Lollipop 5.1 for Shield Portable released!

astuermer

Senior Member
Feb 4, 2006
681
108
0
Ok, seems the old CWM from KitKat is working. Also SU 2.46 does.

Sadly no Miracast anymore.
A few games apart from the mentioned ones in the link above won't work too: ARC Redux (more to come)
 

diigibio

Senior Member
Mar 7, 2007
313
32
0
Blackpool
Did anyone catch the OTA. I have the factory Image for 103 but wont flash due to the "insufficient memory" for the system.img and the userdata.img I had similar problems with the tablet and only updated via the OTA. My system isn't showing as an update available.
 

astuermer

Senior Member
Feb 4, 2006
681
108
0
Did anyone catch the OTA. I have the factory Image for 103 but wont flash due to the "insufficient memory" for the system.img and the userdata.img I had similar problems with the tablet and only updated via the OTA. My system isn't showing as an update available.
You can try flashing the factory Image from update 103.
It's available now too...

https://developer.nvidia.com/gameworksdownload
Just make an account (it's free) and set the filter to "SHIELD".
Here you go.
 

enderffx

Senior Member
Sep 16, 2011
156
18
38
Hi !
It seems my CWM is nit "compatible" with OTA 103, i get all sort of errors in CWM when trying to execute OTA update.
Do you have any hint where to download a compatiple CWM or stock recovery ?
(Or any smarter solution for that problem of course).

Greetings,

Ender
 

astuermer

Senior Member
Feb 4, 2006
681
108
0
Can anybody confirm this issues?



1. Volume way too loud

2. Volume often varies, step 1 isn't always the same level.

3. Shield Hub can't be activated with button
 

stab244

Senior Member
Dec 17, 2009
1,411
302
0
Bay Area
Couldn't install with TWRP. Got some weird error after flashing and it wouldn't boot up at all. Had to go back and restore a backup.

Sent from my bacon
 

dude52

Senior Member
Jul 10, 2012
269
36
0
Problems I can confirm are, cant install or update anything from the play store because of "insufficient space" when I clearly have 2GBs and a 64GB micro SD card, its alot slower and Apex Launcher is now utterly terrible with the new update.
 

kashis32

Senior Member
Mar 6, 2008
270
55
0
After trying to install it won't boot up. Then I tried to fastboot but I'm getting an error saying target reported max download size of 643825664 bytes error: cannot load 'recovery.img' : No error .
Any ideas
 

enderffx

Senior Member
Sep 16, 2011
156
18
38
I disabled "Google" so the Shield button does not activate it but still the Game Mapper is not showing up. Thats horrible, dis anyone manage to get back the Game Mapper ?

Ender
 

The1stMaster

Member
Sep 19, 2014
23
0
0
I disabled "Google" so the Shield button does not activate it but still the Game Mapper is not showing up. Thats horrible, does anyone manage to get back the Game Mapper ?

Ender
To enable it open the app / game then hold down the start button until it pops up, If it didn't work then read down...
for me it's working perfectly i think because i flashed it using a computer (or maybe a factory reset should do the trick) if you're going to do it make sure you do a backup in the external sdcard because everything in the internal sdcard will be deleted I'm not responsible for any lost file or any damage, I'm not trying to scare you but I will help you if I can :)

By the way I disabled "google" and still the gamepad mapper is working fine so "google" has nothing to do with.
 
Last edited:

zach jeremay

Member
Aug 27, 2014
24
0
0
How did you guys use a computer to flash it? Sis they release the img? I would like to flash it with my computer because I still haven't received the ota.

---------- Post added at 12:14 AM ---------- Previous post was at 12:10 AM ----------

Did they release the img? How did u flash it with a computer, please help me because I didn't receive the ota and ima fan of lollipop.
 

ugoff

Senior Member
Nov 24, 2007
572
95
0
All of these have been brought up on the Nvidia forums, so yes, they can be confirmed. I would like to add, that the volume changes dynamically depending on the sound being played In some games and emulators, I noticed that the sound would get quieter and louder without touching anything. I had Virtua Racing for 32x running in Retroarch and the volume dropped and raised in the same places during the demo mode every time, like it was done on purpose.

Is it just me, or does it seem like Nvidia is trying to de-Nvidia the Portable?

Can anybody confirm this issues?



1. Volume way too loud

2. Volume often varies, step 1 isn't always the same level.

3. Shield Hub can't be activated with button
 
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