i test this problem ,i find the TG01 G_sensor data have more fluctuation(or noise) than HTC diamond .when the mobile phone comes to a standstill,TG01 data fluctuation about 0.020g,but HTC diamond about 0.002g, i don't know what caused this problem,Toshiba's driver or TG01 accelerometer chip?
i just tried changing the .net from 3.5 to 2.0 and it seemed to have it made it more eratic in the menu display and i felt like it was less floppy in the game, may just have been me on my tg01 but it may lend itself to something .net is setup as to how fast the g-sensor gets processed?
if it was a htc one then its generally accepted code but if its a custom/unknown one then the commands would/might be different and may need interpreting before they even get close to doing something, causing a delay.
can we probe the chip to see what it actually accepts somehow? like you can on modems?
i think .net influences the game speed rather than my driver or tg01 driver,because my driver is based on win32 having nothing to do with .net,and tg01 driver can not work under the .net. But i will test it .
actually,it is not delay ,it's just a bit of out of control .
the next work is trying to bypass the Toshiba's own driver and read the chips data directly to see it ,but is hard for me.