location as where I checked in at lunch. It puts up a toast "waiting for location" then that fades and never moves me to my current location. It also doesn't update the map to show users around me. I can "update the map" manually so that's really not a problem but it seems weird that my location won't update. When I goto google maps it has my correct gps location probably based on wi-fi or agps. I'm inside and it's a overcast day so I don't have any gps satellites showing up. Does the program not update your location unless it has a true gps lock?

Nevermind, I just updated to the latest release today and it updated to my current location. Off to go kill a zombie now.
 

theblacknight

Senior Member
Mar 23, 2011
109
28
Ok so I've pretty much decided on where I'm going to go from here... and it will probably involve a reset for accounts... so there will be lots of fresh meat. It will probably be a couple of weeks (have a few days off work soon) in the making though, so I doubt there will be many updates to the current version. There will be no more straight infecting people, zombies will need to work a little harder, and I hope to introduce a new class of survivor (you will have to work for that one too). Fortified/inactive users will be hidden from the map. I'm also going to be a little more restrictive – going to do away with identifiers because of the amount of confusion (look at the latest review in the android market), and store encrypted IMEI numbers – which will identify devices and also stop users from creating multiple accounts on one device. There will also be some single player challenges, collecting weapons caches from your map, escaping zombie dogs, speed infefcting etc.. which will all count towards the main game. Also want in app messaging and notifications. Will take a little time to get these all done, will roll out new features incrementally. Thanks for all the support!
 

BroRobAZ

New member
Apr 21, 2011
1
0
Ok so I've pretty much decided on where I'm going to go from here... and it will probably involve a reset for accounts... so there will be lots of fresh meat. It will probably be a couple of weeks (have a few days off work soon) in the making though, so I doubt there will be many updates to the current version. There will be no more straight infecting people, zombies will need to work a little harder, and I hope to introduce a new class of survivor (you will have to work for that one too). Fortified/inactive users will be hidden from the map. I'm also going to be a little more restrictive – going to do away with identifiers because of the amount of confusion (look at the latest review in the android market), and store encrypted IMEI numbers – which will identify devices and also stop users from creating multiple accounts on one device. There will also be some single player challenges, collecting weapons caches from your map, escaping zombie dogs, speed infefcting etc.. which will all count towards the main game. Also want in app messaging and notifications. Will take a little time to get these all done, will roll out new features incrementally. Thanks for all the support!

Don't do that! I just broke the top 5 vicious zombies!

I'm using my stock TBolt, very buggy. Hangs quite a bit and I have to be stopped to update location and users. This game is sweet BTW. I've adjusted how I play to deal with the bugs. My wife (killertiff) and I have infected most of the greater Phoenix, AZ area. I would like to see in game or on the website a chart of how may points you need for each level. Getting to level 4 seemed pretty easy with 3 points per level. I think it took me about 6 points for level 5 and another 6 for level 6. I've got about 6 points towards level 7 so I have no idea how many more I need. Also the leaderboard has serveral duplicates at the top of survivors and infected. battledead, tsunami, chedz, fionn and more top both lists. HUh? Anyway I know they are just little observations, but I thought I'd bring them up. Keep up the good work! -The real BroRob!
 

kansasorpat

Member
Dec 7, 2010
5
0
Ok so I've pretty much decided on where I'm going to go from here... and it will probably involve a reset for accounts... so there will be lots of fresh meat. It will probably be a couple of weeks (have a few days off work soon) in the making though, so I doubt there will be many updates to the current version. There will be no more straight infecting people, zombies will need to work a little harder, and I hope to introduce a new class of survivor (you will have to work for that one too). Fortified/inactive users will be hidden from the map. I'm also going to be a little more restrictive – going to do away with identifiers because of the amount of confusion (look at the latest review in the android market), and store encrypted IMEI numbers – which will identify devices and also stop users from creating multiple accounts on one device. There will also be some single player challenges, collecting weapons caches from your map, escaping zombie dogs, speed infefcting etc.. which will all count towards the main game. Also want in app messaging and notifications. Will take a little time to get these all done, will roll out new features incrementally. Thanks for all the support!

Sounds good. I like playing the current version but I'm also a pretty big gamer. I'm interested to see how you plan to balance the game, hopefully keeping it fun in all stages of the game. Currently it seems like most regions are either stuck in the No Zombies to infect people or All Zombies with no clean people to infect, and there needs to be a way to escape these conditions to get back to the fun part of the games when there is lots of Zombies and lots of Clean people. Currently it's fun for us gamers but it's hard to attract a larger audience without making these other stages fun. The single player challenges sound good and should offer something to do when there is nobody around.

Keep up the good work. Your doing a great job considering companies like Blizzard have way more resources trying to tackle the same problem your having of trying to balance this game. For now I'm going to keep leveling although I feel bad for attacking the same Zombie over and over again since he's the only one that dares to come in my area.
 

damajor

Member
Dec 6, 2005
40
4
Cool new feature I think:
- friend list with proximity limit
- see fortified zone on the map (your fortified zone and fortified zone of friend within a limited range)

Bug:
- sometimes I am able to see users really far from my position, but most of the time it only shows some and does not refresh.
 

Top Liked Posts

  • There are no posts matching your filters.
  • 11
    Outbreak! Zombies is a global location based multiplayer game. The free beta version of the game is currently available in the android market.

    To play you simply download the app and enter a user name. You will then be randomly assigned a state, either infected or not infected. If you are not infected your goal is to survive the zombie apocalypse, if you are infected your goal is to spread the infection. Each user will be visible on a world map, and to infect someone you must be within 500 metres. Currently Dublin, Ireland is in over-run with zombies.

    Each red marker is a zombie, and each green marker is a survivor. The game works best when there are lots of users, which is why I am posting it here. I am also trying to gather as much feedback and test scenarios as I can in order to make the full version a more complete and fun game.

    There is more information on how to play available here.

    There is also a forum here with a lot of discussion about the game.

    Thanks and I hope you enjoy,

    -Kev
    3
    After a whole day of travel and frequent use. I have several items that you can consider below. I hope they will be of good use to you. My feelings won't be hurt if you do or don't consider these ideas. Much luck to you.

    1. Allow users to update their Home position automatically, manually, or in intervals.
    2. Allows users to be notified if an opponent is in the vicinity. Size of vicinity is selectable.
    3. Update the user's position on the map more frequently. I ran by several people that I couldn't infect because the bubble jumped across the map.
    4. Update the user's infection faster because I noticed a 30 second delay when I infected someone.
    5. Reduce the infection zone size. I was able to infect someone well outside of the red area.
    6. Allow users to reduce their infection zone size for more of a challenge.
    7. Allow users to sign in with a special ID otherwise you end up with too many new usernames simply because that person uninstall the app and reinstalled.
    8. If a user doesn't check in for a period of time, they will still be considered as infected when tagged. I noticed too many users not infect-able. Also, consider adding a tiny question mark next to the name or icon on the map.
    9. Request user sign off and deletion (username cached for 60 days) when removing/deleting the app. If they don't want to play anymore why are they still on the map?
    10. Allow a listing of the person that cured/infected you in the AMI. The list will disappear after 24 hours of signing in. This feature allows some bragging rights.
    11. If there is a bug within the map program, allow the user to go back to the AMI console and reactivate the map to clear the RAM of the bug. I noticed that several times my position would never update itself until I killed the map and opened it again.
    12. Allow the ability to "load" user positions based upon the finger position on the map. Sometimes I like to know who will be at my destination so I can infect them once I arrive.
    13. If I'm not mistaken, when I was "clean" I didn't see an option in the map menu to "hide". I only saw "Home".
    14. When there's several "clean" in the vicinity and a smaller percentage of "infected", there should be a percentage algorithm that will result in the clean people being uninfected. This way, it's like the clean people were in a group/team and fought off the infected person.
    15. Allow double-tapping on the screen to zoom in to the specific location.
    16. Allow options of regular maps instead of a satellite map which will reduce data requests from the server. This also results in faster map rendering on the client-side.
    17. Designate random cleaning zones. There will be random zones throughout the month that users can become uninfected. The infected user must manually choose to be "cleaned". Also, the infected in the cleaning zone cannot infect anyone in the immediate area almost as if it's a protected fortress.
    18. Allow cellular triangulation with a selectable buffer size so players can't be pin-pointed at their homes. This option has a drawback that the location isn't accurate and can either get you infected faster or allow avoidance of infection. This is the cost of privacy for your users.
    19. If there's a point or credit system is applied. Allow random monthly or stated goals in the AMI that users can achieve. Example, this month I need to infect 20 people to get a certain amount of points for bragging rights or I need to stay clean for a period of 10 days.
    20. Allow pre-made comments such as, "I was going to infect you but I felt like being nice today" or "Gotcha!". A menu is activated by selecting the user and these comments can be made when in range of other users.
    21. Not sure if this in effect but, do not allow expletives, put-downs, offensive phrases, and/or a combination of the aforementioned for usernames. It's not fun when someone runs around town with an offensive phrase while infecting other users.
    3
    Yes I enabled copy protection stuff. Why would that stop you from finding it?

    Copy protection requires the device firmware ID to be "whitelisted" on Google's side of the Market. Custom ROMs and leaked ROMs often have IDs which aren't on that list. Market will not show "copy protected" apps on these ROMs.

    For someone running such a ROM this can be worked around by using tools like Market Enabler and such, but I never bother (and few do). Quite likely the copy protection flag is the reason for each and every comment about not being able to find it.

    I would also like to point out that if you are indeed using "copyright protection" box from Market, and not the Licensing API instead, you are using a form of protection that is (a) deprecated by Google and (b) doesn't protect from copying. Pretty much the only thing it does is make sure that a lot of people can't find your app. Also it doesn't make sense for something that is free.

    Anyways, I was trying it on a leaked ROM on the Galaxy S which couldn't find it. By now I'm running it on the Galaxy Tab which has an official ROM that can find the app.

    Anyways you did a really great job with this game. I love the idea, and the implementation so far is just great. Unfortunately, I seem to be the only person in my area, and I'm clean!

    A number of suggestions:
    (1) Make it more clear when you are and when you are not playing. If I exit the map, does my marker stay at the current location ?

    (2) Make a button somewhere to find the nearest zombie / non-infected (depending on what you are) and show the distance to that person from yourself. Handy in areas where you are alone, like I and several posters here are.

    (3) Allow a longer user name. 10 characters is too short. Also, does it need to be unique? What happens if I reinstall my ROM and lose the app and settings, can I use the same name again ? Can I use the same name across multiple devices ?

    (4) Multi-device... need to link multiple devices to the same account and only use the last logged in.

    (5) Background service. I would not use an interval by default to poll, either turn the service on or off. You don't need to talk to the server as long as you don't move, and if you just register with the API to receive location updates, the service won't do anything as long as the user doesn't move. You could use an interval (also enable/disable) to actually wake the device (without screen on) to be able to receive those updates every X minutes and check if there are other zombies or cleans in the area, where once every 5 minutes would be more than enough (approx the time it takes to actually walk 500 meters). You could go really fancy and automate the interval based on the average speed the past X minutes.

    (6) Allow zombies to be healed, by going to specific areas. A hospital was suggested earlier, but I don't think there are enough hospitals in most areas to make that easy enough. I'd add both police stations and fire stations as well. I think Maps knows where these are generally. Or you could even allow people to add those manually, but that'd possibly muck up the database with random buildings people want to use to heal themselves ;)

    (7) Maybe some sort of score system ? Get points for infecting people, or "killing" zombies. Survivors generally kill zombies in games and movies. But I think first-come first-serve may not be a good thing. One the service is done and you get warnings of zombies in the area, maybe killing a zombie will actually "delay" for a number of minutes, to give the zombies a chance to infect you first (as they would also get the warning a survivor is near). (The act of killing will just give you points and the zombie a notice that he has been killed - lose points? or maybe start out clean again?)

    (8) Add this image to the first post of this thread: http://chart.apis.google.com/chart?...//market.android.com/details?id=com.kbdev.lbg ...
    chart

    Will allow everyone that has a barcode scanner installer to open Market with the game selected.

    Random thoughts, hopefully they're helpful :)
    2
    Can you please post on this thread when the new version will be updated? I tend to follow this thread more closely than app updates. Thanks.

    Outbreak! Zombie Apocalypse version 1.5 now in the market. Re-vamped website with leaderboards coming soon.
    2
    After installation it says

    " to use glast it must be able to detect your location and connect to the internet. You must also disable mock locations."

    It then brings me to settings but Im sure everything is in order

    Then that keeps coming up and I cant do anything else.

    Could you also pm me my identifer for username "plonkuser"

    Thanks

    settings/applications/development uncheck allow mock locations.