I/SurfaceFlinger( 100): SurfaceFlinger is starting
I/SurfaceFlinger( 100): SurfaceFlinger's main thread ready to run. Initializing graphics H/W...
D/libEGL ( 100): loaded /vendor/lib/egl/libEGL_POWERVR_SGX540_120.so
D/libEGL ( 100): loaded /vendor/lib/egl/libGLESv1_CM_POWERVR_SGX540_120.so
D/libEGL ( 100): loaded /vendor/lib/egl/libGLESv2_POWERVR_SGX540_120.so
I/hwcomposer( 100): int hwc_device_open(const hw_module_t*, const char*, hw_device_t**)::win-0 add[0] 4c159000
I/hwcomposer( 100): int hwc_device_open(const hw_module_t*, const char*, hw_device_t**)::win-0 add[1] 4c2d0000
I/hwcomposer( 100): int hwc_device_open(const hw_module_t*, const char*, hw_device_t**)::win-0 add[2] 4c447000
D/hwcomposer( 100): int hwc_device_open(const hw_module_t*, const char*, hw_device_t**):: success
I/SurfaceFlinger( 100): Using composer version 1.0
W/SurfaceFlinger( 100): getting VSYNC period from fb HAL: 17930787
W/SurfaceFlinger( 100): no suitable EGLConfig found, trying without EGL_FRAMEBUFFER_TARGET_ANDROID
W/SurfaceFlinger( 100): no suitable EGLConfig found, trying without EGL_RECORDABLE_ANDROID
I/SurfaceFlinger( 100): EGL informations:
I/SurfaceFlinger( 100): vendor : Android
I/SurfaceFlinger( 100): version : 1.4 Android META-EGL
I/SurfaceFlinger( 100): extensions: EGL_KHR_get_all_proc_addresses EGL_ANDROID_presentation_time EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image EGL_KHR_fence_sync EGL_ANDROID_image_native_buffer EGL_ANDROID_recordable
I/SurfaceFlinger( 100): Client API: OpenGL_ES
I/SurfaceFlinger( 100): EGLSurface: 8-8-8-8, config=0xf
I/SurfaceFlinger( 100): OpenGL ES informations:
I/SurfaceFlinger( 100): vendor : Imagination Technologies
I/SurfaceFlinger( 100): renderer : PowerVR SGX 540
I/SurfaceFlinger( 100): version : OpenGL ES 2.0 build 1.8.GOOGLENEXUS.ED945322@2112805
I/SurfaceFlinger( 100): extensions: GL_EXT_debug_marker GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_vertex_half_float GL_OES_texture_float GL_OES_texture_half_float GL_OES_element_index_uint GL_OES_mapbuffer GL_OES_fragment_precision_high GL_OES_compressed_ETC1_RGB8_texture GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_required_internalformat GL_OES_depth_texture GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_standard_derivatives GL_OES_vertex_array_object GL_OES_egl_sync GL_EXT_multi_draw_arrays GL_EXT_texture_format_BGRA8888 GL_EXT_discard_framebuffer GL_EXT_shader_texture_lod GL_IMG_shader_binary GL_IMG_texture_compression_pvrtc GL_IMG_texture_npot GL_IMG_texture_format_BGRA8888 GL_IMG_read_format GL_IMG_program_binary GL_IMG_multisampled_render_to_texture
I/SurfaceFlinger( 100): GL_MAX_TEXTURE_SIZE = 2048
I/SurfaceFlinger( 100): GL_MAX_VIEWPORT_DIMS = 2048
E/libEGL ( 100): eglQuerySurface:590 error 300d (EGL_BAD_SURFACE)
E/libEGL ( 100): eglQuerySurface:590 error 300d (EGL_BAD_SURFACE)
E/libEGL ( 100): call to OpenGL ES API with no current context (logged once per thread)
D/SurfaceFlinger( 100): Screen acquired, type=0 flinger=0x4156b450