would it be possible to run "Dark Messiah Of Might and Magic"? It's from 2006 and uses Source engine
Unfortunately, we ran into a major issue with BMS which prevented either of us (me and legofan) from being able to port it successfully. I think legofan took a look at CS:S a while back and couldn't get it working too well (working maps, but no guns, no online, etc.). I told myself I would take a look at L4D, but never got around to it. Whenever I get time, I'll look into it.I would love to run Black Mesa on my shield! Also, I will personally donate $50 into PayPal if you get CS:Source and L4D working! Some of my favorite Source games, great progress so far, keep porting everything! xD
That's great to hear! I would love to play CS:Source with just bots, if the console's working, isn't it possible to add them? I just read the whole thread and read that Black Mesa is 7GBs, and while porting it would be awesome, I just wouldn't have enough space to store it lol! I am pretty damn sure Valve will release it's own Steam for Android with a lot of source ported games, that would be fantastic. I would love to play my favorite games on the go with the Shield portable.Unfortunately, we ran into a major issue with BMS which prevented either of us (me and legofan) from being able to port it successfully. I think legofan took a look at CS:S a while back and couldn't get it working too well (working maps, but no guns, no online, etc.). I told myself I would take a look at L4D, but never got around to it. Whenever I get time, I'll look into it.![]()
No, I don't think bots would work, plus, no weapons. :/That's great to hear! I would love to play CS:Source with just bots, if the console's working, isn't it possible to add them? I just read the whole thread and read that Black Mesa is 7GBs, and while porting it would be awesome, I just wouldn't have enough space to store it lol! I am pretty damn sure Valve will release it's own Steam for Android with a lot of source ported games, that would be fantastic. I would love to play my favorite games on the go with the Shield portable.
Okay, this is follow I the guidelines you set and the hl2 mod files? Looks like we need some new mod files then. I'm getting to know this tegra device very well and also will look into this.No, I don't think bots would work, plus, no weapons. :/
They work fine, running them on my SHEILD Portable now. Kinda busy now, let me help you later.Okay, this is follow I the guidelines you set and the hl2 mod files? Looks like we need some new mod files then. I'm getting to know this tegra device very well and also will look into this.
@r3pawn, how did you initially create the mod files? What's different verses hl2 and portal? It seems as if the orange box engine is causing issues, as we don't have that version of source supported yet.
Reply to me when you need help.1.For Half Life 2: go to to /Steam/steamapps/common/Half-Life 2/hl2, open hl2_sound_vo_german_dir.vpk with the "gcfscape" tool (you have to download it) and copy the "sound" folder of this file in a separate folder on your desktop
2.Now copy the "hl2_sound_vo_german.vpk.sound.cache" to your folder on desktop and rename it to "sound.cache"
3.Now compress these both files to a new zip file with the name "hl2.zip"
4.Copy the "hl2.zip" file to your smartphone
5.Then copy this file to /data/data/com.nvidia.valvesoftware.halflife2/files/ with a root explorer
6.In this path there should currently be a "hl2" folder, duplicate it and rename the old one to "hl2.old"
7.Go into the duplicated "hl2" folder and remove the "sound" folder and the "sound.cache" file
8.Go back to the /files/ folder and extract the "hl2.zip" which you moved in step 5.
9.Copy the extracted "sound" folder into the "hl2" folder and the "sound.cache" file into the copied "sound" folder
10.Now use this tutorial to "activate" the new files: http://r3pwn.github.io/sourcemodding.html
1.For Portal: go to to /Steam/steamapps/common/Portal/portal, open portal_sound_vo_german_dir.vpk with the "gcfscape" tool (you have to download it) and copy the "sound" folder of this file in a separate folder on your desktop
2.Now copy the "portal_sound_vo_german.vpk.sound" to your folder on desktop and rename it to "sound.cache"
3.Now compress these both files to a new zip file with the name "portal.zip"
4.Copy the "portal.zip" file to your smartphone
5.Then copy this file to /data/data/com.nvidia.valvesoftware.portal/files/ with a root explorer
6.In this path there should currently be a "portal" folder, duplicate it and rename the old one to "portal.old"
7.Go into the duplicated "portal" folder and remove the "sound" folder and the "sound.cache" file
8.Go back to the /files/ folder and extract the "portal.zip" which you moved in step 5.
9.Copy the extracted "sound" folder into the "portal" folder and the "sound.cache" file into the copied "sound" folder
10.Now use this tutorial to "activate" the new files: http://r3pwn.github.io/sourcemodding.html
On my wayNon-Tegra user here, has anyone tried porting over Vampire The Masquerade Bloodlines assets? The full game itself would be unrealistic due to how the scripts work (probably?), but has anyone tried importing maps and models? VTMB uses a super-old version of the Source engine, and I'd assume it's around the same age as the version of Source they ported to Android.
I'd love to try it myself, but I only have a Galaxy S3 and a generic A13 Android tablet, both of which have super finicky results when it comes to running Half-Life 2.