With this config, the Genshan Impact game sometimes crashes, although the smartphone does not even have time to heat up
Every chipset is different. Try lowering clock speeds or bump up voltages.
please send a config to pick up
In general, this is all very strange since the 3dmark test It passes without problems and actually uses 920 in other places too, but for some reason it flies to Genshan Impact
But I don't understand what the problem is because of which the game freezes and then crashes because in other games and benchmarks there have never been
I don't understand how clearing the game cache will help because crashes began to occur after overclocking. Now I have already reached 885, but I will also try to reduce it even more, while I notice that the FPS is less and less, therefore those frequencies worked, but for some reason, it was in the Genshan Impact that they worked at random.
try a different kernel, change voltages etc. like i have said before, every chip is different
Imo it is stable now. Gpu stays at 490-525 most of the time. On heavier loads it starts to use 920. No artifacts. Drainage is more optimized compared to stock RA fork. In the video you can see with adreno boost set to low it uses 920mhz, then i disable it and it stays on 490. See the mA drain differences. Normally 920mhz comes with max voltage level, i dropped it 2 levels, got artifacts and bumped up 1 more. Basically it is 1 step lower than stock RA fork. Well many of the clock voltages are 2 or 3 steps lower.
if you want stock values, you should restore the images you backed up in konabess. if you didnt backup, try flashing your kernel's stock boot and dtbo images.