Hey people,
Many people were pm'ing me n asking me to write tutorials on how to edit manila files n write lua.
As its a very less known topic im one of the few people who knows how to write it and edit it.
I will try to explain the basics first n then the advanced stuff
WHAT WE DO
---
To be frank
manila editing is complicated.Not cause its hard but cause it need a lot of imagination
UnLike other languages that uses graphics like flash or vb or whatever lua and manila editing DOES NOT give you a visual workspace
You have to image what you write in real time and so it needs a lot of trial /error
THE BASICS
What we need
1>m9editor
the files we want to work on
1>As the basics i would like to explain how the background for all tabs mod was made
1.we have a file called 5c9aa261_manila.
for me this is the most important file that a developer needs
in manila this is a file that controls backgrounds
1>For example it runs on every tab and executes its functions on every tab
It is the shadow of tf3d
So anything that you want in the background in every tab or u want to be seen in every tab u put here
So by common sense the slider and the background are in this file
Now what we do for the bgfor all mod
STEP 1
1>Make a png file size 512 X 512
Manila cant take a image of any size.Therea re fixed sizes.i personally always use the size 512 X 512
So now we have a image named lets say sample.png
STEP 2
copy the file 5c9aa261_manila from the windoes folder and open it in m9editor
doubl click it
NOw the hard part
the structure of a manila file was something that took me loads of thinking to figure out
a basic structure
Group (named whatever)
--FIle in group(top most layer)--this is what is seen right on top
--File in group(second layer)--this is what is seen underneath the upper file
and so on a and so forth
LUA
lua files are action script that are recognised by the tf3d
usually lua files are either of two types
1>binaries(damn its just a name nothing more)
using the search button you can search for "binary"
click on it and you will see code in it underneath
2>files that we ad..they always end in .lua ..so using search search for ".lua" and you will find it
Lua is scanned through by tf3d when u start it the first time
lua is usually at the top of the file
so for example lets write a little lua
this is seen by tf3d
whenever you will press the slider this function will be called
and it will display what the function does!!
So when u move around in the file you will see groups and files in them..
if you understand this much its enough to make whatever the hell u want
ok now getting back to what we want to do
Step 3
Searching for the existing background
images are always .qtc files
So search for ".qtc"
you will come to a file called "backgroundlevel1..blahblahblah.qtc"
now that we found it we need to place the file we want on top of it..so thats its seen in right on top and in every tab
so how to make a file that we want?heres secret no1
1>copy any qtc file thats existing by right clicking its entry ..for example the file now is "backgroundlevel1..blahblahblah.qtc"
right click copy
now right click on the entry again
click paste below
so now we have two entries of the same name
Group
--backgroundlevel1..blahblahblah.qtc
--backgroundlevel1..blahblahblah.qtc
change the top entries name
---change this name to whatever you want--for example firstbg
so now we have two entries
--firstbg.qtc
--backgroundlevel1..blahblahblah.qtc
now click ok
move your mouse over the entry
a small popup will appear
with a name like gftfgrh455_manila
thats the name of your file
Write it down somewhere
Click save
owerwrite
Step 4
now we need a qtc file to put ur image in
just take any _manila file from the windeos foler which is a image file
For example the file that i have used in my panoramic background mod
i will attach that here
paste it in the same place as the 5c9aa261_manila file
open it in m9editor
right click it
save as png
open the png file
paste your image in
save
open m9editor
right click the qtc file
load from png
rename the file to what we got earlier "gftfgrh455_manila"
done
Now paste both these files in ur widows folder
and walla
bgforall tabs in a second
This is a basic thing to do
Next step will be to integrate images with lua..
!!
Cheers
Rotastrain
Many people were pm'ing me n asking me to write tutorials on how to edit manila files n write lua.
As its a very less known topic im one of the few people who knows how to write it and edit it.
I will try to explain the basics first n then the advanced stuff
WHAT WE DO
---
To be frank
manila editing is complicated.Not cause its hard but cause it need a lot of imagination
UnLike other languages that uses graphics like flash or vb or whatever lua and manila editing DOES NOT give you a visual workspace
You have to image what you write in real time and so it needs a lot of trial /error
THE BASICS
What we need
1>m9editor
the files we want to work on
1>As the basics i would like to explain how the background for all tabs mod was made
1.we have a file called 5c9aa261_manila.
for me this is the most important file that a developer needs
in manila this is a file that controls backgrounds
1>For example it runs on every tab and executes its functions on every tab
It is the shadow of tf3d
So anything that you want in the background in every tab or u want to be seen in every tab u put here
So by common sense the slider and the background are in this file
Now what we do for the bgfor all mod
STEP 1
1>Make a png file size 512 X 512
Manila cant take a image of any size.Therea re fixed sizes.i personally always use the size 512 X 512
So now we have a image named lets say sample.png
STEP 2
copy the file 5c9aa261_manila from the windoes folder and open it in m9editor
doubl click it
NOw the hard part
the structure of a manila file was something that took me loads of thinking to figure out
a basic structure
Group (named whatever)
--FIle in group(top most layer)--this is what is seen right on top
--File in group(second layer)--this is what is seen underneath the upper file
and so on a and so forth
LUA
lua files are action script that are recognised by the tf3d
usually lua files are either of two types
1>binaries(damn its just a name nothing more)
using the search button you can search for "binary"
click on it and you will see code in it underneath
2>files that we ad..they always end in .lua ..so using search search for ".lua" and you will find it
Lua is scanned through by tf3d when u start it the first time
lua is usually at the top of the file
so for example lets write a little lua
Code:
money=function()
rotastrainsdonations=whatpeopledonated
if rotastrainsdonations>200$ then
title.String="rotastrainsrich"
else
title.String="need smore donations"
end
end
slider.onPress:money
this is seen by tf3d
whenever you will press the slider this function will be called
and it will display what the function does!!
So when u move around in the file you will see groups and files in them..
if you understand this much its enough to make whatever the hell u want
ok now getting back to what we want to do
Step 3
Searching for the existing background
images are always .qtc files
So search for ".qtc"
you will come to a file called "backgroundlevel1..blahblahblah.qtc"
now that we found it we need to place the file we want on top of it..so thats its seen in right on top and in every tab
so how to make a file that we want?heres secret no1
1>copy any qtc file thats existing by right clicking its entry ..for example the file now is "backgroundlevel1..blahblahblah.qtc"
right click copy
now right click on the entry again
click paste below
so now we have two entries of the same name
Group
--backgroundlevel1..blahblahblah.qtc
--backgroundlevel1..blahblahblah.qtc
change the top entries name
---change this name to whatever you want--for example firstbg
so now we have two entries
--firstbg.qtc
--backgroundlevel1..blahblahblah.qtc
now click ok
move your mouse over the entry
a small popup will appear
with a name like gftfgrh455_manila
thats the name of your file
Write it down somewhere
Click save
owerwrite
Step 4
now we need a qtc file to put ur image in
just take any _manila file from the windeos foler which is a image file
For example the file that i have used in my panoramic background mod
i will attach that here
paste it in the same place as the 5c9aa261_manila file
open it in m9editor
right click it
save as png
open the png file
paste your image in
save
open m9editor
right click the qtc file
load from png
rename the file to what we got earlier "gftfgrh455_manila"
done
Now paste both these files in ur widows folder
and walla
bgforall tabs in a second
This is a basic thing to do
Next step will be to integrate images with lua..
!!
Cheers
Rotastrain
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